Player Matchup

Hachiman
Hachiman
Bronze IV
Halebar
Hachiman
Bronze IV
Level 127
God Stats
1W - 0L
1,767 SR
Queue Stats
3W - 2L
1,487 MMR
Party 1
Horus
Horus
Bronze III
MattHardyFan123
Horus
Bronze III
Level 87
God Stats
3W - 1L
1,723 SR
Queue Stats
5W - 2L
1,555 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze I
RelentlessHAV0K
Zhong Kui
Bronze I
Level 148
God Stats
3W - 4L
1,552 SR
Queue Stats
18W - 20L
1,100 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,681 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,486 SR
1,004 MMR
Da Ji
Da Ji
Silver V
FancyPup898022
Da Ji
Silver V
Level 120
God Stats
6W - 10L
1,397 SR
Queue Stats
202W - 433L
866 MMR
Solo
Vamana
Vamana
Silver II
Mischief33
Vamana
Silver II
Level 88
God Stats
20W - 22L
1,507 SR
Queue Stats
268W - 335L
1,240 MMR
Solo
Anubis
Anubis
Silver II
PyncheLoko
Anubis
Silver II
Level 123
God Stats
7W - 10L
1,555 SR
Queue Stats
383W - 488L
905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Halebar
Hachiman
16
13 / 4 / 6
13,814
987
24,801
13,063
4,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 16
11,196
800
7,143
14,800
13,110
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
RelentlessHAV0K
Zhong Kui
13
3 / 4 / 9
11,340
810
9,095
12,183
7,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AresAphroditeMartichorasCu ChulainnHel

VS

Bans
AgniHou YiIx ChelCernunnosChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 6
9,598
686
6,014
17,578
6,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Mischief33
Vamana
13
2 / 1 / 3
10,094
721
4,256
10,549
11,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
PyncheLoko
Anubis
15
10 / 5 / 1
12,224
873
20,327
19,462
10,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
12
12
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
13
6
0.23
W
Hachiman
Halebar
Hachiman
13
4
6
4
W
3
4
16
2.75
L
Vamana
Mischief33
Vamana
2
1
3
3.5
L
Anubis
PyncheLoko
Anubis
10
5
1
2.1
W
Zhong Kui
RelentlessHAV0K
Zhong Kui
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
30,597
40,046
Taken
47,589
25,634
Mitigated
28,275
14,859
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,014
1,126
0
562
17,578
6,784
0
3,711
13,726
0
16,918
W
Hachiman
Halebar
Hachiman
24,801
17,586
0
2,823
13,063
4,771
1,570
7,343
5,605
0
73,521
W
7,143
2,856
3,699
5,244
14,800
13,110
230
8,386
6,414
0
17,943
L
Vamana
Mischief33
Vamana
4,256
1,798
0
1,872
10,549
11,386
0
3,331
7,179
0
20,606
L
Anubis
PyncheLoko
Anubis
20,327
602
83
9,036
19,462
10,105
130
3,468
15,607
67,326
0
W
Zhong Kui
RelentlessHAV0K
Zhong Kui
9,095
793
94
2,999
12,183
7,753
1,017
5,495
6,288
48,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
31,916
160
Minions Killed
115
0
Camps Cleared
0
698,451
Distance Traveled
565,164
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,598
686
20
1
0
191,713
0
W
Hachiman
13,814
987
81
6
0
234,480
0
W
Horus
11,196
800
12
1
0
259,259
0
L
Vamana
10,094
721
21
2
0
165,940
0
L
Anubis
12,224
873
74
5
0
207,511
3
W
Zhong Kui
11,340
810
67
5
0
204,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role