Player Matchup

Merlin
Merlin
BraadyB
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,497 Elo+
Party 2
Bakasura
Bakasura
SpeedStickGamer
Bakasura
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 150L
1,435 Elo+
Party 2
Mulan
Mulan
TheeViolet
Mulan
Level 87
God Stats
11W - 18L
1,547 SR
Queue Stats
537W - 479L
1,466 Elo+
Party 3
Ishtar
Ishtar
UhohTJ
Ishtar
Level 127
God Stats
3W - 7L
1,544 SR
Queue Stats
892W - 836L
1,480 Elo+
Party 3
Ra
Ra
ikyoshii_san
Ra
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 32L
1,416 Elo+
Solo
Team Averages
Level 100
1,518 SR
1,459 Elo+

VS

Team Averages
Level 76
1,521 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MRAWESOME1476
Cernunnos
Level 64
God Stats
12W - 8L
1,633 SR
Queue Stats
166W - 147L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TouTaoHere
Kumbhakarna
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
298W - 281L
1,539 Elo+
Solo
Bakasura
Bakasura
fluffychicken987
Bakasura
Level 67
God Stats
5W - 3L
1,528 SR
Queue Stats
221W - 194L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
skullReaper619
Nu Wa
Level 106
God Stats
3W - 3L
1,444 SR
Queue Stats
80W - 72L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BraadyB
Merlin
11
0 / 2 / 2
6,366
490
3,603
4,579
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
13
4 / 3 / 2
7,642
588
7,435
13,064
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
2 / 7 / 2
7,483
576
8,620
14,735
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
UhohTJ
Ishtar
12
1 / 1 / 2
6,663
513
4,125
7,432
3,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 3 / 2
6,801
523
5,019
6,937
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 2
7,672
590
3,662
9,330
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
MRAWESOME1476
Cernunnos
12
1 / 2 / 4
7,008
539
6,721
8,723
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
TouTaoHere
Kumbhakarna
10
1 / 2 / 2
6,485
499
2,147
14,269
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 5 / 1
8,656
666
10,499
15,705
10,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 3
7,402
569
8,051
4,970
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
15
16
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
L
Merlin
BraadyB
Merlin
0
2
2
0.5
W
Cernunnos
MRAWESOME1476
Cernunnos
1
2
4
1.5
L
Bakasura
4
3
2
1.67
L
Mulan
2
7
2
0.43
W
Kumbhakarna
TouTaoHere
Kumbhakarna
1
2
2
1
L
Ishtar
UhohTJ
Ishtar
1
1
2
2
W
6
5
1
1.3
L
3
3
2
1.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
31,080
46,747
Taken
52,997
20,969
Mitigated
29,005
12,255
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,662
433
0
1,577
9,330
3,870
32
1,138
7,950
0
51,222
L
Merlin
BraadyB
Merlin
3,603
353
0
271
4,579
1,473
0
2,514
2,065
37,434
0
W
Cernunnos
MRAWESOME1476
Cernunnos
6,721
3,528
0
4,854
8,723
3,276
587
1,254
7,013
0
49,571
L
Bakasura
7,435
4,800
0
2,971
13,064
5,339
0
3,490
9,574
0
60,896
L
Mulan
8,620
2,358
0
4,508
14,735
8,703
0
498
11,242
0
50,710
W
Kumbhakarna
TouTaoHere
Kumbhakarna
2,147
228
0
1,546
14,269
9,647
0
4,077
9,366
16,699
0
L
Ishtar
UhohTJ
Ishtar
4,125
2,792
0
2,963
7,432
3,104
530
1,481
5,951
0
37,608
W
10,499
6,242
0
6,494
15,705
10,689
500
493
13,935
0
46,477
L
5,019
1,002
672
870
6,937
2,350
282
2,256
4,681
36,071
0
W
8,051
842
0
313
4,970
1,523
247
1,198
3,372
42,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
37,223
409
Minions Killed
352
0
Camps Cleared
0
1,250,645
Distance Traveled
1,332,292
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,672
590
89
7
0
305,232
0
L
Merlin
6,366
490
76
6
0
206,440
0
W
Cernunnos
7,008
539
76
6
0
235,115
0
L
Bakasura
7,642
588
103
8
0
300,182
0
L
Mulan
7,483
576
91
7
0
222,557
3
W
Kumbhakarna
6,485
499
19
1
0
289,516
0
L
Ishtar
6,663
513
79
6
0
240,991
0
W
Bakasura
8,656
666
104
8
0
256,526
0
L
Ra
6,801
523
60
5
0
280,475
4
W
Nu Wa
7,402
569
64
5
0
245,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role