Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SiegeWithTeej
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
oKAK US
Amaterasu
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
oSlush777
Baron Samedi
Level 86
God Stats
2W - 0L
1,581 SR
Queue Stats
16W - 25L
1,425 Elo+
Party 2
Fafnir
Fafnir
yuncle
Fafnir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,549 Elo+
Party 2
Team Averages
Level 111
1,516 SR
1,473 Elo+

VS

Team Averages
Level 97
1,432 SR
1,498 Elo+
Janus
Janus
Demitry32
Janus
Level 128
God Stats
1W - 6L
1,429 SR
Queue Stats
102W - 91L
1,407 Elo+
Solo
Thor
Thor
ELIUX11-_-
Thor
Level 125
God Stats
2W - 4L
1,308 SR
Queue Stats
178W - 158L
1,557 Elo+
Party 1
Medusa
Medusa
Eatosh-
Medusa
Level 37
God Stats
0W - 3L
1,335 SR
Queue Stats
55W - 62L
1,436 Elo+
Solo
Tiamat
Tiamat
JadCLuz
Tiamat
Level 85
God Stats
23W - 15L
1,523 SR
Queue Stats
255W - 249L
1,570 Elo+
Party 1
Ratatoskr
Ratatoskr
kainaluboy808
Ratatoskr
Level 108
God Stats
35W - 37L
1,566 SR
Queue Stats
1,265W - 1,206L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 4
7,638
546
5,425
10,601
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 0
6,780
484
5,011
9,915
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
oKAK US
Amaterasu
15
1 / 1 / 0
8,333
595
11,196
14,375
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
oSlush777
Baron Samedi
13
3 / 2 / 2
7,758
554
9,111
7,667
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
yuncle
Fafnir
13
2 / 0 / 4
8,428
602
6,138
10,617
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Demitry32
Janus
12
3 / 4 / 0
7,120
509
4,956
9,363
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 3
6,458
461
4,550
11,523
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Eatosh-
Medusa
12
2 / 0 / 0
6,759
483
7,371
8,505
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
JadCLuz
Tiamat
10
0 / 2 / 1
6,520
466
4,194
10,351
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
kainaluboy808
Ratatoskr
13
1 / 1 / 1
7,324
523
8,556
16,616
12,880
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
6
6
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
4
3
L
Janus
Demitry32
Janus
3
4
0
0.75
L
0
1
3
1.5
L
Medusa
Eatosh-
Medusa
2
0
0
2
L
Tiamat
JadCLuz
Tiamat
0
2
1
0.25
W
1
2
0
0.5
L
Ratatoskr
kainaluboy808
Ratatoskr
1
1
1
1.5
W
Amaterasu
oKAK US
Amaterasu
1
1
0
1
W
Baron Samedi
oSlush777
Baron Samedi
3
2
2
2
W
Fafnir
yuncle
Fafnir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
29,627
53,175
Taken
56,358
41,226
Mitigated
33,668
19,331
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,425
511
0
912
10,601
5,811
18
962
9,597
0
65,187
L
Janus
Demitry32
Janus
4,956
417
0
750
9,363
3,864
0
6,370
2,693
49,955
0
L
4,550
1,341
0
2,434
11,523
4,655
0
2,355
9,056
0
51,683
L
Medusa
Eatosh-
Medusa
7,371
3,422
0
1,570
8,505
4,126
0
1,546
6,959
0
59,012
L
Tiamat
JadCLuz
Tiamat
4,194
984
1,321
2,435
10,351
8,143
0
4,568
5,669
32,012
0
W
5,011
3,849
0
4,165
9,915
4,042
135
1,480
8,435
0
50,700
L
Ratatoskr
kainaluboy808
Ratatoskr
8,556
2,828
0
4,274
16,616
12,880
0
135
15,386
0
57,359
W
Amaterasu
oKAK US
Amaterasu
11,196
5,469
0
6,583
14,375
14,306
0
367
14,008
0
75,149
W
Baron Samedi
oSlush777
Baron Samedi
9,111
376
114
1,628
7,667
3,526
743
3,116
4,325
53,761
0
W
Fafnir
yuncle
Fafnir
6,138
1,458
383
5,546
10,617
13,541
198
2,945
7,566
36,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
34,181
473
Minions Killed
397
0
Camps Cleared
0
1,331,163
Distance Traveled
1,396,410
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,638
546
105
8
0
280,886
0
L
Janus
7,120
509
93
7
0
247,324
1
L
Thor
6,458
461
76
5
0
303,933
0
L
Medusa
6,759
483
84
6
0
270,441
0
L
Tiamat
6,520
466
53
4
0
264,223
5
W
Rama
6,780
484
87
6
0
248,838
7
L
Ratatoskr
7,324
523
91
7
0
310,489
0
W
Amaterasu
8,333
595
118
8
0
263,259
0
W
Baron Samedi
7,758
554
118
8
0
257,974
3
W
Fafnir
8,428
602
45
3
0
280,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role