Player Matchup

Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
DiegoFrituras
Thanatos
Diamond II
Level 210
God Stats
0W - 1L
1,256 SR
Queue Stats
174W - 130L
2,348 MMR
Solo
Xbalanque
Xbalanque
Diamond I
Seperse
Xbalanque
Diamond I
Level 158
God Stats
1W - 3L
1,331 SR
Queue Stats
165W - 130L
2,335 MMR
Party 1
Jormungandr
Jormungandr
Diamond II
SwiftieSnack
Jormungandr
Diamond II
Level 149
God Stats
0W - 1L
1,747 SR
Queue Stats
127W - 96L
2,251 MMR
Solo
Ganesha
Ganesha
Diamond III
TheProHobo
Ganesha
Diamond III
Level 158
God Stats
27W - 21L
1,727 SR
Queue Stats
248W - 219L
2,203 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,512 SR
2,127 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,631 SR
2,158 MMR
Rama
Rama
Diamond I
 
Rama
Diamond I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
PrankEmJohn
Kukulkan
Diamond II
Level 101
God Stats
2W - 2L
1,426 SR
Queue Stats
194W - 176L
2,347 MMR
Solo
Camazotz
Camazotz
Diamond I
TheBurgahMan
Camazotz
Diamond I
Level 159
God Stats
21W - 15L
1,777 SR
Queue Stats
293W - 246L
2,414 MMR
Solo
Ares
Ares
Diamond I
Wilbs
Ares
Diamond I
Level 194
God Stats
15W - 11L
1,725 SR
Queue Stats
153W - 120L
2,300 MMR
Solo
Tiamat
Tiamat
Diamond III
simba4life
Tiamat
Diamond III
Level 145
God Stats
13W - 10L
1,726 SR
Queue Stats
589W - 575L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 1
8,551
534
4,896
11,702
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DiegoFrituras
Thanatos
16
7 / 5 / 0
9,863
616
10,478
19,007
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Seperse
Xbalanque
10
0 / 2 / 0
6,681
418
4,627
8,304
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SwiftieSnack
Jormungandr
15
0 / 4 / 5
9,036
565
10,596
21,392
17,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TheProHobo
Ganesha
12
0 / 6 / 4
7,552
472
2,643
15,704
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaKaliThorRavana

VS

Bans
SurtrVamanaTyrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 1 / 0
10,756
672
9,305
10,910
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
PrankEmJohn
Kukulkan
16
2 / 1 / 3
9,767
610
5,718
4,939
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
TheBurgahMan
Camazotz
17
6 / 2 / 5
10,635
665
15,505
19,572
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Wilbs
Ares
14
2 / 0 / 9
9,238
577
9,994
8,366
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
simba4life
Tiamat
15
4 / 3 / 3
9,123
570
11,388
12,967
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
20
20
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
1
0.17
W
Rama
 
Rama
6
1
0
6
L
Thanatos
DiegoFrituras
Thanatos
7
5
0
1.4
W
Kukulkan
PrankEmJohn
Kukulkan
2
1
3
3.5
L
Xbalanque
Seperse
Xbalanque
0
2
0
0
L
Jormungandr
SwiftieSnack
Jormungandr
0
4
5
0.63
W
Camazotz
TheBurgahMan
Camazotz
6
2
5
4.25
L
Ganesha
TheProHobo
Ganesha
0
6
4
0.33
W
Ares
Wilbs
Ares
2
0
9
6.5
W
Tiamat
simba4life
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,240
Damage
51,910
76,109
Taken
56,754
47,008
Mitigated
31,964
22,969
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,896
2,411
0
2,418
11,702
5,177
234
3,905
7,608
86,982
0
W
Rama
 
Rama
9,305
7,087
0
6,203
10,910
4,643
2,166
1,658
9,202
0
100,737
L
Thanatos
DiegoFrituras
Thanatos
10,478
2,742
0
12,050
19,007
8,033
0
3,876
14,826
0
73,295
W
Kukulkan
PrankEmJohn
Kukulkan
5,718
884
0
987
4,939
2,039
1,662
927
4,012
80,664
0
L
Xbalanque
Seperse
Xbalanque
4,627
2,420
0
2,987
8,304
2,677
30
1,554
6,582
0
35,799
L
Jormungandr
SwiftieSnack
Jormungandr
10,596
2,560
0
3,140
21,392
17,276
228
10,501
9,748
79,808
0
W
Camazotz
TheBurgahMan
Camazotz
15,505
7,197
0
8,987
19,572
7,309
1,311
4,733
14,687
0
102,741
L
Ganesha
TheProHobo
Ganesha
2,643
200
0
2,374
15,704
13,845
0
5,650
9,979
18,877
0
W
Ares
Wilbs
Ares
9,994
1,036
0
2,510
8,366
7,759
352
2,517
5,631
30,295
0
W
Tiamat
simba4life
Tiamat
11,388
1,618
0
5,504
12,967
10,214
148
7,937
5,030
63,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
49,519
454
Minions Killed
582
0
Camps Cleared
0
1,503,107
Distance Traveled
1,672,767
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,551
534
150
9
0
302,963
0
W
Rama
10,756
672
164
10
0
323,607
0
L
Thanatos
9,863
616
100
6
0
396,504
0
W
Kukulkan
9,767
610
159
10
0
340,793
2
L
Xbalanque
6,681
418
78
5
0
180,042
2
L
Jormungandr
9,036
565
122
8
0
297,097
0
W
Camazotz
10,635
665
136
9
0
366,689
1
L
Ganesha
7,552
472
4
0
0
326,501
3
W
Ares
9,238
577
27
2
0
350,348
5
W
Tiamat
9,123
570
96
6
0
291,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role