Player Matchup

Achilles
Achilles
Platinum III
Axsith
Achilles
Platinum III
Level 155
God Stats
10W - 5L
1,616 SR
Queue Stats
77W - 57L
1,846 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
BiggGuy3381
Aphrodite
Platinum IV
Level 139
God Stats
1W - 1L
1,781 SR
Queue Stats
75W - 54L
1,800 MMR
Party 1
Ravana
Ravana
Platinum IV
TheLazyPilgrim
Ravana
Platinum IV
Level 141
God Stats
18W - 4L
1,627 SR
Queue Stats
75W - 53L
1,858 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,675 SR
1,834 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,440 SR
1,419 MMR
Hun Batz
Hun Batz
Silver II
BosS xSHAMROCKx
Hun Batz
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 86L
1,269 MMR
Solo
Jormungandr
Jormungandr
Gold IV
DoomScythe7666
Jormungandr
Gold IV
Level 144
God Stats
58W - 43L
1,605 SR
Queue Stats
77W - 83L
1,477 MMR
Solo
Tiamat
Tiamat
Gold V
LovelyNyx7
Tiamat
Gold V
Level 125
God Stats
4W - 9L
1,216 SR
Queue Stats
39W - 41L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axsith
Achilles
13
3 / 2 / 10
10,110
778
10,567
15,391
12,905
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
BiggGuy3381
Aphrodite
14
2 / 0 / 10
10,388
799
9,125
12,044
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
10 / 0 / 5
11,390
876
11,256
6,356
3,726
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HelBaba YagaMorgan Le FayHachimanThoth

VS

Bans
Ne ZhaHou YiAnubisTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 2 / 0
8,109
624
5,128
8,581
2,929
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
DoomScythe7666
Jormungandr
10
0 / 5 / 1
8,107
624
9,648
15,553
12,027
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
LovelyNyx7
Tiamat
11
1 / 8 / 1
8,949
688
5,339
11,837
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Axsith
Achilles
3
2
10
4
W
Aphrodite
BiggGuy3381
Aphrodite
2
0
10
7
L
Hun Batz
1
2
0
0.5
L
Jormungandr
DoomScythe7666
Jormungandr
0
5
1
0.1
L
Tiamat
LovelyNyx7
Tiamat
1
8
1
0.19
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
20,115
33,791
Taken
35,971
23,429
Mitigated
20,223
18,244
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Axsith
Achilles
10,567
1,975
0
1,356
15,391
12,905
330
5,503
8,888
0
18,728
W
Aphrodite
BiggGuy3381
Aphrodite
9,125
1,210
6,199
8,440
12,044
6,798
775
6,825
5,071
56,846
0
L
Hun Batz
5,128
362
0
229
8,581
2,929
0
2,324
6,197
0
16,046
L
Jormungandr
DoomScythe7666
Jormungandr
9,648
1,612
0
1,761
15,553
12,027
0
4,515
10,973
35,283
841
L
Tiamat
LovelyNyx7
Tiamat
5,339
365
0
658
11,837
5,267
0
2,732
9,043
27,682
0
W
11,256
2,945
0
2,249
6,356
3,726
1,588
2,118
4,044
148
56,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
25,165
158
Minions Killed
102
0
Camps Cleared
0
793,670
Distance Traveled
639,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,110
778
12
1
0
267,449
3
W
Aphrodite
10,388
799
85
7
0
239,912
0
L
Hun Batz
8,109
624
13
1
0
228,655
0
L
Jormungandr
8,107
624
41
3
0
203,808
2
L
Tiamat
8,949
688
48
4
0
207,393
2
W
Ravana
11,390
876
61
5
0
286,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role