Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Lowkey_Master
Awilix
Gold III
Level 81
God Stats
18W - 13L
1,420 SR
Queue Stats
340W - 347L
1,435 MMR
Solo
Charybdis
Charybdis
Silver I
NonBlueMonkey
Charybdis
Silver I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,355 MMR
Solo
Shiva
Shiva
Gold IV
SaltyLips
Shiva
Gold IV
Level 128
God Stats
11W - 10L
1,450 SR
Queue Stats
268W - 264L
1,329 MMR
Solo
Pele
Pele
Gold V
Squishie204
Pele
Gold V
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 112L
1,329 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,474 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,471 SR
1,385 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
ButterAndJam
Artemis
Bronze III
Level 107
God Stats
1W - 1L
1,778 SR
Queue Stats
15W - 17L
1,419 MMR
Solo
Mercury
Mercury
Silver V
ElCanelitaaa
Mercury
Silver V
Level 99
God Stats
0W - 2L
1,311 SR
Queue Stats
9W - 19L
1,424 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
FeelOofInc
Zhong Kui
Gold V
Level 66
God Stats
0W - 2L
1,240 SR
Queue Stats
28W - 34L
1,321 MMR
Solo
Ymir
Ymir
Silver III
pedroma21
Ymir
Silver III
Level 77
God Stats
2W - 4L
1,525 SR
Queue Stats
16W - 26L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 0 / 5
10,183
679
12,874
7,061
2,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 4
8,852
590
4,899
10,652
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
NonBlueMonkey
Charybdis
14
6 / 3 / 2
9,482
632
8,472
10,377
3,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
SaltyLips
Shiva
13
5 / 3 / 10
9,004
600
11,015
16,461
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 2 / 5
10,283
686
14,323
16,902
10,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
FenrirChaacBakasuraLoki

VS

Bans
SusanoBaba YagaHachimanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 6 / 1
7,497
500
7,403
13,818
10,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ButterAndJam
Artemis
14
4 / 6 / 1
8,191
546
10,061
12,627
4,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ElCanelitaaa
Mercury
11
2 / 5 / 1
6,926
462
3,870
13,213
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
FeelOofInc
Zhong Kui
12
0 / 5 / 0
7,022
468
8,277
13,159
10,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
11
0 / 5 / 4
7,214
481
1,896
15,161
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
7
8
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
5
8.5
L
Ravana
 
Ravana
1
6
1
0.25
L
Artemis
ButterAndJam
Artemis
4
6
1
0.75
L
Mercury
ElCanelitaaa
Mercury
2
5
1
0.5
L
Zhong Kui
FeelOofInc
Zhong Kui
0
5
0
0
W
2
0
4
4
W
Charybdis
NonBlueMonkey
Charybdis
6
3
2
2.33
W
Shiva
SaltyLips
Shiva
5
3
10
3.33
W
7
2
5
4.75
L
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,583
Damage
31,507
61,453
Taken
67,978
36,564
Mitigated
42,707
16,071
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,874
1,196
0
500
7,061
2,980
345
3,452
3,609
89,951
0
L
Ravana
 
Ravana
7,403
2,386
0
3,751
13,818
10,161
0
2,846
10,972
0
49,858
L
Artemis
ButterAndJam
Artemis
10,061
5,225
0
3,282
12,627
4,483
0
1,585
10,832
0
55,213
L
Mercury
ElCanelitaaa
Mercury
3,870
1,508
0
1,288
13,213
4,165
0
1,328
11,885
0
38,898
L
Zhong Kui
FeelOofInc
Zhong Kui
8,277
753
0
3,560
13,159
10,396
0
4,044
9,115
53,255
0
W
4,899
1,477
0
1,059
10,652
4,509
708
2,146
8,506
0
82,299
W
Charybdis
NonBlueMonkey
Charybdis
8,472
4,648
0
3,656
10,377
3,855
3,475
697
9,656
0
75,943
W
Shiva
SaltyLips
Shiva
11,015
1,147
508
4,526
16,461
14,438
286
1,682
14,670
1,212
29,148
W
14,323
3,187
0
5,822
16,902
10,782
532
2,476
14,362
750
73,003
L
Ymir
1,896
960
0
1,577
15,161
13,502
0
4,566
10,413
24,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
36,850
538
Minions Killed
364
0
Camps Cleared
0
1,601,407
Distance Traveled
1,481,003
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,183
679
153
10
0
324,376
4
L
Ravana
7,497
500
80
5
0
260,412
6
L
Artemis
8,191
546
118
8
0
281,731
0
L
Mercury
6,926
462
52
3
0
358,205
0
L
Zhong Kui
7,022
468
77
5
0
266,430
4
W
Awilix
8,852
590
115
8
0
353,041
8
W
Charybdis
9,482
632
120
8
0
273,792
0
W
Shiva
9,004
600
28
2
0
320,427
8
W
Pele
10,283
686
122
8
0
329,771
0
L
Ymir
7,214
481
37
2
0
314,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role