Player Matchup

Cabrakan
Cabrakan
BigSpicy
Cabrakan
Level 117
God Stats
3W - 0L
1,933 SR
Queue Stats
55W - 40L
1,637 Elo+
Party 2
King Arthur
King Arthur
DragonBorn604
King Arthur
Level 89
God Stats
4W - 2L
1,694 SR
Queue Stats
16W - 11L
1,661 Elo+
Party 2
Ymir
Ymir
MarntchxManatee
Ymir
Level 125
God Stats
2W - 3L
1,280 SR
Queue Stats
50W - 37L
1,640 Elo+
Party 2
Team Averages
Level 110
1,636 SR
1,646 Elo+

VS

Team Averages
Level 100
1,545 SR
1,568 Elo+
Nu Wa
Nu Wa
AquaSkits
Nu Wa
Level 43
God Stats
6W - 7L
1,709 SR
Queue Stats
151W - 121L
1,588 Elo+
Party 1
King Arthur
King Arthur
RiguythePie
King Arthur
Level 98
God Stats
12W - 17L
1,474 SR
Queue Stats
107W - 90L
1,545 Elo+
Party 1
Nemesis
Nemesis
SixxPathss
Nemesis
Level 159
God Stats
1W - 2L
1,453 SR
Queue Stats
105W - 93L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigSpicy
Cabrakan
14
5 / 3 / 3
10,911
779
10,511
10,906
6,939
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DragonBorn604
King Arthur
12
1 / 0 / 7
9,602
686
8,686
11,284
10,312
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 6
9,978
713
9,755
11,796
14,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AquaSkits
Nu Wa
12
1 / 3 / 1
9,297
664
9,217
6,333
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
RiguythePie
King Arthur
12
2 / 1 / 1
9,594
685
9,238
16,332
15,655
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SixxPathss
Nemesis
12
0 / 4 / 3
9,365
669
8,449
11,362
5,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AquaSkits
Nu Wa
1
3
1
0.5
W
Cabrakan
BigSpicy
Cabrakan
5
3
3
2.17
W
King Arthur
DragonBorn604
King Arthur
1
0
7
4.5
W
2
0
6
5
L
King Arthur
RiguythePie
King Arthur
2
1
1
2.5
L
Nemesis
SixxPathss
Nemesis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
26,904
33,986
Taken
34,027
31,786
Mitigated
22,926
6,536
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AquaSkits
Nu Wa
9,217
1,768
0
363
6,333
2,075
0
4,920
1,413
41,913
0
W
Cabrakan
BigSpicy
Cabrakan
10,511
1,181
0
1,230
10,906
6,939
668
3,063
7,843
38,242
0
W
King Arthur
DragonBorn604
King Arthur
8,686
491
334
1,430
11,284
10,312
238
2,369
8,811
0
34,397
W
9,755
2,058
0
3,542
11,796
14,535
378
4,520
7,195
38,658
0
L
King Arthur
RiguythePie
King Arthur
9,238
1,058
0
1,000
16,332
15,655
0
8,768
7,301
138
27,202
L
Nemesis
SixxPathss
Nemesis
8,449
2,924
0
4,059
11,362
5,196
0
6,431
4,502
0
42,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
28,256
144
Minions Killed
150
0
Camps Cleared
0
693,314
Distance Traveled
727,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,297
664
51
4
0
219,999
0
W
Cabrakan
10,911
779
62
4
0
235,531
0
W
King Arthur
9,602
686
23
2
0
238,923
0
W
Ymir
9,978
713
59
4
0
218,860
0
L
King Arthur
9,594
685
45
3
0
255,655
0
L
Nemesis
9,365
669
54
4
0
252,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role