Player Matchup

King Arthur
King Arthur
JojoMerino
King Arthur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 80L
1,263 Elo+
Solo
Achilles
Achilles
JuratoryPath556
Achilles
Level 77
God Stats
40W - 57L
1,284 SR
Queue Stats
294W - 316L
1,411 Elo+
Solo
Arachne
Arachne
Legenda_minty
Arachne
Level 26
God Stats
2W - 9L
1,193 SR
Queue Stats
25W - 46L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
Zap rat4119
Danzaburou
Level 107
God Stats
20W - 12L
1,617 SR
Queue Stats
422W - 413L
1,463 Elo+
Solo
Anubis
Anubis
forzzePS
Anubis
Level 36
God Stats
0W - 5L
1,357 SR
Queue Stats
52W - 87L
1,325 Elo+
Party 2
Team Averages
Level 57
1,390 SR
1,350 Elo+

VS

Team Averages
Level 45
1,380 SR
1,382 Elo+
Poseidon
Poseidon
Blackhole369
Poseidon
Level 42
God Stats
4W - 8L
1,090 SR
Queue Stats
81W - 89L
1,364 Elo+
Solo
King Arthur
King Arthur
RoamingOctane
King Arthur
Level 62
God Stats
3W - 5L
1,294 SR
Queue Stats
51W - 53L
1,389 Elo+
Party 1
Chronos
Chronos
StayBus
Chronos
Level 80
God Stats
1W - 0L
1,729 SR
Queue Stats
58W - 58L
1,372 Elo+
Party 1
Ne Zha
Ne Zha
StayFallin
Ne Zha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,338 Elo+
Party 1
Skadi
Skadi
Yrezu
Skadi
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JojoMerino
King Arthur
13
9 / 4 / 9
8,915
524
11,028
18,480
20,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
13
2 / 2 / 1
8,099
476
6,166
16,504
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
18
6 / 0 / 0
10,389
611
9,664
15,017
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Zap rat4119
Danzaburou
15
9 / 4 / 6
9,723
572
15,892
12,870
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
forzzePS
Anubis
3
1 / 0 / 0
5,586
329
72
548
137
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blackhole369
Poseidon
15
3 / 5 / 1
9,585
564
6,859
9,023
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
RoamingOctane
King Arthur
11
1 / 6 / 3
8,122
478
7,890
15,034
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
StayBus
Chronos
16
2 / 2 / 2
9,809
577
13,418
12,952
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
StayFallin
Ne Zha
13
2 / 6 / 0
8,609
506
7,260
15,372
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Yrezu
Skadi
11
2 / 8 / 0
7,343
432
6,871
10,353
3,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
27
Kills
10
10
Deaths
27
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Blackhole369
Poseidon
3
5
1
0.7
L
King Arthur
JojoMerino
King Arthur
9
4
9
3.38
L
Achilles
2
2
1
1.25
L
Arachne
6
0
0
6
W
King Arthur
RoamingOctane
King Arthur
1
6
3
0.42
W
Chronos
StayBus
Chronos
2
2
2
1.5
W
Ne Zha
StayFallin
Ne Zha
2
6
0
0.33
W
Skadi
Yrezu
Skadi
2
8
0
0.25
L
Danzaburou
Zap rat4119
Danzaburou
9
4
6
3
L
Anubis
forzzePS
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
42,298
63,419
Taken
62,734
52,690
Mitigated
34,751
12,514
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Blackhole369
Poseidon
6,859
1,017
0
0
9,023
3,161
1,434
488
8,313
67,909
0
L
King Arthur
JojoMerino
King Arthur
11,028
1,804
0
1,266
18,480
20,197
78
3,899
14,321
4,656
33,330
L
Achilles
6,166
1,218
0
5,485
16,504
19,611
180
10,422
6,082
0
42,141
L
Arachne
9,664
7,448
0
3,317
15,017
6,658
663
4,696
10,321
0
98,946
W
King Arthur
RoamingOctane
King Arthur
7,890
1,175
0
914
15,034
14,053
69
513
13,919
1,528
26,194
W
Chronos
StayBus
Chronos
13,418
5,030
0
2,514
12,952
7,630
0
106
11,942
79,070
0
W
Ne Zha
StayFallin
Ne Zha
7,260
4,611
0
1,281
15,372
6,064
856
497
14,830
0
58,797
W
Skadi
Yrezu
Skadi
6,871
3,200
0
215
10,353
3,843
667
682
9,671
0
36,494
L
Danzaburou
Zap rat4119
Danzaburou
15,892
6,708
0
2,412
12,870
6,087
416
2,175
10,580
0
56,684
L
Anubis
forzzePS
Anubis
72
0
0
34
548
137
0
0
548
3,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
43,468
340
Minions Killed
402
0
Camps Cleared
0
1,263,705
Distance Traveled
1,537,812
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,585
564
110
6
0
315,086
0
L
King Arthur
8,915
524
38
2
0
334,426
3
L
Achilles
8,099
476
71
4
0
301,555
0
L
Arachne
10,389
611
144
8
0
352,081
1
W
King Arthur
8,122
478
34
2
0
335,595
0
W
Chronos
9,809
577
128
8
0
310,426
0
W
Ne Zha
8,609
506
84
5
0
308,460
0
W
Skadi
7,343
432
46
3
0
268,245
0
L
Danzaburou
9,723
572
85
5
0
250,574
0
L
Anubis
5,586
329
2
0
0
25,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role