Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ClappedYa910
Erlang Shen
Silver I
Level 142
God Stats
2W - 0L
1,391 SR
Queue Stats
88W - 95L
1,292 MMR
Solo
Hachiman
Hachiman
Silver III
MattyNice412
Hachiman
Silver III
Level 173
God Stats
4W - 5L
1,623 SR
Queue Stats
52W - 55L
1,297 MMR
Solo
Hercules
Hercules
Gold III
SillyGuap
Hercules
Gold III
Level 65
God Stats
3W - 1L
1,899 SR
Queue Stats
118W - 116L
1,272 MMR
Solo
Janus
Janus
Silver III
Tyhpi-
Janus
Silver III
Level 115
God Stats
8W - 4L
1,827 SR
Queue Stats
44W - 53L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,648 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,524 SR
1,293 MMR
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver I
LuucasGon
Kukulkan
Silver I
Level 148
God Stats
14W - 10L
1,482 SR
Queue Stats
283W - 317L
1,270 MMR
Solo
Charybdis
Charybdis
Silver II
YungExtendos
Charybdis
Silver II
Level 155
God Stats
0W - 3L
1,392 SR
Queue Stats
246W - 260L
1,125 MMR
Party 1
King Arthur
King Arthur
Silver I
wBaki-
King Arthur
Silver I
Level 115
God Stats
4W - 5L
1,532 SR
Queue Stats
53W - 67L
1,278 MMR
Solo
Kali
Kali
Silver I
xxDarkAngelww
Kali
Silver I
Level 125
God Stats
4W - 4L
1,713 SR
Queue Stats
347W - 366L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 5
6,281
483
3,431
10,997
8,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
ClappedYa910
Erlang Shen
11
0 / 3 / 9
6,649
511
7,185
14,876
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MattyNice412
Hachiman
14
4 / 0 / 0
7,976
614
7,286
8,577
3,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SillyGuap
Hercules
13
5 / 0 / 4
7,816
601
10,999
12,254
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Tyhpi-
Janus
12
3 / 1 / 3
7,047
542
8,407
3,549
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MartichorasVamanaIx ChelAchillesFenrir

VS

Bans
AresBaron SamediAo KuangSurtrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 3
6,493
499
5,013
11,763
10,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
LuucasGon
Kukulkan
11
0 / 1 / 0
6,293
484
6,914
6,770
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
YungExtendos
Charybdis
12
0 / 1 / 1
6,257
481
4,741
8,270
3,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
wBaki-
King Arthur
10
0 / 5 / 1
5,997
461
7,867
15,783
13,063
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 4 / 0
6,452
496
5,750
14,298
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
5
2.5
L
Athena
 
Athena
1
1
3
2.5
W
Erlang Shen
ClappedYa910
Erlang Shen
0
3
9
1.5
L
Kukulkan
LuucasGon
Kukulkan
0
1
0
0
W
Hachiman
MattyNice412
Hachiman
4
0
0
4
W
Hercules
SillyGuap
Hercules
5
0
4
7
W
Janus
Tyhpi-
Janus
3
1
3
4.5
L
Charybdis
YungExtendos
Charybdis
0
1
1
0.5
L
King Arthur
wBaki-
King Arthur
0
5
1
0.1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,308
Damage
30,285
50,253
Taken
56,884
30,849
Mitigated
35,590
21,018
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,431
617
1,546
3,584
10,997
8,900
0
4,073
6,768
15,018
0
L
Athena
 
Athena
5,013
1,585
1,255
1,867
11,763
10,099
0
2,714
8,797
24,635
0
W
Erlang Shen
ClappedYa910
Erlang Shen
7,185
3,644
0
3,284
14,876
7,353
0
2,439
12,201
0
52,179
L
Kukulkan
LuucasGon
Kukulkan
6,914
254
0
1,276
6,770
2,697
0
3,675
2,842
53,798
0
W
Hachiman
MattyNice412
Hachiman
7,286
3,999
0
5,926
8,577
3,355
0
1,218
7,227
0
69,155
W
Hercules
SillyGuap
Hercules
10,999
4,569
0
6,317
12,254
9,805
0
1,744
9,924
0
55,420
W
Janus
Tyhpi-
Janus
8,407
463
0
361
3,549
1,436
0
2,406
1,143
54,230
0
L
Charybdis
YungExtendos
Charybdis
4,741
2,708
0
2,580
8,270
3,058
0
388
7,882
0
48,444
L
King Arthur
wBaki-
King Arthur
7,867
414
0
1,660
15,783
13,063
0
2,206
12,538
214
40,597
L
5,750
3,396
0
3,154
14,298
6,673
0
2,501
11,557
0
44,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
31,492
415
Minions Killed
348
0
Camps Cleared
0
1,273,503
Distance Traveled
1,262,420
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,281
483
22
2
0
272,174
4
L
Athena
6,493
499
35
3
0
281,558
2
W
Erlang Shen
6,649
511
69
5
0
268,775
4
L
Kukulkan
6,293
484
103
8
0
238,795
2
W
Hachiman
7,976
614
114
9
0
226,907
2
W
Hercules
7,816
601
94
7
0
263,187
2
W
Janus
7,047
542
116
9
0
242,460
1
L
Charybdis
6,257
481
86
7
0
237,418
2
L
King Arthur
5,997
461
61
5
0
244,774
1
L
Kali
6,452
496
63
5
0
259,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role