Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bruudz
Da Ji
Level 125
God Stats
1W - 3L
1,189 SR
Queue Stats
195W - 173L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
DaIone
Baron Samedi
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 85L
1,562 Elo+
Party 1
Discordia
Discordia
JoeyDelRey
Discordia
Level 66
God Stats
8W - 5L
1,594 SR
Queue Stats
66W - 52L
1,494 Elo+
Party 1
Horus
Horus
Sidone9
Horus
Level 128
God Stats
3W - 1L
1,475 SR
Queue Stats
45W - 27L
1,600 Elo+
Solo
Team Averages
Level 108
1,452 SR
1,522 Elo+

VS

Team Averages
Level 119
1,551 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JawzKun3
Lancelot
Level 118
God Stats
4W - 4L
1,507 SR
Queue Stats
267W - 252L
1,463 Elo+
Solo
Khepri
Khepri
LOSTPROFECY
Khepri
Level 101
God Stats
1W - 1L
1,758 SR
Queue Stats
29W - 37L
1,460 Elo+
Solo
Ra
Ra
Priestw20
Ra
Level 141
God Stats
1W - 4L
1,438 SR
Queue Stats
165W - 161L
1,482 Elo+
Solo
Ishtar
Ishtar
Rhino2701
Ishtar
Level 108
God Stats
2W - 8L
1,551 SR
Queue Stats
49W - 48L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
3 / 2 / 2
6,009
546
6,412
6,945
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Bruudz
Da Ji
10
3 / 1 / 4
6,209
564
4,755
8,643
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DaIone
Baron Samedi
9
0 / 2 / 8
6,053
550
7,587
6,738
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
JoeyDelRey
Discordia
11
4 / 0 / 1
6,864
624
5,063
1,753
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sidone9
Horus
12
3 / 0 / 0
7,196
654
4,428
6,020
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 2
5,415
492
2,148
7,645
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
JawzKun3
Lancelot
8
1 / 4 / 1
5,177
471
4,710
9,870
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
8
1 / 2 / 3
5,305
482
2,711
10,059
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,436
494
2,144
4,972
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Rhino2701
Ishtar
8
3 / 3 / 0
5,011
456
4,721
8,262
3,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
5
5
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
2
2
L
Anhur
 
Anhur
0
1
2
1
W
Da Ji
Bruudz
Da Ji
3
1
4
5
W
Baron Samedi
DaIone
Baron Samedi
0
2
8
2
L
Lancelot
JawzKun3
Lancelot
1
4
1
0.38
W
Discordia
JoeyDelRey
Discordia
4
0
1
4.5
L
Khepri
1
2
3
1.25
L
0
3
1
0.17
L
Ishtar
Rhino2701
Ishtar
3
3
0
1
W
Horus
Sidone9
Horus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
16,434
30,099
Taken
40,808
11,543
Mitigated
18,809
11,001
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,412
4,268
28
2,062
6,945
2,173
626
1,079
5,866
0
29,772
L
Anhur
 
Anhur
2,148
1,149
0
1,422
7,645
2,960
0
3,010
4,590
0
35,717
W
Da Ji
Bruudz
Da Ji
4,755
1,098
0
1,001
8,643
2,776
0
1,179
7,398
0
33,862
W
Baron Samedi
DaIone
Baron Samedi
7,587
1,231
1,695
2,771
6,738
2,666
105
1,331
5,407
25,561
0
L
Lancelot
JawzKun3
Lancelot
4,710
1,154
0
290
9,870
3,853
0
3,335
6,490
0
30,766
W
Discordia
JoeyDelRey
Discordia
5,063
460
0
500
1,753
520
166
0
1,753
46,392
0
L
Khepri
2,711
292
0
2,452
10,059
7,446
0
4,238
5,821
13,443
0
L
2,144
179
36
1,703
4,972
1,498
0
95
4,634
31,659
0
L
Ishtar
Rhino2701
Ishtar
4,721
3,129
0
1,914
8,262
3,052
0
2,088
6,174
0
28,314
W
Horus
Sidone9
Horus
4,428
1,844
80
2,864
6,020
3,408
0
1,385
4,635
0
45,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
26,344
304
Minions Killed
254
0
Camps Cleared
0
1,108,290
Distance Traveled
1,111,099
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,009
546
54
5
0
197,129
2
L
Anhur
5,415
492
82
7
0
210,098
0
W
Da Ji
6,209
564
54
5
0
251,598
2
W
Baron Samedi
6,053
550
26
2
0
206,533
0
L
Lancelot
5,177
471
47
4
0
259,771
2
W
Discordia
6,864
624
87
8
0
221,175
0
L
Khepri
5,305
482
14
1
0
224,020
5
L
Ra
5,436
494
68
6
0
224,322
0
L
Ishtar
5,011
456
43
4
0
192,888
0
W
Horus
7,196
654
83
8
0
231,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role