Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CarnageSymb7659
Chaac
Level 159
God Stats
0W - 2L
1,344 SR
Queue Stats
83W - 84L
1,554 Elo+
Solo
Charybdis
Charybdis
Quaezario
Charybdis
Level 136
God Stats
0W - 1L
1,759 SR
Queue Stats
42W - 30L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
Sasori680
Cthulhu
Level 209
God Stats
3W - 3L
1,521 SR
Queue Stats
809W - 824L
1,498 Elo+
Solo
Yemoja
Yemoja
SlattMagnet
Yemoja
Level 88
God Stats
4W - 2L
1,921 SR
Queue Stats
228W - 223L
1,506 Elo+
Party 2
Team Averages
Level 143
1,609 SR
1,515 Elo+

VS

Team Averages
Level 138
1,645 SR
1,512 Elo+
Cerberus
Cerberus
DanteBD20
Cerberus
Level 192
God Stats
8W - 0L
1,891 SR
Queue Stats
525W - 548L
1,568 Elo+
Solo
Discordia
Discordia
InTerFazZe
Discordia
Level 179
God Stats
4W - 1L
1,491 SR
Queue Stats
120W - 108L
1,550 Elo+
Party 1
Sol
Sol
ThePhoeinx116
Sol
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
25W - 32L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
VisckQc
Gilgamesh
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 124L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
juicycupcakke
Aphrodite
Level 128
God Stats
3W - 0L
1,642 SR
Queue Stats
91W - 82L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 2 / 1
7,286
662
5,045
10,296
9,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 1
7,573
688
10,483
14,634
17,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Quaezario
Charybdis
14
2 / 4 / 0
8,052
732
15,296
15,252
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Sasori680
Cthulhu
16
2 / 1 / 1
7,973
725
11,661
10,146
12,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
13
0 / 2 / 4
7,816
711
1,270
13,898
8,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanteBD20
Cerberus
14
2 / 1 / 10
7,899
718
8,111
12,492
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
InTerFazZe
Discordia
15
5 / 2 / 5
8,417
765
18,679
7,850
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 6
8,305
755
14,180
8,843
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
VisckQc
Gilgamesh
13
0 / 2 / 10
7,141
649
10,247
14,517
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
juicycupcakke
Aphrodite
15
3 / 0 / 8
7,989
726
8,520
11,813
8,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
13
13
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
1
4
1
0.38
W
Cerberus
DanteBD20
Cerberus
2
1
10
7
W
Discordia
InTerFazZe
Discordia
5
2
5
3.75
L
Charybdis
Quaezario
Charybdis
2
4
0
0.5
L
Cthulhu
Sasori680
Cthulhu
2
1
1
2.5
L
Yemoja
0
2
4
1
W
3
1
6
6
W
Gilgamesh
VisckQc
Gilgamesh
0
2
10
2.5
W
Aphrodite
juicycupcakke
Aphrodite
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,755
Damage
59,737
64,226
Taken
55,515
55,719
Mitigated
44,040
31,832
Healing
37,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,045
56
998
536
10,296
9,336
0
7,712
2,273
14,761
0
L
10,483
1,324
238
3,678
14,634
17,848
0
9,975
3,867
0
23,146
W
Cerberus
DanteBD20
Cerberus
8,111
244
360
5,489
12,492
10,771
0
3,277
9,111
16,019
0
W
Discordia
InTerFazZe
Discordia
18,679
630
1,224
1,867
7,850
4,124
49
2,635
5,215
28,558
0
L
Charybdis
Quaezario
Charybdis
15,296
10,319
796
3,219
15,252
7,399
192
12,910
1,984
0
27,181
L
Cthulhu
Sasori680
Cthulhu
11,661
327
1,997
2,308
10,146
12,708
0
6,928
2,320
25,250
810
L
Yemoja
1,270
414
12,886
5,176
13,898
8,428
0
11,487
1,944
2,285
0
W
14,180
3,750
0
4,525
8,843
4,276
250
2,617
6,135
35,303
0
W
Gilgamesh
VisckQc
Gilgamesh
10,247
1,351
790
2,535
14,517
16,459
0
3,722
10,677
1,402
11,388
W
Aphrodite
juicycupcakke
Aphrodite
8,520
1,121
11,054
10,060
11,813
8,410
102
4,740
6,977
15,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
39,751
113
Minions Killed
128
0
Camps Cleared
0
966,608
Distance Traveled
1,076,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,286
662
20
2
0
219,998
0
L
Chaac
7,573
688
33
3
0
195,599
0
W
Cerberus
7,899
718
37
3
0
207,171
0
W
Discordia
8,417
765
19
2
0
218,742
0
L
Charybdis
8,052
732
27
2
0
178,912
0
L
Cthulhu
7,973
725
30
3
0
166,759
0
L
Yemoja
7,816
711
3
0
0
205,340
0
W
Sol
8,305
755
48
4
0
200,876
0
W
Gilgamesh
7,141
649
3
0
0
221,473
0
W
Aphrodite
7,989
726
21
2
0
228,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role