Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Madan1123
Martichoras
Level 63
God Stats
1W - 1L
1,488 SR
Queue Stats
143W - 134L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
MystyMate
Baron Samedi
Level 89
God Stats
1W - 4L
1,135 SR
Queue Stats
57W - 57L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Ur_Annoyin_1987
Cthulhu
Level 116
God Stats
28W - 35L
1,398 SR
Queue Stats
269W - 269L
1,400 Elo+
Solo
Hades
Hades
blaster811
Hades
Level 109
God Stats
3W - 3L
1,575 SR
Queue Stats
147W - 132L
1,398 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,445 Elo+

VS

Team Averages
Level 107
1,523 SR
1,470 Elo+
Ne Zha
Ne Zha
Dj Whitnayyy
Ne Zha
Level 153
God Stats
2W - 2L
1,466 SR
Queue Stats
83W - 82L
1,472 Elo+
Solo
He Bo
He Bo
REY D MAGNUS
He Bo
Level 193
God Stats
3W - 2L
1,612 SR
Queue Stats
618W - 601L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SRJ S1ayer
Cthulhu
Level 121
God Stats
1W - 2L
1,537 SR
Queue Stats
54W - 58L
1,448 Elo+
Solo
Hachiman
Hachiman
Th3H3LLBringer22
Hachiman
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,445 Elo+
Party 2
Bellona
Bellona
re_enterTTV
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 3 / 1
5,583
465
2,346
9,039
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Madan1123
Martichoras
10
0 / 0 / 0
5,904
492
3,598
7,363
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MystyMate
Baron Samedi
12
6 / 1 / 0
7,562
630
7,104
5,987
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
6,213
518
4,354
10,214
6,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
11
2 / 4 / 2
6,103
509
5,879
12,022
5,204
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 2 / 1
6,560
547
6,017
10,447
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 3 / 3
6,081
507
9,831
8,171
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SRJ S1ayer
Cthulhu
9
0 / 0 / 2
5,665
472
5,892
8,629
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 1
6,313
526
5,582
7,976
2,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
re_enterTTV
Bellona
7
0 / 5 / 0
4,777
398
257
6,785
3,455

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
9
Kills
8
10
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
1
0.5
L
Ne Zha
4
2
1
2.25
W
Martichoras
Madan1123
Martichoras
0
0
0
0
W
Baron Samedi
MystyMate
Baron Samedi
6
1
0
6
L
3
3
3
1.5
L
Cthulhu
SRJ S1ayer
Cthulhu
0
0
2
1
L
1
0
1
1.5
W
0
2
1
0.25
W
Hades
2
4
2
0.75
L
Bellona
re_enterTTV
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
27,579
44,625
Taken
42,008
20,789
Mitigated
17,979
14,069
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,346
1,062
0
595
9,039
2,667
0
1,811
7,228
0
34,213
L
Ne Zha
6,017
1,191
0
1,416
10,447
4,765
0
3,455
6,760
0
47,809
W
Martichoras
Madan1123
Martichoras
3,598
818
0
1,637
7,363
3,159
0
1,730
5,633
0
44,551
W
Baron Samedi
MystyMate
Baron Samedi
7,104
1,198
152
1,056
5,987
3,514
228
2,771
3,216
43,044
0
L
9,831
1,151
0
1,520
8,171
2,817
0
5,339
2,700
36,938
0
L
Cthulhu
SRJ S1ayer
Cthulhu
5,892
432
1,128
2,086
8,629
4,458
0
3,271
5,196
25,896
0
L
5,582
3,636
0
2,114
7,976
2,484
192
2,040
5,831
0
30,379
W
4,354
215
1,814
2,893
10,214
6,245
0
3,440
6,774
20,824
0
W
Hades
5,879
991
165
5,757
12,022
5,204
0
6,333
5,689
33,241
0
L
Bellona
re_enterTTV
Bellona
257
162
0
454
6,785
3,455
0
2,679
3,830
0
12,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
29,396
292
Minions Killed
241
0
Camps Cleared
0
1,127,577
Distance Traveled
1,145,503
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,583
465
53
4
0
233,210
0
L
Ne Zha
6,560
547
68
6
0
255,870
3
W
Martichoras
5,904
492
72
6
0
235,107
0
W
Baron Samedi
7,562
630
76
6
0
229,221
1
L
He Bo
6,081
507
49
4
0
209,179
0
L
Cthulhu
5,665
472
50
4
0
261,933
0
L
Hachiman
6,313
526
55
5
0
233,989
1
W
Cthulhu
6,213
518
38
3
0
227,013
2
W
Hades
6,103
509
53
4
0
203,026
0
L
Bellona
4,777
398
19
2
0
184,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role