Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IHeartDami
Fenrir
Level 117
God Stats
4W - 1L
1,716 SR
Queue Stats
33W - 32L
1,548 Elo+
Party 1
Nike
Nike
XeXeeD_420
Nike
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,337 Elo+
Solo
Persephone
Persephone
picacheww
Persephone
Level 40
God Stats
16W - 21L
1,328 SR
Queue Stats
42W - 37L
1,541 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,485 Elo+

VS

Team Averages
Level 133
1,447 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Felshexe1876
Janus
Level 203
God Stats
234W - 299L
1,473 SR
Queue Stats
878W - 893L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
Josterver
Kumbhakarna
Level 85
God Stats
22W - 16L
1,516 SR
Queue Stats
105W - 93L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Nekrohm
Cernunnos
Level 105
God Stats
2W - 1L
1,244 SR
Queue Stats
52W - 66L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 0 / 1
7,301
1,217
3,351
4,473
2,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
 
Merlin
11
0 / 0 / 0
6,049
1,008
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
IHeartDami
Fenrir
11
0 / 2 / 0
6,581
1,097
5,958
12,742
11,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
6,226
1,038
1,406
2,513
1,570
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
picacheww
Persephone
12
1 / 0 / 0
7,274
1,212
4,166
4,217
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

345

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 1
7,168
1,195
5,008
4,333
2,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
 
Chaac
12
0 / 1 / 1
6,526
1,088
3,983
6,143
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 1
6,984
1,164
2,801
432
123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Josterver
Kumbhakarna
12
0 / 0 / 2
7,140
1,190
3,441
4,142
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Nekrohm
Cernunnos
12
0 / 0 / 2
6,845
1,141
6,065
4,119
1,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
2
2
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
1
0.5
L
Merlin
 
Merlin
0
0
0
0
W
Ne Zha
 
Ne Zha
1
0
1
1.5
W
Chaac
 
Chaac
0
1
1
0.5
W
1
0
1
1.5
L
Fenrir
IHeartDami
Fenrir
0
2
0
0
W
Kumbhakarna
Josterver
Kumbhakarna
0
0
2
1
W
Cernunnos
Nekrohm
Cernunnos
0
0
2
1
L
0
0
0
0
L
Persephone
picacheww
Persephone
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
21,298
23,945
Taken
19,169
16,828
Mitigated
12,718
3,155
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,351
38
0
1,082
4,473
2,382
0
1,447
2,943
34,403
0
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
659
0
W
Ne Zha
 
Ne Zha
5,008
1,889
0
1,307
4,333
2,005
0
833
3,500
0
18,368
W
Chaac
 
Chaac
3,983
678
0
1,798
6,143
5,488
0
3,054
3,089
0
10,715
W
2,801
46
0
0
432
123
0
432
0
17,439
0
L
Fenrir
IHeartDami
Fenrir
5,958
1,941
0
1,103
12,742
11,354
0
2,708
9,903
0
14,578
W
Kumbhakarna
Josterver
Kumbhakarna
3,441
229
0
728
4,142
3,368
0
2,378
1,764
8,288
0
W
Cernunnos
Nekrohm
Cernunnos
6,065
2,653
96
1,150
4,119
1,734
0
897
3,222
0
27,957
L
1,406
70
0
0
2,513
1,570
0
670
1,687
0
4,687
L
Persephone
picacheww
Persephone
4,166
486
0
970
4,217
1,522
0
1,444
2,611
12,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
34,663
128
Minions Killed
143
5
Camps Cleared
7
467,065
Distance Traveled
647,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,301
1,217
75
13
1
126,752
0
L
Merlin
6,049
1,008
2
0
2
13,027
0
W
Ne Zha
7,168
1,195
20
3
4
140,541
0
W
Chaac
6,526
1,088
10
2
0
123,087
0
W
Janus
6,984
1,164
50
8
1
142,337
0
L
Fenrir
6,581
1,097
18
3
2
130,784
0
W
Kumbhakarna
7,140
1,190
3
1
0
125,360
0
W
Cernunnos
6,845
1,141
60
10
2
115,937
0
L
Nike
6,226
1,038
7
1
0
65,603
0
L
Persephone
7,274
1,212
26
4
0
130,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role