Player Matchup

Fenrir
Fenrir
MoNsTeR6363
Fenrir
Level 69
God Stats
3W - 0L
1,701 SR
Queue Stats
77W - 67L
1,501 Elo+
Party 1
Eset
Eset
Snoecki
Eset
Level 158
God Stats
3W - 1L
1,497 SR
Queue Stats
218W - 196L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGal111
Cu Chulainn
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,515 Elo+
Party 1
Chang'e
Chang'e
foxasd123
Chang'e
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Chernobog
Chernobog
wetAndCheesy730
Chernobog
Level 45
God Stats
7W - 7L
1,108 SR
Queue Stats
100W - 94L
1,472 Elo+
Party 1
Team Averages
Level 76
1,461 SR
1,508 Elo+

VS

Team Averages
Level 98
1,523 SR
1,491 Elo+
Baron Samedi
Baron Samedi
AnchorGod
Baron Samedi
Level 128
God Stats
1W - 2L
1,282 SR
Queue Stats
307W - 280L
1,489 Elo+
Party 3
Neith
Neith
ElectroFluffy
Neith
Level 57
God Stats
1W - 4L
1,109 SR
Queue Stats
96W - 104L
1,463 Elo+
Party 3
Atlas
Atlas
Nebula991018
Atlas
Level 140
God Stats
2W - 1L
1,744 SR
Queue Stats
118W - 119L
1,497 Elo+
Party 2
Baba Yaga
Baba Yaga
Niallkin
Baba Yaga
Level 136
God Stats
4W - 2L
1,884 SR
Queue Stats
205W - 179L
1,508 Elo+
Party 2
Thanatos
Thanatos
jotauelemami758
Thanatos
Level 31
God Stats
2W - 2L
1,595 SR
Queue Stats
16W - 17L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 1 / 4
6,574
598
3,275
7,222
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eset
Snoecki
Eset
9
0 / 4 / 3
5,942
540
2,154
7,356
4,343
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TheGal111
Cu Chulainn
12
3 / 2 / 0
6,695
609
5,327
13,835
8,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
foxasd123
Chang'e
10
2 / 2 / 0
6,175
561
5,153
6,433
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
wetAndCheesy730
Chernobog
10
2 / 1 / 2
6,396
581
3,515
7,905
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnchorGod
Baron Samedi
11
2 / 2 / 0
5,958
542
7,601
8,192
6,437
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 2
5,793
527
5,040
6,376
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 4
5,912
537
3,486
7,989
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Niallkin
Baba Yaga
1
0 / 0 / 0
2,135
194
0
0
0
Thanatos
12
5 / 4 / 0
6,435
585
6,199
13,549
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
10
10
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnchorGod
Baron Samedi
2
2
0
1
L
2
2
2
1.5
W
Fenrir
2
1
4
4
L
1
1
4
3
L
Baba Yaga
Niallkin
Baba Yaga
0
0
0
0
W
Eset
Snoecki
Eset
0
4
3
0.38
W
Cu Chulainn
TheGal111
Cu Chulainn
3
2
0
1.5
W
Chang'e
foxasd123
Chang'e
2
2
0
1
L
Thanatos
5
4
0
1.25
W
Chernobog
wetAndCheesy730
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
22,326
42,751
Taken
36,106
20,575
Mitigated
21,178
11,673
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnchorGod
Baron Samedi
7,601
832
83
3,971
8,192
6,437
0
92
8,100
47,447
0
L
5,040
1,572
0
2,616
6,376
2,632
340
863
5,509
0
32,455
W
Fenrir
3,275
878
0
1,263
7,222
2,941
0
500
6,547
0
47,290
L
3,486
1,357
0
2,237
7,989
6,336
0
3,253
4,664
30,791
0
L
Baba Yaga
Niallkin
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Eset
Snoecki
Eset
2,154
199
90
1,247
7,356
4,343
66
1,236
5,952
23,505
0
W
Cu Chulainn
TheGal111
Cu Chulainn
5,327
660
0
2,069
13,835
8,880
0
7,101
6,734
92
43,712
W
Chang'e
foxasd123
Chang'e
5,153
504
346
2,491
6,433
1,816
765
1,743
4,654
35,834
0
L
Thanatos
6,199
1,025
0
7,418
13,549
5,773
0
3,268
10,281
0
50,599
W
Chernobog
wetAndCheesy730
Chernobog
3,515
2,018
0
4,167
7,905
2,595
0
478
7,337
0
39,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,782
Gold Earned
26,233
319
Minions Killed
223
0
Camps Cleared
0
1,065,968
Distance Traveled
797,428
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,958
542
58
5
0
174,173
0
L
Neith
5,793
527
55
5
0
183,086
0
W
Fenrir
6,574
598
92
8
0
239,518
0
L
Atlas
5,912
537
30
3
0
213,484
1
L
Baba Yaga
2,135
194
0
0
0
0
0
W
Eset
5,942
540
33
3
0
210,276
5
W
Cu Chulainn
6,695
609
69
6
0
208,491
0
W
Chang'e
6,175
561
57
5
0
213,965
0
L
Thanatos
6,435
585
80
7
0
226,685
1
W
Chernobog
6,396
581
68
6
0
193,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role