Player Matchup

Fenrir
Fenrir
Hulksmash3241
Fenrir
Level 4
God Stats
0W - 3L
1,294 SR
Queue Stats
0W - 7L
1,035 Elo+
Party 2
Kukulkan
Kukulkan
Stevnth
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
ZACHAM0
Hercules
Level 66
God Stats
4W - 6L
1,445 SR
Queue Stats
55W - 52L
1,395 Elo+
Party 2
Team Averages
Level 24
1,413 SR
1,310 Elo+

VS

Team Averages
Level 94
1,467 SR
1,574 Elo+
Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Stund89
King Arthur
Level 128
God Stats
1W - 2L
1,400 SR
Queue Stats
74W - 55L
1,509 Elo+
Party 1
Chiron
Chiron
XxAergiaxX
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,291
729
3,797
10,263
3,770
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Stevnth
Kukulkan
8
0 / 6 / 1
6,443
644
1,079
8,737
3,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZACHAM0
Hercules
10
2 / 6 / 0
7,580
758
6,127
14,766
8,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 14
7,943
794
5,852
3,725
2,876
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Stund89
King Arthur
12
6 / 1 / 11
9,071
907
10,607
8,920
8,493
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
XxAergiaxX
Chiron
13
13 / 2 / 4
10,603
1,060
12,988
10,823
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
19
19
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
14
7
L
1
7
0
0.14
L
Kukulkan
Stevnth
Kukulkan
0
6
1
0.08
W
King Arthur
Stund89
King Arthur
6
1
11
11.5
W
Chiron
XxAergiaxX
Chiron
13
2
4
7.5
L
Hercules
ZACHAM0
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,003
Damage
29,447
33,766
Taken
23,468
15,160
Mitigated
15,752
3,075
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,852
1,601
0
1,196
3,725
2,876
1,359
0
3,725
0
15,014
L
3,797
975
0
267
10,263
3,770
0
77
10,186
0
11,483
L
Kukulkan
Stevnth
Kukulkan
1,079
500
0
100
8,737
3,128
0
7
8,694
8,272
0
W
King Arthur
Stund89
King Arthur
10,607
2,061
0
2,738
8,920
8,493
302
1,058
7,862
107
26,130
W
Chiron
XxAergiaxX
Chiron
12,988
6,829
196
5,540
10,823
4,383
1,140
1,359
9,354
0
58,809
L
Hercules
ZACHAM0
Hercules
6,127
2,625
0
2,708
14,766
8,262
0
411
14,120
0
21,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,314
Gold Earned
27,617
56
Minions Killed
105
0
Camps Cleared
0
480,198
Distance Traveled
540,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,943
794
12
1
0
182,840
0
L
Fenrir
7,291
729
14
1
0
148,697
0
L
Kukulkan
6,443
644
15
2
0
158,816
0
W
King Arthur
9,071
907
19
2
0
187,651
0
W
Chiron
10,603
1,060
74
7
0
169,971
0
L
Hercules
7,580
758
27
3
0
172,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role