Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Emeraldpig87
Yemoja
Level 128
God Stats
1W - 2L
1,521 SR
Queue Stats
116W - 80L
1,605 Elo+
Party 3
Odin
Odin
HitDani
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,421 Elo+
Solo
Zeus
Zeus
IamMcGainz
Zeus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,595 Elo+
Party 3
Vulcan
Vulcan
ddeeccooyy
Vulcan
Level 148
God Stats
1W - 2L
1,363 SR
Queue Stats
28W - 29L
1,502 Elo+
Solo
Team Averages
Level 99
1,477 SR
1,525 Elo+

VS

Team Averages
Level 106
1,557 SR
1,550 Elo+
Neith
Neith
Just0key
Neith
Level 108
God Stats
1W - 1L
1,655 SR
Queue Stats
49W - 44L
1,435 Elo+
Party 1
Hel
Hel
Osuk3
Hel
Level 148
God Stats
1W - 0L
1,313 SR
Queue Stats
16W - 18L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XBatPiggeh
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,785 SR
Queue Stats
52W - 30L
1,602 Elo+
Party 2
Sol
Sol
YoSoyKamikaze
Sol
Level 142
God Stats
2W - 1L
1,531 SR
Queue Stats
128W - 119L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sentinel01
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 23L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
1 / 4 / 5
9,106
700
12,104
16,299
13,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
16
0 / 2 / 5
9,262
712
5,483
16,434
15,787
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Odin
HitDani
Odin
14
1 / 5 / 3
8,452
650
7,345
16,397
20,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 5 / 4
9,127
702
11,747
12,352
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
ddeeccooyy
Vulcan
17
4 / 6 / 3
9,748
750
15,953
13,015
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Just0key
Neith
18
6 / 1 / 14
10,661
820
18,297
10,175
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Osuk3
Hel
17
1 / 1 / 20
9,755
750
12,692
13,476
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
XBatPiggeh
Morgan Le Fay
18
12 / 1 / 7
11,413
878
20,686
12,775
7,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 2 / 16
10,046
773
10,321
10,771
4,907
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
sentinel01
Kumbhakarna
16
0 / 2 / 19
10,173
783
5,464
16,316
20,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
7
Kills
22
22
Deaths
7
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
5
0.88
L
Yemoja
0
2
5
1.25
L
Odin
HitDani
Odin
1
5
3
0.5
L
1
5
4
0.6
W
Neith
Just0key
Neith
6
1
14
13
W
Hel
Osuk3
Hel
1
1
20
11
W
Morgan Le Fay
XBatPiggeh
Morgan Le Fay
12
1
7
15.5
W
3
2
16
5.5
L
Vulcan
ddeeccooyy
Vulcan
4
6
3
0.92
W
Kumbhakarna
sentinel01
Kumbhakarna
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,632
Damage
67,460
74,497
Taken
63,513
61,867
Mitigated
45,275
31,491
Healing
40,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,104
2,007
682
3,093
16,299
13,897
264
8,272
7,825
0
23,782
L
Yemoja
5,483
1,635
15,572
6,851
16,434
15,787
194
10,157
5,760
10,181
0
L
Odin
HitDani
Odin
7,345
2,194
0
1,590
16,397
20,378
0
10,672
5,522
2,158
7,752
L
11,747
1,201
1,406
758
12,352
5,637
766
9,679
2,673
33,015
0
W
Neith
Just0key
Neith
18,297
7,152
0
2,782
10,175
5,552
2,344
4,460
5,715
0
34,699
W
Hel
Osuk3
Hel
12,692
569
15,554
9,079
13,476
6,797
0
8,244
4,621
28,824
0
W
Morgan Le Fay
XBatPiggeh
Morgan Le Fay
20,686
1,955
2,565
2,353
12,775
7,213
827
7,326
5,409
41,239
0
W
10,321
2,416
1,828
2,688
10,771
4,907
1,650
7,425
3,346
27,547
0
L
Vulcan
ddeeccooyy
Vulcan
15,953
8,303
633
906
13,015
6,168
497
9,638
3,189
35,704
0
W
Kumbhakarna
sentinel01
Kumbhakarna
5,464
687
1,238
1,950
16,316
20,806
187
7,318
8,998
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
52,048
138
Minions Killed
185
0
Camps Cleared
0
1,094,927
Distance Traveled
1,340,133
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,106
700
29
2
0
211,538
0
L
Yemoja
9,262
712
7
1
0
210,213
0
L
Odin
8,452
650
6
0
0
187,073
0
L
Zeus
9,127
702
48
4
0
252,001
0
W
Neith
10,661
820
39
3
0
245,902
0
W
Hel
9,755
750
32
2
0
297,393
2
W
Morgan Le Fay
11,413
878
49
4
0
296,953
0
W
Sol
10,046
773
46
4
0
228,552
0
L
Vulcan
9,748
750
48
4
0
234,102
0
W
Kumbhakarna
10,173
783
19
1
0
271,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role