Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
OfficialCarter--
Loki
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 57L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
xMonte-_-Carlox
Ix Chel
Level 123
God Stats
74W - 69L
1,479 SR
Queue Stats
197W - 193L
1,440 Elo+
Party 2
Team Averages
Level 136
1,493 SR
1,503 Elo+

VS

Team Averages
Level 62
1,514 SR
1,484 Elo+
Tiamat
Tiamat
Cincop420
Tiamat
Level 42
God Stats
1W - 2L
1,540 SR
Queue Stats
253W - 270L
1,495 Elo+
Solo
Cerberus
Cerberus
Manic-Gypo27
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
qdawg1016
Ullr
Level 16
God Stats
3W - 8L
1,502 SR
Queue Stats
6W - 11L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 3 / 10
9,235
840
9,638
12,133
12,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
11 / 2 / 3
9,800
891
12,149
8,235
2,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 12
8,726
793
10,047
7,702
2,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cincop420
Tiamat
11
2 / 8 / 3
8,566
779
7,757
12,539
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Manic-Gypo27
Cerberus
12
3 / 0 / 2
8,512
774
4,533
13,368
12,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
8
0 / 9 / 2
7,290
663
2,482
11,125
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
6
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
10
3
L
Tiamat
Cincop420
Tiamat
2
8
3
0.44
L
Cerberus
Manic-Gypo27
Cerberus
3
0
2
4
W
11
2
3
6.25
L
Ullr
0
9
2
0.11
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
14,772
28,070
Taken
37,032
17,779
Mitigated
24,635
9,778
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,638
1,702
0
1,245
12,133
12,062
596
5,061
7,048
0
27,242
L
Tiamat
Cincop420
Tiamat
7,757
419
0
1,945
12,539
7,808
0
2,885
9,654
21,408
0
L
Cerberus
Manic-Gypo27
Cerberus
4,533
499
0
2,881
13,368
12,656
0
3,843
9,483
22,408
0
W
12,149
3,145
0
2,358
8,235
2,997
70
3,143
5,092
0
32,305
L
Ullr
2,482
575
0
60
11,125
4,171
0
3,642
7,435
0
8,969
W
10,047
2,002
1,840
4,335
7,702
2,720
448
4,558
3,144
26,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
24,368
90
Minions Killed
102
0
Camps Cleared
0
635,942
Distance Traveled
519,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,235
840
35
3
0
197,174
0
L
Tiamat
8,566
779
23
2
0
178,481
0
L
Cerberus
8,512
774
67
6
0
190,933
0
W
Loki
9,800
891
29
3
0
216,336
0
L
Ullr
7,290
663
12
1
0
150,026
0
W
Ix Chel
8,726
793
26
2
0
222,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role