Player Matchup

King Arthur
King Arthur
BadenA760
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,567 Elo+
Solo
Rama
Rama
Brentiepoo
Rama
Level 61
God Stats
9W - 11L
1,679 SR
Queue Stats
417W - 302L
1,686 Elo+
Party 3
Fafnir
Fafnir
Codyodyody
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,923 Elo+
Party 3
Anubis
Anubis
Digithos
Anubis
Level 85
God Stats
11W - 6L
1,844 SR
Queue Stats
236W - 180L
1,629 Elo+
Party 3
Ne Zha
Ne Zha
paninifruitcake
Ne Zha
Level 126
God Stats
23W - 15L
1,674 SR
Queue Stats
293W - 251L
1,559 Elo+
Solo
Team Averages
Level 88
1,640 SR
1,673 Elo+

VS

Team Averages
Level 160
1,655 SR
1,656 Elo+
Serqet
Serqet
DarthFloated
Serqet
Level 166
God Stats
3W - 2L
1,485 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Ah Puch
Ah Puch
DarthMikecy
Ah Puch
Level 155
God Stats
1W - 0L
1,865 SR
Queue Stats
9W - 3L
1,841 Elo+
Party 1
Gilgamesh
Gilgamesh
DarthRodrix
Gilgamesh
Level 128
God Stats
5W - 1L
1,832 SR
Queue Stats
7W - 4L
1,753 Elo+
Party 1
Ymir
Ymir
MaleficSt
Ymir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,531 Elo+
Party 2
Janus
Janus
piconjo666
Janus
Level 209
God Stats
26W - 16L
1,591 SR
Queue Stats
239W - 211L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadenA760
King Arthur
9
0 / 0 / 0
5,749
575
0
0
0
14
1 / 4 / 1
7,061
706
4,871
9,629
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Codyodyody
Fafnir
12
1 / 2 / 3
7,277
728
4,706
11,475
10,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Digithos
Anubis
14
2 / 5 / 3
7,160
716
9,518
9,006
4,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
6,842
684
4,428
6,784
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 0 / 6
8,226
823
7,428
7,211
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
DarthMikecy
Ah Puch
15
3 / 1 / 6
8,051
805
7,906
8,489
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
DarthRodrix
Gilgamesh
14
3 / 2 / 6
7,816
782
6,189
9,181
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
0 / 3 / 7
7,241
724
2,510
8,582
5,982
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
15
3 / 0 / 8
8,207
821
7,921
3,209
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
13
13
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BadenA760
King Arthur
0
0
0
0
L
1
4
1
0.38
L
Fafnir
Codyodyody
Fafnir
1
2
3
1.25
W
Serqet
4
0
6
7
W
Ah Puch
DarthMikecy
Ah Puch
3
1
6
6
W
Gilgamesh
DarthRodrix
Gilgamesh
3
2
6
3
L
Anubis
Digithos
Anubis
2
5
3
0.7
W
Ymir
0
3
7
1.17
L
1
2
3
1.25
W
Janus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
31,954
36,894
Taken
36,672
20,962
Mitigated
24,099
6,140
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BadenA760
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
4,871
3,626
0
1,893
9,629
3,391
0
2,412
6,271
0
22,903
L
Fafnir
Codyodyody
Fafnir
4,706
852
852
2,134
11,475
10,452
0
6,286
3,675
10,657
0
W
Serqet
7,428
2,140
0
296
7,211
3,898
0
929
6,234
0
24,585
W
Ah Puch
DarthMikecy
Ah Puch
7,906
575
0
5,074
8,489
6,633
577
2,894
5,510
27,580
0
W
Gilgamesh
DarthRodrix
Gilgamesh
6,189
1,731
0
1,151
9,181
6,475
997
3,989
4,915
0
15,655
L
Anubis
Digithos
Anubis
9,518
359
0
1,239
9,006
4,645
0
5,699
2,726
25,936
0
W
Ymir
2,510
106
0
1,387
8,582
5,982
87
4,784
3,686
5,624
0
L
4,428
278
0
22
6,784
2,474
0
2,569
3,854
0
21,845
W
Janus
7,921
309
0
404
3,209
1,111
1,830
1,371
1,758
39,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
39,541
155
Minions Killed
200
0
Camps Cleared
0
768,139
Distance Traveled
1,068,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,749
575
0
0
0
8,445
0
L
Rama
7,061
706
54
5
0
173,535
0
L
Fafnir
7,277
728
11
1
0
191,367
0
W
Serqet
8,226
823
43
4
0
244,445
0
W
Ah Puch
8,051
805
47
5
0
200,842
0
W
Gilgamesh
7,816
782
16
2
0
219,624
0
L
Anubis
7,160
716
52
5
0
184,468
0
W
Ymir
7,241
724
8
1
0
190,197
0
L
Ne Zha
6,842
684
38
4
0
210,324
0
W
Janus
8,207
821
86
9
0
213,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role