Player Matchup

Aphrodite
Aphrodite
Fгeeze
Aphrodite
Level 94
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 8L
1,651 Elo+
Party 1
Nike
Nike
MUSTYJUICES
Nike
Level 156
God Stats
7W - 3L
1,610 SR
Queue Stats
254W - 263L
1,529 Elo+
Party 1
Athena
Athena
Rip Togashi
Athena
Level 154
God Stats
1W - 0L
1,551 SR
Queue Stats
16W - 4L
1,710 Elo+
Party 1
Zeus
Zeus
SAJAHAND420g
Zeus
Level 106
God Stats
19W - 16L
1,326 SR
Queue Stats
896W - 881L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zovoe
Tsukuyomi
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 17L
1,543 Elo+
Party 1
Team Averages
Level 134
1,587 SR
1,594 Elo+

VS

Team Averages
Level 97
1,574 SR
1,540 Elo+
Anubis
Anubis
Artio7
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,654 Elo+
Party 3
Mercury
Mercury
Heimdallmoth
Mercury
Level 41
God Stats
0W - 1L
1,872 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 2
Hel
Hel
Spanks544
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,591 Elo+
Party 3
Nike
Nike
Uvajuice
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,515 Elo+
Party 2
Chiron
Chiron
xLypTuZx
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fгeeze
Aphrodite
18
3 / 2 / 22
10,369
741
16,120
16,656
12,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 20
11,148
796
13,181
18,223
21,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
17
0 / 3 / 25
10,803
772
9,795
25,088
33,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 2 / 13
11,199
800
18,924
9,811
5,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Zovoe
Tsukuyomi
19
14 / 3 / 10
12,121
866
25,448
16,006
10,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artio7
Anubis
14
0 / 8 / 3
7,951
568
12,525
18,070
8,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Heimdallmoth
Mercury
18
6 / 6 / 2
10,325
738
9,663
17,015
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 3
8,369
598
8,739
18,605
7,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nike
18
2 / 5 / 6
9,915
708
12,831
20,815
25,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
xLypTuZx
Chiron
17
2 / 4 / 5
9,416
673
14,863
13,938
5,946
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
30
Kills
11
11
Deaths
31
90
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Artio7
Anubis
0
8
3
0.19
W
Aphrodite
Fгeeze
Aphrodite
3
2
22
7
L
Mercury
Heimdallmoth
Mercury
6
6
2
1.17
W
7
1
20
17
W
Athena
0
3
25
4.17
W
6
2
13
6.25
L
1
8
3
0.31
L
Nike
2
5
6
1
W
Tsukuyomi
Zovoe
Tsukuyomi
14
3
10
6.33
L
Chiron
xLypTuZx
Chiron
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,468
Damage
58,621
85,784
Taken
88,443
83,808
Mitigated
54,460
43,872
Healing
30,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Artio7
Anubis
12,525
599
797
3,260
18,070
8,785
328
9,744
8,210
14,540
0
W
Aphrodite
Fгeeze
Aphrodite
16,120
916
12,643
10,497
16,656
12,401
331
3,788
12,868
34,813
0
L
Mercury
Heimdallmoth
Mercury
9,663
3,551
134
2,231
17,015
7,026
0
9,210
7,641
0
22,271
W
13,181
351
2,942
3,271
18,223
21,272
1,246
5,713
12,402
0
22,927
W
Athena
9,795
2,136
4,271
3,459
25,088
33,520
522
5,824
18,830
11,191
787
W
18,924
1,175
960
2,149
9,811
5,919
2,225
2,377
7,434
47,835
0
L
8,739
512
9,683
4,865
18,605
7,023
625
6,865
11,148
20,479
0
L
Nike
12,831
984
1,311
3,052
20,815
25,680
105
9,680
10,274
3,334
26,477
W
Tsukuyomi
Zovoe
Tsukuyomi
25,448
6,195
801
2,879
16,006
10,696
2,768
4,714
11,244
0
43,422
L
Chiron
xLypTuZx
Chiron
14,863
4,522
2,342
2,505
13,938
5,946
0
8,091
5,294
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,640
Gold Earned
45,976
163
Minions Killed
141
0
Camps Cleared
0
1,395,992
Distance Traveled
1,205,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,951
568
8
1
0
206,853
0
W
Aphrodite
10,369
741
39
3
0
269,586
0
L
Mercury
10,325
738
36
3
0
299,600
0
W
Nike
11,148
796
17
1
0
295,489
0
W
Athena
10,803
772
4
0
0
250,907
0
W
Zeus
11,199
800
59
4
0
275,238
0
L
Hel
8,369
598
29
2
0
215,202
0
L
Nike
9,915
708
25
2
0
243,029
0
W
Tsukuyomi
12,121
866
44
3
0
304,772
0
L
Chiron
9,416
673
43
3
0
240,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role