Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum V
PhilEVO9
Bastet
Platinum V
Level 153
God Stats
16W - 12L
1,633 SR
Queue Stats
249W - 223L
1,632 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
pointclick
Baba Yaga
Platinum IV
Level 146
God Stats
67W - 42L
1,660 SR
Queue Stats
247W - 234L
1,672 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,597 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,510 SR
1,601 MMR
Cu Chulainn
Cu Chulainn
Gold II
SlantSword
Cu Chulainn
Gold II
Level 151
God Stats
0W - 1L
1,520 SR
Queue Stats
38W - 28L
1,612 MMR
Party 1
Fenrir
Fenrir
Gold II
Uma no ashi
Fenrir
Gold II
Level 159
God Stats
2W - 3L
1,511 SR
Queue Stats
38W - 28L
1,612 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
ssSiegfried
Zhong Kui
Gold I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 135L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 6
8,540
776
7,246
11,148
11,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
PhilEVO9
Bastet
12
2 / 0 / 7
8,338
758
8,462
10,729
8,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
pointclick
Baba Yaga
11
4 / 1 / 3
8,384
762
8,931
6,717
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAresKuzenboHe BoAchilles

VS

Bans
HachimanAphroditeAthenaNoxAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SlantSword
Cu Chulainn
13
3 / 3 / 0
9,072
825
8,623
12,082
12,274
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
9
0 / 3 / 3
7,392
672
3,183
13,077
12,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
ssSiegfried
Zhong Kui
11
0 / 3 / 3
7,821
711
9,550
8,657
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
6
3
W
Bastet
PhilEVO9
Bastet
2
0
7
5.5
L
Cu Chulainn
SlantSword
Cu Chulainn
3
3
0
1
L
Fenrir
0
3
3
0.5
W
Baba Yaga
pointclick
Baba Yaga
4
1
3
5.5
L
Zhong Kui
ssSiegfried
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
21,356
28,594
Taken
33,816
23,502
Mitigated
31,855
11,793
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,246
2,226
0
4,888
11,148
11,905
0
3,453
7,695
0
16,030
W
Bastet
PhilEVO9
Bastet
8,462
2,004
0
5,152
10,729
8,740
0
4,927
5,782
0
22,726
L
Cu Chulainn
SlantSword
Cu Chulainn
8,623
860
166
2,792
12,082
12,274
0
2,939
9,143
0
30,125
L
Fenrir
3,183
754
0
2,093
13,077
12,582
0
3,401
9,676
0
10,971
W
Baba Yaga
pointclick
Baba Yaga
8,931
167
0
1,753
6,717
2,857
0
1,497
5,162
41,573
0
L
Zhong Kui
ssSiegfried
Zhong Kui
9,550
268
0
1,155
8,657
6,999
0
3,086
5,571
43,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,262
Gold Earned
24,285
103
Minions Killed
110
0
Camps Cleared
0
691,106
Distance Traveled
622,530
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,540
776
30
3
0
218,563
0
W
Bastet
8,338
758
25
2
0
249,883
0
L
Cu Chulainn
9,072
825
47
4
0
224,991
0
L
Fenrir
7,392
672
14
1
0
196,896
0
W
Baba Yaga
8,384
762
48
4
0
222,660
0
L
Zhong Kui
7,821
711
49
4
0
200,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role