Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver V
BGPPISOUPCPT
Sobek
Silver V
Level 102
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 13L
1,243 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
Darkvuzy
Sun Wukong
Gold V
Level 136
God Stats
2W - 1L
1,723 SR
Queue Stats
24W - 23L
1,517 MMR
Party 1
Cupid
Cupid
Gold V
LegacyofChaos06
Cupid
Gold V
Level 152
God Stats
0W - 3L
1,183 SR
Queue Stats
125W - 125L
1,398 MMR
Party 3
Ra
Ra
Silver III
Pucknizzle
Ra
Silver III
Level 125
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 22L
1,366 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,478 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,504 SR
1,361 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold III
A Beef Shawarma
Aphrodite
Gold III
Level 148
God Stats
1W - 4L
1,682 SR
Queue Stats
214W - 204L
1,350 MMR
Solo
Athena
Athena
Gold IV
Itz I Jokker I
Athena
Gold IV
Level 157
God Stats
2W - 3L
1,236 SR
Queue Stats
44W - 57L
1,364 MMR
Solo
Chiron
Chiron
Gold V
Roky19
Chiron
Gold V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,385 MMR
Solo
Loki
Loki
Silver III
xXLeperMessiahXx
Loki
Silver III
Level 99
God Stats
23W - 26L
1,600 SR
Queue Stats
144W - 153L
1,209 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 4 / 1
7,289
456
9,394
14,275
12,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 5 / 1
6,864
429
4,315
12,849
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Darkvuzy
Sun Wukong
13
2 / 3 / 0
7,839
490
8,157
14,106
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 1
7,139
446
5,825
8,670
3,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 0
8,182
511
3,201
7,054
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAtlasRavanaBakasura

VS

Bans
VamanaNu WaMartichorasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 2
9,572
598
13,170
21,446
22,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
A Beef Shawarma
Aphrodite
15
3 / 0 / 1
9,156
572
4,781
8,622
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 7
8,393
525
3,906
9,415
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Roky19
Chiron
15
3 / 1 / 4
9,021
564
11,496
12,772
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 3
8,129
508
2,818
8,088
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
W
Hercules
 
Hercules
5
1
2
6
W
Aphrodite
A Beef Shawarma
Aphrodite
3
0
1
3.5
L
0
5
1
0.1
L
Sun Wukong
Darkvuzy
Sun Wukong
2
3
0
0.67
W
1
0
7
4.5
L
0
2
1
0.25
L
0
1
0
0
W
Chiron
Roky19
Chiron
3
1
4
5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
36,171
56,954
Taken
60,343
38,671
Mitigated
42,975
22,346
Healing
33,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,394
4,293
460
6,591
14,275
12,304
0
741
12,707
0
55,711
W
Hercules
 
Hercules
13,170
3,981
0
9,728
21,446
22,976
233
834
20,500
0
66,461
W
Aphrodite
A Beef Shawarma
Aphrodite
4,781
238
3,989
6,691
8,622
3,684
1,122
1,746
6,780
78,064
0
L
4,315
518
0
3,551
12,849
11,871
0
3,087
9,762
15,607
0
L
Sun Wukong
Darkvuzy
Sun Wukong
8,157
1,796
0
4,606
14,106
8,262
0
1,770
11,952
0
56,342
W
3,906
793
0
1,912
9,415
8,054
0
2,427
6,988
18,346
0
L
5,825
2,537
29
3,506
8,670
3,331
0
860
7,810
0
57,268
L
3,201
454
518
3,085
7,054
2,903
0
2,272
4,640
74,376
0
W
Chiron
Roky19
Chiron
11,496
4,315
315
5,551
12,772
5,286
768
2,136
10,636
0
86,812
W
2,818
600
0
5,130
8,088
2,975
196
910
7,178
0
51,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
44,271
419
Minions Killed
483
0
Camps Cleared
0
1,708,184
Distance Traveled
1,631,254
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,289
456
65
4
0
348,259
0
W
Hercules
9,572
598
110
7
0
335,829
4
W
Aphrodite
9,156
572
154
10
0
311,550
3
L
Sobek
6,864
429
17
1
0
338,440
0
L
Sun Wukong
7,839
490
83
5
0
386,857
0
W
Athena
8,393
525
28
2
0
336,774
1
L
Cupid
7,139
446
99
6
0
288,473
0
L
Ra
8,182
511
155
10
0
346,155
1
W
Chiron
9,021
564
118
7
0
283,903
4
W
Loki
8,129
508
73
5
0
363,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role