Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Arsm14PT
Ares
Level 129
God Stats
1W - 2L
1,643 SR
Queue Stats
61W - 44L
1,615 Elo+
Solo
Ao Kuang
Ao Kuang
Frenzybeans
Ao Kuang
Level 149
God Stats
3W - 4L
1,935 SR
Queue Stats
724W - 408L
1,537 Elo+
Party 1
Bacchus
Bacchus
TURTLENECK1262
Bacchus
Level 155
God Stats
5W - 6L
1,276 SR
Queue Stats
486W - 283L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
equilibrium07
Cu Chulainn
Level 87
God Stats
3W - 8L
1,412 SR
Queue Stats
631W - 588L
1,469 Elo+
Party 3
Team Averages
Level 120
1,553 SR
1,537 Elo+

VS

Team Averages
Level 122
1,521 SR
1,470 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Klambii
Hera
Level 136
God Stats
10W - 7L
1,627 SR
Queue Stats
574W - 593L
1,419 Elo+
Solo
Cupid
Cupid
MLxre
Cupid
Level 89
God Stats
2W - 1L
1,449 SR
Queue Stats
22W - 31L
1,441 Elo+
Party 2
Ares
Ares
SlayerBoo
Ares
Level 140
God Stats
4W - 1L
1,527 SR
Queue Stats
370W - 398L
1,483 Elo+
Solo
Anubis
Anubis
marioleo01
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 4 / 5
7,546
755
6,526
9,900
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
1 / 5 / 6
7,354
735
6,617
14,133
12,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Frenzybeans
Ao Kuang
14
3 / 4 / 3
7,533
753
6,919
11,614
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 2
7,616
762
4,323
11,402
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
equilibrium07
Cu Chulainn
12
1 / 5 / 6
6,990
699
7,402
11,098
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
8 / 2 / 12
9,836
984
9,082
8,683
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Klambii
Hera
17
5 / 0 / 16
9,536
954
10,806
4,221
2,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
MLxre
Cupid
16
3 / 2 / 18
8,788
879
12,342
9,010
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
2 / 3 / 19
8,439
844
3,986
11,309
11,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
marioleo01
Anubis
15
5 / 2 / 13
8,878
888
7,709
6,601
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
7
Kills
23
23
Deaths
9
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
5
0.88
W
Danzaburou
 
Danzaburou
8
2
12
7
L
Ares
1
5
6
0.8
L
Ao Kuang
Frenzybeans
Ao Kuang
3
4
3
1.13
W
Hera
Klambii
Hera
5
0
16
13
W
Cupid
MLxre
Cupid
3
2
18
6
W
Ares
2
3
19
3.83
L
1
5
2
0.4
L
Cu Chulainn
equilibrium07
Cu Chulainn
1
5
6
0.8
W
Anubis
marioleo01
Anubis
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
43,925
58,147
Taken
39,824
48,372
Mitigated
29,272
12,706
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,526
598
2,165
1,880
9,900
4,824
48
3,671
6,201
24,249
0
W
Danzaburou
 
Danzaburou
9,082
4,648
0
1,897
8,683
4,757
1,607
5,696
2,619
0
18,785
L
Ares
6,617
24
208
1,105
14,133
12,783
0
5,559
8,574
12,497
0
L
Ao Kuang
Frenzybeans
Ao Kuang
6,919
1,268
1,142
3,293
11,614
5,904
0
4,645
6,969
13,205
0
W
Hera
Klambii
Hera
10,806
3,619
1,515
1,322
4,221
2,701
717
2,837
1,208
27,323
0
W
Cupid
MLxre
Cupid
12,342
6,156
870
3,303
9,010
5,782
1,490
6,548
2,287
0
27,459
W
Ares
3,986
374
329
1,246
11,309
11,395
211
5,139
5,834
8,564
0
L
4,323
215
423
1,905
11,402
14,452
58
5,149
6,253
8,214
0
L
Cu Chulainn
equilibrium07
Cu Chulainn
7,402
928
0
585
11,098
10,409
15
3,494
7,601
0
15,652
W
Anubis
marioleo01
Anubis
7,709
631
550
1,742
6,601
4,637
624
4,071
2,345
16,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
45,477
100
Minions Killed
126
0
Camps Cleared
0
904,227
Distance Traveled
993,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,546
755
44
4
0
186,285
0
W
Danzaburou
9,836
984
20
2
0
188,939
0
L
Ares
7,354
735
14
1
0
173,763
0
L
Ao Kuang
7,533
753
27
3
0
180,679
0
W
Hera
9,536
954
47
5
0
218,318
0
W
Cupid
8,788
879
34
3
0
196,639
0
W
Ares
8,439
844
6
1
0
202,605
0
L
Bacchus
7,616
762
6
1
0
167,169
0
L
Cu Chulainn
6,990
699
9
1
0
196,331
0
W
Anubis
8,878
888
19
2
0
187,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role