Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Oromaito
Ah Puch
Level 112
God Stats
15W - 21L
1,500 SR
Queue Stats
101W - 163L
1,433 Elo+
Party 2
Maui
Maui
Redsmokecloud
Maui
Level 140
God Stats
22W - 30L
1,360 SR
Queue Stats
369W - 361L
1,445 Elo+
Solo
Ishtar
Ishtar
SoyZelda
Ishtar
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
379W - 398L
1,580 Elo+
Party 2
Ravana
Ravana
shaconedor51
Ravana
Level 128
God Stats
7W - 14L
1,535 SR
Queue Stats
150W - 159L
1,513 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,494 Elo+

VS

Team Averages
Level 57
1,426 SR
1,365 Elo+
Izanami
Izanami
Alejandromarq
Izanami
Level 22
God Stats
1W - 3L
1,309 SR
Queue Stats
6W - 11L
1,342 Elo+
Party 1
Janus
Janus
RayKross
Janus
Level 47
God Stats
1W - 2L
1,182 SR
Queue Stats
13W - 28L
1,322 Elo+
Party 1
Bakasura
Bakasura
XxELIOKERTYxX
Bakasura
Level 87
God Stats
2W - 2L
1,410 SR
Queue Stats
23W - 42L
1,340 Elo+
Party 1
Tyr
Tyr
XxMrCuddlesX
Tyr
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,469 Elo+
Solo
Maui
Maui
checho9116
Maui
Level 30
God Stats
4W - 3L
1,729 SR
Queue Stats
16W - 30L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
4,742
474
2,398
4,340
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Oromaito
Ah Puch
9
1 / 2 / 0
5,365
537
5,929
5,776
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
5,848
585
2,830
7,718
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
SoyZelda
Ishtar
8
1 / 2 / 2
4,727
473
3,818
6,615
2,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
1
0 / 0 / 0
3,375
338
0
183
51
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 2 / 1
5,595
560
5,000
5,257
1,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RayKross
Janus
10
1 / 0 / 0
5,669
567
1,395
4,273
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
XxELIOKERTYxX
Bakasura
11
1 / 1 / 1
6,225
623
3,361
8,633
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,888
589
1,482
5,364
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 2 / 2
6,030
603
2,773
6,155
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
W
Izanami
1
2
1
0.75
L
Ah Puch
Oromaito
Ah Puch
1
2
0
0.5
W
Janus
RayKross
Janus
1
0
0
1
L
3
0
1
3.5
L
Ishtar
SoyZelda
Ishtar
1
2
2
1
W
Bakasura
XxELIOKERTYxX
Bakasura
1
1
1
1.5
W
0
1
0
0
W
1
2
2
1
L
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,975
Damage
14,011
24,632
Taken
29,682
10,998
Mitigated
15,109
6,619
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,398
344
0
733
4,340
2,424
0
0
4,340
0
18,955
W
Izanami
5,000
3,192
0
842
5,257
1,798
943
1,234
4,023
0
45,521
L
Ah Puch
Oromaito
Ah Puch
5,929
0
0
1,059
5,776
1,989
0
2,258
3,068
37,064
0
W
Janus
RayKross
Janus
1,395
0
0
460
4,273
1,594
396
3,379
894
39,133
0
L
2,830
561
0
2,280
7,718
4,470
0
1,142
6,291
22,158
0
L
Ishtar
SoyZelda
Ishtar
3,818
1,910
0
2,547
6,615
2,064
372
957
5,581
0
28,051
W
Bakasura
XxELIOKERTYxX
Bakasura
3,361
2,181
0
2,000
8,633
3,270
0
1,391
7,242
0
46,285
W
1,482
271
0
3,119
5,364
4,135
368
551
4,813
0
31,619
W
2,773
639
0
1,566
6,155
4,312
182
2,210
3,945
14,689
0
L
Ravana
0
0
0
0
183
51
0
0
183
0
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
29,407
175
Minions Killed
323
0
Camps Cleared
0
654,716
Distance Traveled
963,387
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,742
474
28
3
0
108,700
0
W
Izanami
5,595
560
74
7
0
172,835
0
L
Ah Puch
5,365
537
67
7
0
178,263
1
W
Janus
5,669
567
84
8
0
201,544
0
L
Maui
5,848
585
29
3
0
190,194
0
L
Ishtar
4,727
473
46
5
0
165,610
3
W
Bakasura
6,225
623
84
8
0
218,629
0
W
Tyr
5,888
589
57
6
0
184,946
0
W
Maui
6,030
603
24
2
0
185,433
0
L
Ravana
3,375
338
5
1
0
11,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role