Player Matchup

Athena
Athena
ALBloodyReaper
Athena
Level 125
God Stats
5W - 1L
1,661 SR
Queue Stats
98W - 85L
1,588 Elo+
Solo
Aphrodite
Aphrodite
Boss20223435
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
OilySasquatch
Skadi
Level 155
God Stats
1W - 3L
1,175 SR
Queue Stats
262W - 255L
1,478 Elo+
Solo
Freya
Freya
Psÿche
Freya
Level 146
God Stats
3W - 2L
1,722 SR
Queue Stats
174W - 184L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
kaotick11
Baba Yaga
Level 145
God Stats
2W - 2L
1,452 SR
Queue Stats
122W - 150L
1,530 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,519 Elo+

VS

Team Averages
Level 135
1,588 SR
1,503 Elo+
Nu Wa
Nu Wa
JimFrigglnLahey
Nu Wa
Level 137
God Stats
4W - 2L
1,700 SR
Queue Stats
247W - 245L
1,518 Elo+
Party 1
Atlas
Atlas
SOUND0FSILENCE2
Atlas
Level 169
God Stats
6W - 8L
1,500 SR
Queue Stats
455W - 484L
1,496 Elo+
Party 2
Yemoja
Yemoja
SeanPCannon
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Tagg3417
Jormungandr
Level 108
God Stats
16W - 12L
1,594 SR
Queue Stats
377W - 408L
1,534 Elo+
Party 2
Osiris
Osiris
Who is Kasper
Osiris
Level 156
God Stats
2W - 0L
1,646 SR
Queue Stats
95W - 95L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 5
11,388
876
7,955
21,055
27,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Boss20223435
Aphrodite
14
0 / 8 / 7
7,835
603
3,280
14,077
8,139
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
6 / 8 / 2
10,346
796
15,769
14,918
5,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Psÿche
Freya
15
2 / 7 / 6
8,686
668
18,964
17,094
7,154
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
kaotick11
Baba Yaga
15
0 / 5 / 11
8,681
668
13,074
11,966
5,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 17
11,365
874
22,638
16,318
8,369
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 5 / 12
11,430
879
22,399
18,674
10,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
16
0 / 2 / 17
9,357
720
2,960
12,745
8,828
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Tagg3417
Jormungandr
16
8 / 4 / 16
10,228
787
15,959
13,778
12,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 4 / 20
10,701
823
8,239
24,776
24,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
14
Kills
33
33
Deaths
17
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
Aphrodite
Boss20223435
Aphrodite
0
8
7
0.44
W
10
2
17
9.25
L
6
8
2
0.88
L
Freya
Psÿche
Freya
2
7
6
0.71
W
11
5
12
3.4
W
Yemoja
0
2
17
4.25
W
Jormungandr
Tagg3417
Jormungandr
8
4
16
4
W
4
4
20
3.5
L
Baba Yaga
kaotick11
Baba Yaga
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,042
Damage
72,195
79,110
Taken
86,291
54,522
Mitigated
65,092
19,460
Healing
37,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,955
1,859
2,657
3,592
21,055
27,884
0
14,705
6,194
21,466
0
L
Aphrodite
Boss20223435
Aphrodite
3,280
1,311
1,126
2,566
14,077
8,139
0
12,105
1,648
11,150
0
W
22,638
7,014
4,277
2,976
16,318
8,369
2,256
8,210
7,933
47,640
0
L
15,769
4,415
0
1,044
14,918
5,824
0
12,412
2,104
0
34,966
L
Freya
Psÿche
Freya
18,964
5,010
274
5,170
17,094
7,154
0
14,281
2,455
37,056
0
W
22,399
5,641
1,394
2,519
18,674
10,808
394
10,503
7,729
40,248
32
W
Yemoja
2,960
1,722
13,530
3,929
12,745
8,828
2,480
7,163
5,582
9,989
0
W
Jormungandr
Tagg3417
Jormungandr
15,959
2,229
197
364
13,778
12,228
1,128
6,457
7,241
22,869
0
W
8,239
1,688
1,972
6,808
24,776
24,859
738
11,203
13,481
0
14,845
L
Baba Yaga
kaotick11
Baba Yaga
13,074
1,040
355
2,676
11,966
5,521
0
9,178
2,499
31,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
53,081
134
Minions Killed
117
0
Camps Cleared
0
985,079
Distance Traveled
1,103,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,388
876
11
1
0
218,152
0
L
Aphrodite
7,835
603
16
1
0
172,477
0
W
Nu Wa
11,365
874
30
2
0
253,224
0
L
Skadi
10,346
796
30
2
0
187,466
0
L
Freya
8,686
668
41
3
0
183,463
0
W
Atlas
11,430
879
40
3
0
214,908
0
W
Yemoja
9,357
720
13
1
0
217,203
0
W
Jormungandr
10,228
787
21
2
0
186,519
0
W
Osiris
10,701
823
13
1
0
231,652
0
L
Baba Yaga
8,681
668
36
3
0
223,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role