Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Keie 21
Lancelot
Level 67
God Stats
7W - 7L
1,626 SR
Queue Stats
55W - 46L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
Mango_Gamma_VoiD
Nu Wa
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 89L
1,421 Elo+
Party 3
Horus
Horus
yDxrling
Horus
Level 106
God Stats
5W - 2L
1,663 SR
Queue Stats
27W - 42L
1,361 Elo+
Party 2
Team Averages
Level 112
1,558 SR
1,457 Elo+

VS

Team Averages
Level 127
1,458 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
AlexTheCasual
Cu Chulainn
Level 126
God Stats
1W - 0L
1,307 SR
Queue Stats
146W - 148L
1,515 Elo+
Party 1
Thor
Thor
BLACK-styleh
Thor
Level 85
God Stats
14W - 21L
1,492 SR
Queue Stats
493W - 479L
1,485 Elo+
Solo
Apollo
Apollo
C_HaXXeR
Apollo
Level 149
God Stats
6W - 3L
1,411 SR
Queue Stats
247W - 243L
1,495 Elo+
Solo
Ra
Ra
JibbleJub
Ra
Level 154
God Stats
28W - 26L
1,705 SR
Queue Stats
683W - 684L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
TheBigWunk
Jormungandr
Level 122
God Stats
8W - 11L
1,376 SR
Queue Stats
198W - 197L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 3 / 0
5,970
543
2,908
11,076
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
 
Xbalanque
8
1 / 3 / 0
4,744
431
6,424
7,437
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Keie 21
Lancelot
10
1 / 5 / 0
5,540
504
4,101
9,486
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,211
474
4,165
4,793
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
yDxrling
Horus
8
0 / 4 / 2
4,823
438
2,979
8,828
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexTheCasual
Cu Chulainn
12
4 / 0 / 0
7,383
671
8,826
8,547
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 6
6,385
580
3,771
9,085
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
C_HaXXeR
Apollo
12
7 / 0 / 2
7,150
650
7,681
8,692
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 2
7,303
664
5,173
4,300
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
TheBigWunk
Jormungandr
10
1 / 2 / 7
6,319
574
3,472
8,848
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Xbalanque
 
Xbalanque
1
3
0
0.33
W
Cu Chulainn
AlexTheCasual
Cu Chulainn
4
0
0
4
W
1
0
6
4
W
Apollo
C_HaXXeR
Apollo
7
0
2
8
W
4
0
2
5
L
Lancelot
Keie 21
Lancelot
1
5
0
0.2
L
0
2
0
0
W
Jormungandr
TheBigWunk
Jormungandr
1
2
7
2.25
L
Horus
yDxrling
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
28,923
41,620
Taken
39,472
20,313
Mitigated
22,054
10,057
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,908
350
0
4,061
11,076
4,583
0
85
10,991
0
42,273
L
Xbalanque
 
Xbalanque
6,424
2,265
87
1,514
7,437
2,504
0
1,459
5,978
0
26,486
W
Cu Chulainn
AlexTheCasual
Cu Chulainn
8,826
761
0
1,800
8,547
6,526
0
469
8,078
127
56,351
W
3,771
841
0
1,533
9,085
3,672
0
1,485
7,519
0
45,311
W
Apollo
C_HaXXeR
Apollo
7,681
4,373
0
3,402
8,692
3,328
899
317
8,274
0
42,970
W
5,173
379
584
2,583
4,300
1,588
103
1,045
3,175
59,820
0
L
Lancelot
Keie 21
Lancelot
4,101
1,280
0
500
9,486
3,835
0
1,676
7,810
0
37,753
L
4,165
678
0
578
4,793
1,858
0
2,914
1,879
40,464
0
W
Jormungandr
TheBigWunk
Jormungandr
3,472
1,351
225
1,097
8,848
6,940
81
1,150
7,479
28,502
0
L
Horus
yDxrling
Horus
2,979
1,164
824
2,493
8,828
7,533
0
2,666
6,162
0
16,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
34,540
270
Minions Killed
371
0
Camps Cleared
0
1,095,815
Distance Traveled
1,175,788
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,970
543
81
7
0
232,918
1
L
Xbalanque
4,744
431
37
3
0
215,935
0
W
Cu Chulainn
7,383
671
80
7
0
226,476
4
W
Thor
6,385
580
61
6
0
225,408
0
W
Apollo
7,150
650
74
7
0
228,456
0
W
Ra
7,303
664
117
11
0
246,984
5
L
Lancelot
5,540
504
68
6
0
249,247
0
L
Nu Wa
5,211
474
67
6
0
196,978
0
W
Jormungandr
6,319
574
39
4
0
248,464
0
L
Horus
4,823
438
17
2
0
200,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role