Player Matchup

Kukulkan
Kukulkan
Celtic_37rus
Kukulkan
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 163L
1,371 Elo+
Solo
Achilles
Achilles
Fawakaa
Achilles
Level 104
God Stats
15W - 17L
1,682 SR
Queue Stats
1,638W - 1,543L
1,421 Elo+
Solo
Neith
Neith
MX4-Koala
Neith
Level 56
God Stats
20W - 9L
1,677 SR
Queue Stats
322W - 339L
1,471 Elo+
Solo
Fenrir
Fenrir
Samledindinho13
Fenrir
Level 81
God Stats
2W - 1L
1,717 SR
Queue Stats
4W - 2L
1,497 Elo+
Solo
Hel
Hel
dylpot02lol
Hel
Level 109
God Stats
3W - 6L
1,285 SR
Queue Stats
112W - 105L
1,495 Elo+
Solo
Team Averages
Level 78
1,572 SR
1,451 Elo+

VS

Team Averages
Level 101
1,651 SR
1,442 Elo+
Thor
Thor
Cptbaldshaft
Thor
Level 109
God Stats
3W - 5L
1,685 SR
Queue Stats
630W - 632L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Mr_Rother
Heimdallr
Level 159
God Stats
4W - 1L
1,918 SR
Queue Stats
151W - 141L
1,491 Elo+
Solo
Thanatos
Thanatos
SPQR-Thanatos
Thanatos
Level 127
God Stats
5W - 4L
1,465 SR
Queue Stats
273W - 277L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Ze_Kalanga14
Cthulhu
Level 41
God Stats
62W - 63L
1,687 SR
Queue Stats
92W - 112L
1,333 Elo+
Solo
Scylla
Scylla
imgamming
Scylla
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celtic_37rus
Kukulkan
10
0 / 6 / 0
6,471
431
407
9,183
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Fawakaa
Achilles
14
2 / 2 / 0
7,916
528
8,059
12,862
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
MX4-Koala
Neith
11
3 / 3 / 0
6,485
432
6,341
11,022
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 1
7,341
489
4,097
15,118
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 4
7,265
484
4,877
12,394
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,051
537
5,665
13,742
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Mr_Rother
Heimdallr
13
3 / 1 / 1
7,703
514
8,353
10,227
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SPQR-Thanatos
Thanatos
17
9 / 0 / 5
10,186
679
11,362
13,080
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ze_Kalanga14
Cthulhu
11
0 / 3 / 3
6,392
426
5,366
15,678
7,298
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
imgamming
Scylla
15
4 / 2 / 4
8,812
587
8,776
6,908
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
17
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Celtic_37rus
Kukulkan
0
6
0
0
W
0
2
2
0.5
L
Achilles
Fawakaa
Achilles
2
2
0
1
L
Neith
MX4-Koala
Neith
3
3
0
1
W
Heimdallr
Mr_Rother
Heimdallr
3
1
1
3.5
W
Thanatos
SPQR-Thanatos
Thanatos
9
0
5
11.5
L
2
4
1
0.63
W
Cthulhu
Ze_Kalanga14
Cthulhu
0
3
3
0.5
L
0
2
4
1
W
Scylla
imgamming
Scylla
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
39,522
60,579
Taken
59,635
31,627
Mitigated
30,743
21,769
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Celtic_37rus
Kukulkan
407
305
0
724
9,183
2,690
0
3,493
5,690
36,068
0
W
5,665
625
0
2,000
13,742
10,926
0
0
12,594
2,720
51,766
L
Achilles
Fawakaa
Achilles
8,059
1,669
0
4,858
12,862
11,593
0
1,490
11,372
0
55,641
L
Neith
MX4-Koala
Neith
6,341
2,510
0
1,076
11,022
3,843
59
3,285
7,731
0
34,912
W
Heimdallr
Mr_Rother
Heimdallr
8,353
3,205
0
5,271
10,227
4,515
1,810
1,783
8,444
0
65,868
W
Thanatos
SPQR-Thanatos
Thanatos
11,362
2,832
0
12,180
13,080
5,753
400
340
12,658
0
91,297
L
4,097
607
0
5,070
15,118
5,234
147
3,122
11,996
0
53,171
W
Cthulhu
Ze_Kalanga14
Cthulhu
5,366
443
138
4,289
15,678
7,298
352
2,948
12,730
29,838
0
L
4,877
806
2,603
7,438
12,394
8,267
36
3,454
8,940
39,948
0
W
Scylla
imgamming
Scylla
8,776
1,886
0
2,000
6,908
2,251
657
317
6,591
63,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
41,144
348
Minions Killed
447
0
Camps Cleared
0
1,433,818
Distance Traveled
1,506,671
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,471
431
69
5
0
225,960
0
W
Thor
8,051
537
88
6
0
218,252
0
L
Achilles
7,916
528
94
6
0
306,492
3
L
Neith
6,485
432
57
4
0
289,050
3
W
Heimdallr
7,703
514
86
6
0
295,471
4
W
Thanatos
10,186
679
122
8
0
361,488
0
L
Fenrir
7,341
489
81
5
0
277,769
0
W
Cthulhu
6,392
426
52
3
0
320,784
0
L
Hel
7,265
484
47
3
0
334,547
4
W
Scylla
8,812
587
99
7
0
310,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role