Player Matchup

Zhong Kui
Zhong Kui
AguasFrescas69
Zhong Kui
Level 127
God Stats
13W - 11L
1,141 SR
Queue Stats
294W - 302L
1,500 Elo+
Party 1
Bacchus
Bacchus
FreshWater69
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 114L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
MrsFrescas
Danzaburou
Level 85
God Stats
16W - 16L
1,506 SR
Queue Stats
297W - 313L
1,505 Elo+
Party 1
Arachne
Arachne
Simptress_Angie
Arachne
Level 168
God Stats
2W - 0L
1,827 SR
Queue Stats
49W - 36L
1,552 Elo+
Solo
Ravana
Ravana
TheJJ26
Ravana
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 27L
1,703 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,554 Elo+

VS

Team Averages
Level 100
1,494 SR
1,547 Elo+
Martichoras
Martichoras
GawrBuu
Martichoras
Level 88
God Stats
3W - 9L
1,338 SR
Queue Stats
174W - 158L
1,554 Elo+
Party 2
Erlang Shen
Erlang Shen
LoyalArtifact67
Erlang Shen
Level 91
God Stats
8W - 7L
1,601 SR
Queue Stats
201W - 181L
1,569 Elo+
Party 2
Bacchus
Bacchus
MistuuhToro
Bacchus
Level 88
God Stats
2W - 3L
1,528 SR
Queue Stats
219W - 196L
1,569 Elo+
Party 2
Fenrir
Fenrir
P3RV3YSAGEEE
Fenrir
Level 129
God Stats
3W - 3L
1,536 SR
Queue Stats
262W - 224L
1,531 Elo+
Solo
Janus
Janus
dark6_evill9
Janus
Level 104
God Stats
24W - 27L
1,469 SR
Queue Stats
226W - 199L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AguasFrescas69
Zhong Kui
15
4 / 2 / 9
10,478
551
18,464
12,793
10,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FreshWater69
Bacchus
12
1 / 2 / 8
8,656
456
9,616
14,278
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
MrsFrescas
Danzaburou
16
3 / 0 / 3
10,636
560
9,752
9,100
3,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 5 / 6
10,096
531
12,535
19,228
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
TheJJ26
Ravana
18
8 / 0 / 2
12,120
638
14,487
7,328
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GawrBuu
Martichoras
14
1 / 3 / 0
8,635
454
6,612
11,992
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
LoyalArtifact67
Erlang Shen
16
0 / 4 / 0
8,953
471
4,716
21,830
24,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
MistuuhToro
Bacchus
12
1 / 2 / 3
8,138
428
6,897
16,792
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
4 / 6 / 2
8,805
463
7,938
20,420
9,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 6 / 4
9,002
474
11,510
13,967
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
8
9
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AguasFrescas69
Zhong Kui
4
2
9
4.25
W
Bacchus
FreshWater69
Bacchus
1
2
8
2.5
L
Martichoras
GawrBuu
Martichoras
1
3
0
0.33
L
Erlang Shen
LoyalArtifact67
Erlang Shen
0
4
0
0
L
Bacchus
MistuuhToro
Bacchus
1
2
3
1.25
W
Danzaburou
MrsFrescas
Danzaburou
3
0
3
4.5
L
Fenrir
4
6
2
0.83
W
5
5
6
1.6
W
Ravana
TheJJ26
Ravana
8
0
2
9
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,854
Damage
37,673
62,727
Taken
85,001
42,743
Mitigated
59,904
21,922
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AguasFrescas69
Zhong Kui
18,464
5,328
0
5,284
12,793
10,384
651
5,524
6,813
81,628
10,085
W
Bacchus
FreshWater69
Bacchus
9,616
904
445
3,925
14,278
14,200
0
4,228
9,781
19,382
662
L
Martichoras
GawrBuu
Martichoras
6,612
1,920
0
2,980
11,992
5,758
0
1,701
10,183
0
72,150
L
Erlang Shen
LoyalArtifact67
Erlang Shen
4,716
2,807
0
6,620
21,830
24,706
0
2,337
18,517
0
70,954
L
Bacchus
MistuuhToro
Bacchus
6,897
612
0
6,284
16,792
14,587
0
7,219
9,573
28,368
0
W
Danzaburou
MrsFrescas
Danzaburou
9,752
4,103
0
3,865
9,100
3,626
1,364
1,995
6,939
0
78,853
L
Fenrir
7,938
2,369
0
3,011
20,420
9,029
0
8,537
11,842
0
58,054
W
12,535
7,874
0
3,877
19,228
7,269
0
5,596
13,365
0
72,977
W
Ravana
TheJJ26
Ravana
14,487
4,147
0
4,526
7,328
7,264
0
799
6,525
40
92,620
L
11,510
389
0
714
13,967
5,824
0
6,771
7,129
74,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
43,533
497
Minions Killed
483
0
Camps Cleared
0
1,855,574
Distance Traveled
1,868,596
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,478
551
121
6
0
362,792
0
W
Bacchus
8,656
456
17
1
0
396,382
0
L
Martichoras
8,635
454
107
6
0
343,517
4
L
Erlang Shen
8,953
471
113
6
0
369,489
0
L
Bacchus
8,138
428
48
3
0
378,581
3
W
Danzaburou
10,636
560
130
7
0
374,926
4
L
Fenrir
8,805
463
84
4
0
388,057
0
W
Arachne
10,096
531
80
4
0
360,098
2
W
Ravana
12,120
638
149
8
0
361,376
0
L
Janus
9,002
474
131
7
0
388,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role