Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BenjaminDRR
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
Cinnaboom
Izanami
Level 104
God Stats
3W - 3L
1,531 SR
Queue Stats
42W - 32L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
ToshiBruh
Ne Zha
Level 117
God Stats
1W - 2L
1,315 SR
Queue Stats
29W - 33L
1,576 Elo+
Party 3
Anubis
Anubis
jgard913
Anubis
Level 41
God Stats
7W - 15L
1,416 SR
Queue Stats
53W - 55L
1,498 Elo+
Party 2
Team Averages
Level 78
1,452 SR
1,520 Elo+

VS

Team Averages
Level 102
1,558 SR
1,523 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dirath
Bacchus
Level 105
God Stats
10W - 2L
1,758 SR
Queue Stats
165W - 120L
1,485 Elo+
Party 1
Artemis
Artemis
Jibbador
Artemis
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 30L
1,482 Elo+
Party 1
Surtr
Surtr
OddjobGod
Surtr
Level 109
God Stats
53W - 59L
1,532 SR
Queue Stats
480W - 516L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Sysdownfall
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 1
6,097
1,016
2,394
7,517
3,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
BenjaminDRR
Nemesis
10
0 / 3 / 1
5,943
991
3,031
7,308
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Cinnaboom
Izanami
10
0 / 4 / 1
5,873
979
2,921
5,209
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ToshiBruh
Ne Zha
10
1 / 4 / 0
6,092
1,015
2,467
7,524
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
jgard913
Anubis
10
0 / 3 / 1
5,783
964
2,421
3,926
1,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

251

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 10
6,969
1,162
7,262
3,949
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Dirath
Bacchus
12
0 / 0 / 13
7,201
1,200
3,582
3,275
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Jibbador
Artemis
13
4 / 0 / 11
7,720
1,287
4,832
2,630
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
OddjobGod
Surtr
13
7 / 0 / 10
8,550
1,425
6,205
4,568
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
4 / 0 / 13
7,468
1,245
5,235
2,949
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
1
Kills
17
17
Deaths
1
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Poseidon
 
Poseidon
2
1
10
7
L
Nemesis
BenjaminDRR
Nemesis
0
3
1
0.17
L
Izanami
Cinnaboom
Izanami
0
4
1
0.13
W
Bacchus
Dirath
Bacchus
0
0
13
6.5
W
Artemis
Jibbador
Artemis
4
0
11
9.5
W
Surtr
OddjobGod
Surtr
7
0
10
12
W
Ne Zha
4
0
13
10.5
L
Ne Zha
ToshiBruh
Ne Zha
1
4
0
0.25
L
Anubis
jgard913
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
27,116
31,484
Taken
17,371
12,832
Mitigated
10,022
1,660
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,394
700
0
0
7,517
3,058
0
3,258
4,259
0
14,881
W
Poseidon
 
Poseidon
7,262
730
0
0
3,949
1,038
0
481
3,468
21,318
0
L
Nemesis
BenjaminDRR
Nemesis
3,031
1,046
0
355
7,308
3,474
0
2,148
5,160
0
11,671
L
Izanami
Cinnaboom
Izanami
2,921
1,632
0
364
5,209
1,847
0
2,513
2,696
0
14,294
W
Bacchus
Dirath
Bacchus
3,582
641
0
1,225
3,275
3,289
0
713
2,562
8,033
0
W
Artemis
Jibbador
Artemis
4,832
2,619
0
1,067
2,630
1,107
0
241
2,389
0
19,683
W
Surtr
OddjobGod
Surtr
6,205
2,102
0
886
4,568
3,541
0
512
4,056
299
20,682
W
Ne Zha
5,235
1,978
0
280
2,949
1,047
0
486
2,463
0
11,760
L
Ne Zha
ToshiBruh
Ne Zha
2,467
487
0
736
7,524
2,577
0
1,437
6,087
0
7,722
L
Anubis
jgard913
Anubis
2,421
46
0
205
3,926
1,876
0
1,680
2,246
5,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
37,908
83
Minions Killed
131
3
Camps Cleared
8
350,883
Distance Traveled
628,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,097
1,016
24
4
3
96,098
0
W
Poseidon
6,969
1,162
30
5
0
127,316
0
L
Nemesis
5,943
991
24
4
0
84,941
0
L
Izanami
5,873
979
21
4
0
45,071
0
W
Bacchus
7,201
1,200
6
1
1
124,886
0
W
Artemis
7,720
1,287
47
8
4
114,719
0
W
Surtr
8,550
1,425
24
4
1
125,019
0
W
Ne Zha
7,468
1,245
24
4
2
136,771
0
L
Ne Zha
6,092
1,015
10
2
0
69,984
0
L
Anubis
5,783
964
4
1
0
54,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role