Player Matchup

Baron Samedi
Baron Samedi
Silver III
BuckShot4Bluegum
Baron Samedi
Silver III
Level 89
God Stats
0W - 2L
1,494 SR
Queue Stats
7W - 10L
1,353 MMR
Solo
Ares
Ares
Bronze III
Cartoonix
Ares
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,453 MMR
Solo
Janus
Janus
Silver II
Nardi Wick
Janus
Silver II
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 141L
1,387 MMR
Solo
Loki
Loki
Silver I
Sloths in Trees
Loki
Silver I
Level 124
God Stats
10W - 11L
1,136 SR
Queue Stats
98W - 101L
1,437 MMR
Solo
Hachiman
Hachiman
Gold V
iVrxN32
Hachiman
Gold V
Level 117
God Stats
4W - 3L
1,645 SR
Queue Stats
235W - 253L
1,431 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,455 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,555 SR
1,432 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
ELSUPERMAN
Geb
Bronze III
Level 142
God Stats
2W - 0L
1,527 SR
Queue Stats
6W - 8L
1,400 MMR
Solo
Pele
Pele
Silver III
GOLWINDpc
Pele
Silver III
Level 146
God Stats
2W - 0L
1,733 SR
Queue Stats
45W - 55L
1,447 MMR
Solo
Chiron
Chiron
Gold II
PichipapMX
Chiron
Gold II
Level 150
God Stats
1W - 1L
1,482 SR
Queue Stats
193W - 194L
1,428 MMR
Solo
Hera
Hera
Gold IV
bluefire48
Hera
Gold IV
Level 129
God Stats
9W - 5L
1,534 SR
Queue Stats
167W - 168L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuckShot4Bluegum
Baron Samedi
11
0 / 3 / 1
5,532
553
2,522
8,016
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ares
9
1 / 2 / 0
5,424
542
2,193
7,572
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
0 / 4 / 0
5,616
562
1,497
6,383
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,078
608
4,921
9,591
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
iVrxN32
Hachiman
10
0 / 4 / 1
5,534
553
4,400
8,441
3,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeThorKali

VS

Bans
MartichorasAgniSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 0
7,076
708
5,214
6,935
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 5
6,066
607
3,283
7,354
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
13
2 / 1 / 7
7,190
719
5,754
7,814
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
PichipapMX
Chiron
10
3 / 1 / 2
6,019
602
6,454
5,719
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 0
7,442
744
5,863
4,039
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
0
4
L
Baron Samedi
BuckShot4Bluegum
Baron Samedi
0
3
1
0.17
L
Ares
1
2
0
0.5
W
1
1
5
3.5
W
Pele
2
1
7
5.5
L
Janus
0
4
0
0
W
Chiron
PichipapMX
Chiron
3
1
2
4
L
3
4
1
0.88
W
7
0
0
7
L
Hachiman
iVrxN32
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
26,568
40,003
Taken
31,861
17,216
Mitigated
13,038
7,548
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,214
1,261
0
1,984
6,935
2,601
588
1,868
5,067
0
49,064
L
Baron Samedi
BuckShot4Bluegum
Baron Samedi
2,522
264
0
1,662
8,016
3,722
0
816
7,200
35,685
0
L
Ares
2,193
199
0
1,976
7,572
4,820
0
1,248
6,324
12,695
0
W
3,283
590
0
2,306
7,354
4,070
0
1,124
6,182
14,697
0
W
Pele
5,754
1,461
0
1,496
7,814
2,802
111
811
6,973
0
58,665
L
Janus
1,497
80
0
750
6,383
2,160
0
3,757
2,626
42,010
0
W
Chiron
PichipapMX
Chiron
6,454
1,920
436
1,503
5,719
2,064
0
1,240
4,479
0
40,104
L
4,921
1,289
0
751
9,591
3,343
0
1,273
8,318
0
43,812
W
5,863
1,095
0
1,000
4,039
1,501
59
1,088
2,861
58,490
0
L
Hachiman
iVrxN32
Hachiman
4,400
2,241
0
2,409
8,441
3,171
0
2,059
6,382
0
43,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
33,793
322
Minions Killed
342
0
Camps Cleared
0
1,031,408
Distance Traveled
1,149,378
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,076
708
75
8
0
204,723
0
L
Baron Samedi
5,532
553
66
7
0
200,567
0
L
Ares
5,424
542
22
2
0
221,085
2
W
Geb
6,066
607
18
2
0
256,945
0
W
Pele
7,190
719
91
9
0
264,528
0
L
Janus
5,616
562
82
8
0
187,832
0
W
Chiron
6,019
602
70
7
0
201,878
1
L
Loki
6,078
608
79
8
0
231,037
0
W
Hera
7,442
744
88
9
0
221,304
0
L
Hachiman
5,534
553
73
7
0
190,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role