Player Matchup

Arachne
Arachne
 
Arachne
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Badcrevette
King Arthur
Level 174
God Stats
21W - 37L
1,343 SR
Queue Stats
1,952W - 1,932L
1,534 Elo+
Solo
Danzaburou
Danzaburou
GrindHell
Danzaburou
Level 63
God Stats
3W - 1L
1,686 SR
Queue Stats
175W - 148L
1,520 Elo+
Solo
Yu Huang
Yu Huang
LebRen
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 105L
1,542 Elo+
Solo
Cupid
Cupid
jon12004
Cupid
Level 168
God Stats
12W - 11L
1,474 SR
Queue Stats
582W - 631L
1,480 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,515 Elo+

VS

Team Averages
Level 112
1,516 SR
1,510 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GRAFELDA
Amaterasu
Level 139
God Stats
0W - 2L
1,207 SR
Queue Stats
55W - 67L
1,517 Elo+
Solo
Artio
Artio
JHarlem
Artio
Level 82
God Stats
2W - 1L
1,871 SR
Queue Stats
148W - 127L
1,565 Elo+
Solo
Chernobog
Chernobog
xXCubaKingXx730
Chernobog
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 203L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 1 / 17
9,402
940
11,550
17,322
19,900
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Badcrevette
King Arthur
14
1 / 5 / 16
7,993
799
11,012
21,223
22,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
GrindHell
Danzaburou
17
10 / 3 / 13
9,944
994
19,270
15,271
8,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
LebRen
Yu Huang
15
5 / 2 / 9
8,991
899
14,189
7,057
3,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
jon12004
Cupid
16
2 / 1 / 15
8,609
861
3,634
10,349
4,956
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 5 / 2
8,845
885
10,585
11,591
5,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
 
Susano
14
1 / 7 / 5
7,775
778
8,858
13,367
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
GRAFELDA
Amaterasu
14
0 / 3 / 6
7,917
792
6,656
13,076
15,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artio
JHarlem
Artio
14
2 / 5 / 5
8,490
849
13,301
17,759
16,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
xXCubaKingXx730
Chernobog
14
3 / 4 / 2
8,017
802
8,838
9,945
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
24
Kills
10
12
Deaths
24
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
17
14.5
L
Cernunnos
 
Cernunnos
4
5
2
1
L
Susano
 
Susano
1
7
5
0.5
W
King Arthur
Badcrevette
King Arthur
1
5
16
1.8
L
Amaterasu
GRAFELDA
Amaterasu
0
3
6
1
W
Danzaburou
GrindHell
Danzaburou
10
3
13
5.5
L
Artio
JHarlem
Artio
2
5
5
0.9
W
Yu Huang
LebRen
Yu Huang
5
2
9
4.75
W
Cupid
jon12004
Cupid
2
1
15
9.5
L
Chernobog
xXCubaKingXx730
Chernobog
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,655
Damage
48,238
71,222
Taken
65,738
59,790
Mitigated
49,544
31,422
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,550
5,255
1,740
3,197
17,322
19,900
629
2,362
14,872
3,959
12,366
L
Cernunnos
 
Cernunnos
10,585
3,116
1,126
790
11,591
5,345
306
3,147
8,310
0
25,886
L
Susano
 
Susano
8,858
2,227
179
1,025
13,367
6,591
0
2,380
10,987
0
15,489
W
King Arthur
Badcrevette
King Arthur
11,012
609
334
2,234
21,223
22,909
465
3,473
17,750
0
15,833
L
Amaterasu
GRAFELDA
Amaterasu
6,656
1,489
1,210
2,337
13,076
15,793
0
4,353
8,679
0
13,132
W
Danzaburou
GrindHell
Danzaburou
19,270
9,906
1,282
3,514
15,271
8,410
1,619
2,796
12,395
0
35,933
L
Artio
JHarlem
Artio
13,301
103
3,948
4,200
17,759
16,754
0
6,119
11,588
25,299
0
W
Yu Huang
LebRen
Yu Huang
14,189
1,464
595
483
7,057
3,615
1,179
2,157
4,822
28,078
0
W
Cupid
jon12004
Cupid
3,634
1,642
13,074
4,969
10,349
4,956
1,674
2,422
7,831
0
14,285
L
Chernobog
xXCubaKingXx730
Chernobog
8,838
3,525
688
1,052
9,945
5,061
0
1,400
8,302
0
27,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
41,044
120
Minions Killed
154
0
Camps Cleared
0
1,057,957
Distance Traveled
927,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,402
940
18
2
0
245,935
0
L
Cernunnos
8,845
885
38
4
0
170,370
0
L
Susano
7,775
778
21
2
0
182,505
0
W
King Arthur
7,993
799
11
1
0
207,579
0
L
Amaterasu
7,917
792
23
2
0
211,905
0
W
Danzaburou
9,944
994
29
3
0
205,478
0
L
Artio
8,490
849
22
2
0
200,261
0
W
Yu Huang
8,991
899
37
4
0
179,608
0
W
Cupid
8,609
861
25
3
0
219,357
0
L
Chernobog
8,017
802
50
5
0
162,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role