Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GaceyBunch
Cthulhu
Level 76
God Stats
60W - 52L
1,435 SR
Queue Stats
165W - 165L
1,429 Elo+
Party 2
Tiamat
Tiamat
MexiicanRaider
Tiamat
Level 153
God Stats
1W - 0L
1,235 SR
Queue Stats
374W - 329L
1,547 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 104
God Stats
301W - 257L
1,561 SR
Queue Stats
351W - 326L
1,503 Elo+
Solo
Pele
Pele
WARMBR3AD
Pele
Level 83
God Stats
107W - 63L
1,576 SR
Queue Stats
294W - 272L
1,455 Elo+
Party 2
Team Averages
Level 101
1,461 SR
1,487 Elo+

VS

Team Averages
Level 67
1,465 SR
1,411 Elo+
Nemesis
Nemesis
Arcxic
Nemesis
Level 37
God Stats
7W - 11L
1,262 SR
Queue Stats
68W - 95L
1,312 Elo+
Party 1
Sobek
Sobek
BBkm
Sobek
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,520 Elo+
Solo
Xbalanque
Xbalanque
DatBoiChurrs
Xbalanque
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 1
Ymir
Ymir
KingQOOZY
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,180 Elo+
Party 1
Tiamat
Tiamat
SolielLunaire
Tiamat
Level 128
God Stats
5W - 4L
1,565 SR
Queue Stats
395W - 356L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
10 / 1 / 4
7,011
701
10,302
5,667
1,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GaceyBunch
Cthulhu
8
2 / 0 / 8
5,521
552
3,842
5,770
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 2
6,172
617
1,966
5,658
3,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 0
6,501
650
3,882
4,046
2,024
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
4 / 0 / 3
6,309
631
4,984
7,149
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arcxic
Nemesis
7
0 / 4 / 0
4,356
436
2,210
9,346
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
BBkm
Sobek
9
0 / 2 / 0
4,883
488
1,659
7,108
5,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
DatBoiChurrs
Xbalanque
6
0 / 8 / 0
4,043
404
2,623
7,790
2,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
0 / 5 / 1
4,038
404
409
8,756
5,937
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
0 / 1 / 0
6,137
614
2,735
5,099
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
19
Kills
0
1
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
4
12
L
Nemesis
Arcxic
Nemesis
0
4
0
0
L
Sobek
BBkm
Sobek
0
2
0
0
L
Xbalanque
DatBoiChurrs
Xbalanque
0
8
0
0
W
Cthulhu
GaceyBunch
Cthulhu
2
0
8
6
L
Ymir
0
5
1
0.1
W
1
0
2
2
L
0
1
0
0
W
2
0
0
2
W
Pele
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
9,636
28,290
Taken
38,099
13,385
Mitigated
18,771
9,398
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,302
5,542
0
2,307
5,667
1,736
412
535
5,124
0
34,052
L
Nemesis
Arcxic
Nemesis
2,210
761
0
1,619
9,346
2,814
0
1,442
7,855
0
22,063
L
Sobek
BBkm
Sobek
1,659
103
0
3,333
7,108
5,842
0
3,512
3,596
24,482
0
L
Xbalanque
DatBoiChurrs
Xbalanque
2,623
628
0
340
7,790
2,067
0
1,498
6,144
0
12,159
W
Cthulhu
GaceyBunch
Cthulhu
3,842
167
144
747
5,770
3,664
0
586
5,160
14,768
0
L
Ymir
409
98
0
0
8,756
5,937
0
1,423
7,034
7,025
0
W
1,966
90
0
2,421
5,658
3,421
0
1,022
4,502
51,454
0
L
2,735
132
0
2,299
5,099
2,111
0
1,478
3,621
46,520
0
W
3,882
462
0
1,974
4,046
2,024
457
1,547
2,499
43,321
0
W
Pele
4,984
1,483
0
1,805
7,149
2,540
0
965
6,132
0
41,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
23,457
311
Minions Killed
210
0
Camps Cleared
0
994,990
Distance Traveled
950,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,011
701
44
4
0
190,315
0
L
Nemesis
4,356
436
36
4
0
230,016
0
L
Sobek
4,883
488
38
4
0
180,456
2
L
Xbalanque
4,043
404
17
2
0
184,334
0
W
Cthulhu
5,521
552
31
3
0
178,118
2
L
Ymir
4,038
404
9
1
0
180,484
0
W
Tiamat
6,172
617
98
10
0
204,389
0
L
Tiamat
6,137
614
110
11
0
175,247
0
W
Anubis
6,501
650
72
7
0
161,867
0
W
Pele
6,309
631
66
7
0
260,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role