Player Matchup

Susano
Susano
Itsonah
Susano
Level 125
God Stats
65W - 40L
1,604 SR
Queue Stats
273W - 277L
1,483 Elo+
Party 4
Janus
Janus
KayKaythaGreat
Janus
Level 123
God Stats
123W - 111L
1,650 SR
Queue Stats
203W - 194L
1,545 Elo+
Party 4
Surtr
Surtr
fpsSensei
Surtr
Level 125
God Stats
10W - 10L
1,564 SR
Queue Stats
127W - 128L
1,528 Elo+
Party 2
Khepri
Khepri
hgshadow300
Khepri
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,379 Elo+
Solo
Danzaburou
Danzaburou
killerbeemarie
Danzaburou
Level 24
God Stats
2W - 1L
1,738 SR
Queue Stats
26W - 16L
1,599 Elo+
Party 2
Team Averages
Level 100
1,611 SR
1,507 Elo+

VS

Team Averages
Level 93
1,403 SR
1,531 Elo+
Thanatos
Thanatos
ASoySauce
Thanatos
Level 62
God Stats
26W - 25L
1,236 SR
Queue Stats
74W - 56L
1,514 Elo+
Party 3
Cerberus
Cerberus
GamingwithDrewzy
Cerberus
Level 159
God Stats
3W - 5L
1,451 SR
Queue Stats
263W - 234L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
Givesuccc
Sylvanus
Level 96
God Stats
128W - 124L
1,393 SR
Queue Stats
151W - 150L
1,481 Elo+
Party 3
Zeus
Zeus
MasterDebator420
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 56L
1,564 Elo+
Party 1
Izanami
Izanami
SlyRPGaming
Izanami
Level 124
God Stats
6W - 8L
1,432 SR
Queue Stats
223W - 199L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Itsonah
Susano
12
8 / 0 / 0
7,258
660
8,132
6,167
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
6,648
604
842
2,600
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
fpsSensei
Surtr
11
1 / 0 / 2
6,811
619
4,608
6,725
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
8
0 / 0 / 3
5,521
502
1,374
3,028
1,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
killerbeemarie
Danzaburou
11
0 / 0 / 4
6,210
565
7,033
5,656
1,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASoySauce
Thanatos
9
0 / 3 / 0
5,102
464
1,525
7,683
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
5,155
469
2,274
10,774
5,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Givesuccc
Sylvanus
8
0 / 3 / 0
4,512
410
2,380
10,241
6,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
6,236
567
875
4,858
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SlyRPGaming
Izanami
10
0 / 1 / 0
5,523
502
2,961
5,081
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASoySauce
Thanatos
0
3
0
0
L
0
1
0
0
L
Sylvanus
Givesuccc
Sylvanus
0
3
0
0
W
Susano
Itsonah
Susano
8
0
0
8
W
0
0
1
0.5
L
0
1
0
0
L
Izanami
SlyRPGaming
Izanami
0
1
0
0
W
Surtr
fpsSensei
Surtr
1
0
2
2
W
Khepri
0
0
3
1.5
W
Danzaburou
killerbeemarie
Danzaburou
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
10,015
24,176
Taken
38,637
10,069
Mitigated
17,332
8,507
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASoySauce
Thanatos
1,525
48
0
4,052
7,683
2,687
0
495
7,119
0
29,930
L
2,274
223
0
4,462
10,774
5,240
0
1,409
9,365
16,957
0
L
Sylvanus
Givesuccc
Sylvanus
2,380
579
15
3,035
10,241
6,396
0
128
10,113
21,459
39
W
Susano
Itsonah
Susano
8,132
3,448
0
869
6,167
2,251
0
1,106
5,057
0
46,956
W
842
432
0
500
2,600
746
0
769
1,705
49,488
0
L
875
0
0
720
4,858
1,356
0
61
4,797
52,027
0
L
Izanami
SlyRPGaming
Izanami
2,961
2,111
0
2,226
5,081
1,653
0
279
4,802
0
49,899
W
Surtr
fpsSensei
Surtr
4,608
1,932
0
1,957
6,725
3,298
0
1,857
4,868
185
50,296
W
Khepri
1,374
75
1,021
914
3,028
1,883
0
646
2,382
14,461
0
W
Danzaburou
killerbeemarie
Danzaburou
7,033
3,710
0
3,246
5,656
1,891
75
1,024
4,632
0
46,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
26,528
369
Minions Killed
332
0
Camps Cleared
0
1,054,327
Distance Traveled
1,023,333
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,102
464
41
4
0
249,281
0
L
Cerberus
5,155
469
30
3
0
220,099
2
L
Sylvanus
4,512
410
27
2
0
159,961
0
W
Susano
7,258
660
68
6
0
260,158
0
W
Janus
6,648
604
108
10
0
183,745
2
L
Zeus
6,236
567
119
11
0
198,636
1
L
Izanami
5,523
502
115
10
0
195,356
4
W
Surtr
6,811
619
82
7
0
206,699
0
W
Khepri
5,521
502
21
2
0
208,476
4
W
Danzaburou
6,210
565
90
8
0
195,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role