Player Matchup

Hachiman
Hachiman
Bronze I
NoobMahster_69
Hachiman
Bronze I
Level 73
God Stats
3W - 9L
1,575 SR
Queue Stats
15W - 32L
1,248 MMR
Solo
Nu Wa
Nu Wa
Bronze II
ShyVibes-xoxo
Nu Wa
Bronze II
Level 129
God Stats
78W - 94L
1,409 SR
Queue Stats
356W - 446L
544 MMR
Solo
Horus
Horus
Silver V
TheOnlyPaydro
Horus
Silver V
Level 121
God Stats
18W - 21L
1,484 SR
Queue Stats
227W - 248L
835 MMR
Solo
Yemoja
Yemoja
Silver III
Zifnab The Good
Yemoja
Silver III
Level 157
God Stats
109W - 111L
1,534 SR
Queue Stats
339W - 395L
958 MMR
Solo
Ah Puch
Ah Puch
Bronze III
blackman45896
Ah Puch
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,148 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,500 SR
947 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,548 SR
946 MMR
Serqet
Serqet
Gold IV
Elizah01
Serqet
Gold IV
Level 102
God Stats
31W - 20L
1,740 SR
Queue Stats
282W - 297L
1,337 MMR
Solo
Fenrir
Fenrir
Silver IV
OfficialA1fly
Fenrir
Silver IV
Level 109
God Stats
8W - 9L
1,414 SR
Queue Stats
528W - 544L
752 MMR
Solo
Anubis
Anubis
Bronze IV
Sleepyalrx5362
Anubis
Bronze IV
Level 65
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 37L
604 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
TROJAN_JR_81606
Danzaburou
Bronze V
Level 86
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 27L
923 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
brady95j
Zhong Kui
Silver II
Level 89
God Stats
2W - 2L
1,820 SR
Queue Stats
93W - 103L
1,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 3 / 1
5,260
351
2,065
5,814
1,235
Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 6 / 0
6,722
448
6,139
8,642
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 1
7,135
476
5,896
16,053
10,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
5,341
356
1,760
6,660
3,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
9
0 / 2 / 2
6,260
417
2,383
6,167
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangAtlasHadesPersephone

VS

Bans
CabrakanMartichorasBakasuraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elizah01
Serqet
16
1 / 1 / 5
10,199
680
3,945
14,062
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 4
9,105
607
4,143
13,436
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 1 / 3
11,275
752
7,135
11,192
5,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TROJAN_JR_81606
Danzaburou
15
5 / 0 / 6
10,175
678
9,947
11,090
4,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
brady95j
Zhong Kui
16
3 / 1 / 4
10,310
687
6,429
9,118
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
2
Kills
19
19
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
Elizah01
Serqet
1
1
5
3.5
L
Hachiman
0
3
1
0.17
W
3
1
4
5
L
1
6
0
0.17
W
7
1
3
8.5
W
Danzaburou
TROJAN_JR_81606
Danzaburou
5
0
6
8
L
1
6
1
0.25
L
0
2
2
0.5
L
Ah Puch
0
2
2
0.5
W
Zhong Kui
brady95j
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
31,599
43,336
Taken
58,898
17,983
Mitigated
33,393
5,781
Healing
29,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Elizah01
Serqet
3,945
886
0
6,957
14,062
8,067
498
1,934
11,968
0
77,649
L
Hachiman
2,065
1,589
0
1,015
5,814
1,235
0
349
5,465
0
13,874
W
4,143
1,105
0
4,798
13,436
8,573
370
1,928
10,708
0
31,294
L
6,139
1,405
245
522
8,642
1,509
108
4,571
3,787
39,405
0
W
7,135
567
0
7,389
11,192
5,140
4,124
2,913
7,907
91,692
0
W
Danzaburou
TROJAN_JR_81606
Danzaburou
9,947
5,454
0
5,379
11,090
4,378
7,280
1,356
9,517
0
78,073
L
5,896
2,897
120
1,749
16,053
10,045
0
4,333
11,720
0
54,924
L
1,760
587
268
1,283
6,660
3,799
0
1,328
5,332
11,571
0
L
Ah Puch
2,383
292
0
579
6,167
1,395
0
2,983
3,132
27,633
0
W
Zhong Kui
brady95j
Zhong Kui
6,429
810
0
5,014
9,118
7,235
3,680
2,438
6,598
82,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
51,064
265
Minions Killed
604
0
Camps Cleared
0
879,782
Distance Traveled
1,531,674
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,199
680
115
8
0
374,042
1
L
Hachiman
5,260
351
24
2
0
101,813
0
W
Fenrir
9,105
607
59
4
0
337,240
0
L
Nu Wa
6,722
448
73
5
0
210,557
2
W
Anubis
11,275
752
163
11
0
256,748
0
W
Danzaburou
10,175
678
106
7
0
264,330
0
L
Horus
7,135
476
86
6
0
232,706
1
L
Yemoja
5,341
356
19
1
0
186,569
1
L
Ah Puch
6,260
417
63
4
0
148,137
0
W
Zhong Kui
10,310
687
161
11
0
299,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role