Player Matchup

Ao Kuang
Ao Kuang
Gold V
II7064322
Ao Kuang
Gold V
Level 107
God Stats
2W - 4L
1,214 SR
Queue Stats
149W - 164L
1,354 MMR
Party 1
Janus
Janus
Silver IV
R1bbeck
Janus
Silver IV
Level 159
God Stats
3W - 3L
1,288 SR
Queue Stats
116W - 124L
1,224 MMR
Party 2
Cupid
Cupid
Silver III
Senpai Ocean
Cupid
Silver III
Level 143
God Stats
10W - 6L
1,867 SR
Queue Stats
88W - 106L
1,146 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
mickoblues
Kumbhakarna
Silver II
Level 147
God Stats
14W - 8L
1,589 SR
Queue Stats
212W - 219L
1,152 MMR
Solo
Chaac
Chaac
Silver III
x_Royalum_x
Chaac
Silver III
Level 128
God Stats
2W - 4L
1,258 SR
Queue Stats
114W - 122L
1,223 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,443 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,612 SR
1,220 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Silver V
Cemboa
Mercury
Silver V
Level 65
God Stats
1W - 2L
1,577 SR
Queue Stats
19W - 36L
1,216 MMR
Party 4
Zhong Kui
Zhong Kui
Silver I
JuulPP
Zhong Kui
Silver I
Level 95
God Stats
5W - 4L
1,789 SR
Queue Stats
75W - 77L
1,236 MMR
Party 4
Zeus
Zeus
Silver II
LittleGhost4096
Zeus
Silver II
Level 134
God Stats
24W - 26L
1,517 SR
Queue Stats
33W - 42L
1,031 MMR
Solo
Achilles
Achilles
Silver II
Ôokami
Achilles
Silver II
Level 156
God Stats
31W - 25L
1,679 SR
Queue Stats
427W - 427L
1,120 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
II7064322
Ao Kuang
17
11 / 4 / 7
11,434
572
16,865
21,064
9,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
R1bbeck
Janus
16
5 / 3 / 3
10,524
526
15,261
13,539
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 5
10,762
538
15,373
20,580
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
mickoblues
Kumbhakarna
14
3 / 2 / 12
10,038
502
5,071
19,664
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
3 / 1 / 4
11,495
575
9,712
14,841
19,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SerqetTyrBakasura

VS

Bans
KaliFenrirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 5 / 3
9,124
456
15,057
20,386
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Cemboa
Mercury
15
3 / 7 / 4
10,060
503
9,137
18,171
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
JuulPP
Zhong Kui
15
5 / 5 / 3
9,911
496
11,233
17,822
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 6
9,371
469
10,194
10,696
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ôokami
Achilles
14
2 / 5 / 4
9,312
466
17,673
20,638
15,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
25
Kills
13
13
Deaths
25
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
3
0.7
L
Mercury
Cemboa
Mercury
3
7
4
0.71
W
Ao Kuang
II7064322
Ao Kuang
11
4
7
3.63
L
Zhong Kui
JuulPP
Zhong Kui
5
5
3
1.3
L
1
3
6
1.33
W
Janus
R1bbeck
Janus
5
3
3
2.17
W
3
3
5
1.83
W
Kumbhakarna
mickoblues
Kumbhakarna
3
2
12
4.5
W
3
1
4
5
L
Achilles
Ôokami
Achilles
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,282
Damage
63,294
89,688
Taken
87,713
65,428
Mitigated
44,700
30,413
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,057
7,428
0
8,267
20,386
8,170
1,141
4,625
15,704
0
79,675
L
Mercury
Cemboa
Mercury
9,137
4,773
0
1,270
18,171
6,103
0
10,267
7,797
0
54,974
W
Ao Kuang
II7064322
Ao Kuang
16,865
5,025
0
8,810
21,064
9,883
282
6,650
14,414
79,853
0
L
Zhong Kui
JuulPP
Zhong Kui
11,233
1,467
0
3,388
17,822
11,556
495
9,155
8,524
50,824
0
L
10,194
764
0
736
10,696
3,345
57
5,637
4,956
71,754
0
W
Janus
R1bbeck
Janus
15,261
143
0
625
13,539
5,960
57
2,259
11,090
96,200
0
W
15,373
8,800
934
12,985
20,580
9,739
1,314
3,896
16,612
0
102,447
W
Kumbhakarna
mickoblues
Kumbhakarna
5,071
611
0
2,970
19,664
20,407
31
5,595
14,021
12,901
0
W
9,712
1,393
0
4,089
14,841
19,439
1,069
3,851
10,990
173
95,174
L
Achilles
Ôokami
Achilles
17,673
4,616
0
3,294
20,638
15,526
0
7,700
12,677
0
41,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,253
Gold Earned
47,778
553
Minions Killed
442
0
Camps Cleared
0
1,928,365
Distance Traveled
1,877,053
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,124
456
118
6
0
351,226
6
L
Mercury
10,060
503
69
3
0
423,608
0
W
Ao Kuang
11,434
572
113
6
0
411,547
3
L
Zhong Kui
9,911
496
94
5
0
357,060
0
L
Zeus
9,371
469
109
5
0
381,336
4
W
Janus
10,524
526
135
7
0
415,434
0
W
Cupid
10,762
538
150
8
0
357,373
0
W
Kumbhakarna
10,038
502
10
1
0
381,371
4
W
Chaac
11,495
575
145
7
0
362,640
0
L
Achilles
9,312
466
52
3
0
363,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role