Player Matchup

Serqet
Serqet
Silver I
MauroDelta90
Serqet
Silver I
Level 123
God Stats
0W - 4L
1,326 SR
Queue Stats
340W - 349L
1,330 MMR
Solo
Hades
Hades
Gold V
SEE_gabo
Hades
Gold V
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 95L
1,405 MMR
Party 2
Skadi
Skadi
Bronze III
Skgo4th
Skadi
Bronze III
Level 77
God Stats
0W - 2L
1,742 SR
Queue Stats
121W - 125L
1,356 MMR
Solo
Susano
Susano
Silver I
davinico390
Susano
Silver I
Level 109
God Stats
1W - 3L
1,432 SR
Queue Stats
152W - 163L
1,287 MMR
Party 2
Shiva
Shiva
Bronze IV
iZ s o m b o R
Shiva
Bronze IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,336 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,500 SR
1,343 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,567 SR
1,344 MMR
King Arthur
King Arthur
Bronze III
BeanedBag
King Arthur
Bronze III
Level 106
God Stats
21W - 16L
1,626 SR
Queue Stats
119W - 104L
1,362 MMR
Solo
Atlas
Atlas
Silver V
LLCHurley
Atlas
Silver V
Level 83
God Stats
2W - 5L
1,549 SR
Queue Stats
7W - 12L
1,362 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Tonkaaa
Xbalanque
Bronze III
Level 134
God Stats
16W - 7L
1,488 SR
Queue Stats
55W - 44L
1,269 MMR
Party 1
Arachne
Arachne
Silver III
viiZrr-
Arachne
Silver III
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,383 MMR
Party 1
Merlin
Merlin
Silver I
wolfxman4
Merlin
Silver I
Level 137
God Stats
7W - 11L
1,671 SR
Queue Stats
156W - 173L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 6 / 0
9,250
487
3,801
13,849
10,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
SEE_gabo
Hades
15
2 / 7 / 1
9,661
508
13,738
20,650
10,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Skgo4th
Skadi
14
0 / 6 / 1
8,561
451
8,073
14,775
5,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
15
3 / 5 / 1
9,375
493
8,487
18,713
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
8,665
456
3,524
18,537
15,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
DiscordiaRamaTyrAo Kuang

VS

Bans
CernunnosVamanaThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeanedBag
King Arthur
18
7 / 1 / 3
11,804
621
9,362
14,129
16,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
LLCHurley
Atlas
12
0 / 0 / 8
8,777
462
6,702
11,671
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Tonkaaa
Xbalanque
17
3 / 0 / 7
10,657
561
12,717
8,352
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
viiZrr-
Arachne
17
10 / 3 / 5
11,314
595
14,176
20,542
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
wolfxman4
Merlin
19
6 / 2 / 7
11,932
628
17,800
12,755
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
26
26
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeanedBag
King Arthur
7
1
3
8.5
W
Atlas
LLCHurley
Atlas
0
0
8
4
L
Serqet
1
6
0
0.17
L
Hades
SEE_gabo
Hades
2
7
1
0.36
L
Skadi
Skgo4th
Skadi
0
6
1
0.08
W
Xbalanque
Tonkaaa
Xbalanque
3
0
7
6.5
L
Susano
3
5
1
0.7
L
0
2
1
0.25
W
Arachne
viiZrr-
Arachne
10
3
5
4.17
W
Merlin
wolfxman4
Merlin
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
60,757
86,524
Taken
67,449
50,314
Mitigated
45,651
21,927
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeanedBag
King Arthur
9,362
1,313
0
940
14,129
16,447
300
1,380
12,587
1,034
89,849
W
Atlas
LLCHurley
Atlas
6,702
1,955
0
1,743
11,671
11,686
146
298
11,085
23,009
0
L
Serqet
3,801
608
0
904
13,849
10,846
227
1,460
12,301
0
51,784
L
Hades
SEE_gabo
Hades
13,738
1,843
808
7,563
20,650
10,110
0
9,312
10,911
71,257
0
L
Skadi
Skgo4th
Skadi
8,073
3,745
0
3,183
14,775
5,764
0
3,718
11,011
0
71,596
W
Xbalanque
Tonkaaa
Xbalanque
12,717
10,065
0
6,637
8,352
3,509
1,014
2,806
5,546
0
86,944
L
Susano
8,487
1,796
0
1,821
18,713
8,074
0
5,458
13,095
0
77,896
L
3,524
183
2,192
5,456
18,537
15,520
0
4,463
14,004
0
37,782
W
Arachne
viiZrr-
Arachne
14,176
9,874
0
6,276
20,542
8,577
21
3,781
16,393
0
87,890
W
Merlin
wolfxman4
Merlin
17,800
1,277
0
500
12,755
5,432
525
6,537
5,874
108,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
54,484
492
Minions Killed
556
0
Camps Cleared
0
1,789,260
Distance Traveled
1,894,036
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,804
621
131
7
0
401,651
6
W
Atlas
8,777
462
12
1
0
314,393
1
L
Serqet
9,250
487
82
4
0
326,641
2
L
Hades
9,661
508
124
7
0
312,686
0
L
Skadi
8,561
451
116
6
0
355,010
6
W
Xbalanque
10,657
561
140
7
0
343,152
1
L
Susano
9,375
493
118
6
0
423,130
0
L
Shiva
8,665
456
52
3
0
371,793
6
W
Arachne
11,314
595
92
5
0
447,985
0
W
Merlin
11,932
628
181
10
0
386,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role