Player Matchup

Artemis
Artemis
Cordobro
Artemis
Level 85
God Stats
1W - 1L
1,861 SR
Queue Stats
31W - 23L
1,495 Elo+
Solo
Cerberus
Cerberus
j_lorca31
Cerberus
Level 32
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
muni05
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 44
1,549 SR
1,410 Elo+

VS

Team Averages
Level 97
1,669 SR
1,454 Elo+
Pele
Pele
Calenser
Pele
Level 116
God Stats
13W - 7L
1,693 SR
Queue Stats
126W - 139L
1,496 Elo+
Solo
Odin
Odin
Kroztung
Odin
Level 105
God Stats
7W - 4L
1,557 SR
Queue Stats
28W - 30L
1,451 Elo+
Party 1
Hera
Hera
SneakySquid17
Hera
Level 69
God Stats
2W - 2L
1,757 SR
Queue Stats
21W - 20L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cordobro
Artemis
12
1 / 3 / 2
8,799
677
10,521
9,744
3,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
j_lorca31
Cerberus
11
0 / 3 / 3
8,332
641
2,421
14,281
15,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
muni05
Kukulkan
12
2 / 4 / 1
9,006
693
7,665
8,357
2,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 1 / 4
10,164
782
11,435
11,112
3,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
12
1 / 2 / 5
8,839
680
5,186
10,876
8,202
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 0 / 4
9,850
758
12,095
5,039
2,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
10
10
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
4
7
L
Artemis
Cordobro
Artemis
1
3
2
0.67
W
Odin
1
2
5
1.75
W
4
0
4
6
L
Cerberus
j_lorca31
Cerberus
0
3
3
0.5
L
Kukulkan
muni05
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,607
Damage
28,716
32,382
Taken
27,027
21,229
Mitigated
14,049
4,705
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,435
3,011
0
3,651
11,112
3,795
0
3,796
7,316
0
39,221
L
Artemis
Cordobro
Artemis
10,521
4,851
0
1,379
9,744
3,493
0
2,958
6,699
0
46,865
W
Odin
5,186
718
0
1,576
10,876
8,202
0
4,110
6,766
0
17,158
W
12,095
2,379
0
1,214
5,039
2,052
154
2,580
2,451
52,274
0
L
Cerberus
j_lorca31
Cerberus
2,421
252
159
2,295
14,281
15,106
0
6,302
7,979
17,676
0
L
Kukulkan
muni05
Kukulkan
7,665
1,190
287
585
8,357
2,630
0
3,065
5,292
29,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
28,853
139
Minions Killed
146
0
Camps Cleared
0
622,813
Distance Traveled
735,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,164
782
44
3
0
256,718
0
L
Artemis
8,799
677
62
5
0
193,801
0
W
Odin
8,839
680
25
2
0
254,329
0
W
Hera
9,850
758
77
6
0
224,247
0
L
Cerberus
8,332
641
24
2
0
232,623
0
L
Kukulkan
9,006
693
53
4
0
196,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role