Player Matchup

Hades
Hades
Bellasko
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
DisfunçãoErétil
Cthulhu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmoothMortal
Ah Muzen Cab
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 110L
1,482 Elo+
Solo
Chronos
Chronos
Surplîce
Chronos
Level 149
God Stats
2W - 1L
1,436 SR
Queue Stats
32W - 30L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
YeiYu
Hun Batz
Level 106
God Stats
3W - 3L
1,493 SR
Queue Stats
26W - 36L
1,434 Elo+
Solo
Team Averages
Level 137
1,486 SR
1,497 Elo+

VS

Team Averages
Level 130
1,523 SR
1,486 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Cнυυckiи
Hel
Level 191
God Stats
1W - 3L
1,311 SR
Queue Stats
288W - 327L
1,490 Elo+
Party 2
Ymir
Ymir
lSKNlChamps
Ymir
Level 84
God Stats
3W - 2L
1,705 SR
Queue Stats
35W - 34L
1,483 Elo+
Party 3
Neith
Neith
lSKNlRagnarok
Neith
Level 63
God Stats
22W - 19L
1,519 SR
Queue Stats
33W - 31L
1,483 Elo+
Party 3
Bakasura
Bakasura
lllPingolalll
Bakasura
Level 156
God Stats
3W - 3L
1,582 SR
Queue Stats
168W - 175L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bellasko
Hades
15
4 / 1 / 6
9,440
524
11,453
14,223
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 3 / 13
8,936
496
7,183
13,151
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
SmoothMortal
Ah Muzen Cab
16
9 / 0 / 6
10,681
593
14,409
12,617
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Surplîce
Chronos
16
2 / 1 / 4
10,355
575
9,985
10,305
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
YeiYu
Hun Batz
17
8 / 1 / 5
10,418
579
12,414
14,210
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 1 / 1
9,409
523
7,127
15,202
11,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 0
8,999
500
9,468
14,827
6,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 6 / 3
6,436
358
4,715
17,542
15,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 1
7,424
412
3,120
10,164
3,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
lllPingolalll
Bakasura
13
3 / 6 / 1
8,324
462
9,215
17,789
7,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
24
Kills
6
6
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Hades
Bellasko
Hades
4
1
6
7
L
1
4
0
0.25
W
1
3
13
2.5
W
Ah Muzen Cab
SmoothMortal
Ah Muzen Cab
9
0
6
12
W
Chronos
Surplîce
Chronos
2
1
4
4
W
Hun Batz
YeiYu
Hun Batz
8
1
5
10.5
L
0
6
3
0.25
L
1
7
1
0.21
L
Bakasura
lllPingolalll
Bakasura
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
33,645
64,506
Taken
75,524
35,519
Mitigated
45,671
15,246
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,127
1,758
0
8,074
15,202
11,552
0
6,896
7,750
0
78,131
W
Hades
Bellasko
Hades
11,453
1,105
518
7,153
14,223
6,700
733
4,981
8,385
64,331
0
L
9,468
583
880
4,414
14,827
6,768
50
7,108
7,703
77,718
0
W
7,183
828
64
1,352
13,151
13,005
264
2,653
9,432
30,574
0
W
Ah Muzen Cab
SmoothMortal
Ah Muzen Cab
14,409
7,144
0
917
12,617
5,841
1,218
4,387
8,140
0
97,796
W
Chronos
Surplîce
Chronos
9,985
2,877
0
4,242
10,305
4,081
1,993
941
9,326
78,515
0
W
Hun Batz
YeiYu
Hun Batz
12,414
4,439
0
1,000
14,210
5,892
934
2,983
10,647
0
86,944
L
4,715
847
333
1,737
17,542
15,668
340
7,421
10,052
24,949
0
L
3,120
929
112
789
10,164
3,945
599
2,576
7,588
0
32,759
L
Bakasura
lllPingolalll
Bakasura
9,215
6,192
0
2,247
17,789
7,738
89
4,051
13,563
0
58,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,830
Gold Earned
40,592
511
Minions Killed
472
0
Camps Cleared
0
1,877,950
Distance Traveled
1,603,424
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,409
523
123
7
0
345,287
4
W
Hades
9,440
524
101
6
0
380,878
2
L
Hel
8,999
500
152
8
0
333,830
0
W
Cthulhu
8,936
496
35
2
0
396,140
7
W
Ah Muzen Cab
10,681
593
103
6
0
352,115
2
W
Chronos
10,355
575
141
8
0
359,536
5
W
Hun Batz
10,418
579
131
7
0
389,281
0
L
Ymir
6,436
358
31
2
0
302,723
3
L
Neith
7,424
412
61
3
0
267,715
3
L
Bakasura
8,324
462
105
6
0
353,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role