Player Matchup

Shiva
Shiva
DrollerMussel77
Shiva
Level 60
God Stats
8W - 4L
1,666 SR
Queue Stats
35W - 26L
1,664 Elo+
Party 1
Chernobog
Chernobog
FIREPOWERX3
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,680 Elo+
Party 1
Atlas
Atlas
RoflcopterBrad
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,659 Elo+
Party 1
Team Averages
Level 82
1,555 SR
1,668 Elo+

VS

Team Averages
Level 66
1,578 SR
1,577 Elo+
Vulcan
Vulcan
Charliechips
Vulcan
Level 120
God Stats
32W - 28L
1,569 SR
Queue Stats
253W - 244L
1,613 Elo+
Solo
Terra
Terra
Eatosh-
Terra
Level 30
God Stats
1W - 4L
1,325 SR
Queue Stats
42W - 55L
1,613 Elo+
Solo
Hou Yi
Hou Yi
SlinkyChimp8965
Hou Yi
Level 48
God Stats
2W - 1L
1,839 SR
Queue Stats
100W - 111L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
8,862
886
8,785
9,741
7,510
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chernobog
FIREPOWERX3
Chernobog
11
2 / 2 / 4
8,535
854
7,676
8,922
3,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 8
8,227
823
8,378
6,860
7,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 4 / 1
7,541
754
5,492
8,738
3,500
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Eatosh-
Terra
11
2 / 0 / 1
7,752
775
4,952
8,995
7,228
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

8
0 / 5 / 2
7,014
701
6,439
9,908
3,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
4
1
0.38
W
6
1
3
7.5
L
Terra
Eatosh-
Terra
2
0
1
2.5
W
Chernobog
FIREPOWERX3
Chernobog
2
2
4
2
W
1
0
8
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
16,883
25,523
Taken
27,641
18,113
Mitigated
14,619
6,844
Healing
2,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,492
1,068
0
1,050
8,738
3,500
0
1,854
6,816
24,540
0
W
8,785
1,601
316
3,751
9,741
7,510
0
3,763
5,860
55
18,648
L
Terra
Eatosh-
Terra
4,952
424
258
647
8,995
7,228
0
3,690
5,049
15,069
0
W
Chernobog
FIREPOWERX3
Chernobog
7,676
5,028
0
2,083
8,922
3,567
1,066
3,588
5,334
0
52,701
W
8,378
2,785
0
694
6,860
7,036
308
3,498
3,273
24,133
272
L
6,439
3,018
0
83
9,908
3,891
0
2,606
7,272
0
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
22,307
129
Minions Killed
86
0
Camps Cleared
0
617,637
Distance Traveled
613,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,541
754
43
4
0
186,484
0
W
Shiva
8,862
886
18
2
0
226,877
0
L
Terra
7,752
775
20
2
0
246,596
0
W
Chernobog
8,535
854
89
9
0
187,903
0
W
Atlas
8,227
823
22
2
0
202,857
0
L
Hou Yi
7,014
701
23
2
0
180,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role