Player Matchup

Ne Zha
Ne Zha
Born xFETISx
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,502 Elo+
Party 3
Skadi
Skadi
BraadyB
Skadi
Level 68
God Stats
3W - 5L
1,451 SR
Queue Stats
50W - 42L
1,508 Elo+
Party 2
Achilles
Achilles
Reece Quits
Achilles
Level 122
God Stats
1W - 2L
1,390 SR
Queue Stats
165W - 155L
1,464 Elo+
Party 3
Maui
Maui
SpeedStickGamer
Maui
Level 112
God Stats
2W - 2L
1,591 SR
Queue Stats
154W - 150L
1,443 Elo+
Party 2
Sol
Sol
ThunderSchrades
Sol
Level 102
God Stats
33W - 28L
1,528 SR
Queue Stats
116W - 107L
1,476 Elo+
Party 3
Team Averages
Level 106
1,492 SR
1,479 Elo+

VS

Team Averages
Level 88
1,585 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jrxzv
Scylla
Level 81
God Stats
25W - 28L
1,551 SR
Queue Stats
160W - 166L
1,516 Elo+
Party 1
Hachiman
Hachiman
Mgdoe
Hachiman
Level 86
God Stats
12W - 7L
1,764 SR
Queue Stats
227W - 215L
1,533 Elo+
Party 1
Bakasura
Bakasura
NamesPlease
Bakasura
Level 107
God Stats
6W - 6L
1,513 SR
Queue Stats
220W - 183L
1,519 Elo+
Party 1
Hades
Hades
TacticxIz
Hades
Level 65
God Stats
10W - 5L
1,598 SR
Queue Stats
147W - 173L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 6 / 0
6,694
478
4,935
16,038
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
BraadyB
Skadi
10
2 / 1 / 1
5,965
426
6,080
7,760
3,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Reece Quits
Achilles
11
0 / 4 / 0
6,480
463
4,577
13,867
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 1 / 3
6,643
475
4,997
10,886
9,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
7,018
501
4,359
8,673
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 0 / 0
8,854
632
6,070
9,027
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jrxzv
Scylla
15
2 / 0 / 3
8,819
630
10,974
5,264
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Mgdoe
Hachiman
12
0 / 1 / 2
6,633
474
8,213
9,090
3,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
NamesPlease
Bakasura
17
6 / 0 / 4
9,705
693
8,589
12,361
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
TacticxIz
Hades
12
1 / 3 / 1
7,523
537
5,739
12,237
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
0
5
L
Ne Zha
1
6
0
0.17
L
Skadi
BraadyB
Skadi
2
1
1
2.5
W
Scylla
Jrxzv
Scylla
2
0
3
3.5
W
Hachiman
Mgdoe
Hachiman
0
1
2
1
W
Bakasura
NamesPlease
Bakasura
6
0
4
8
L
Achilles
Reece Quits
Achilles
0
4
0
0
L
1
1
3
2.5
W
Hades
TacticxIz
Hades
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
39,585
57,224
Taken
47,979
30,438
Mitigated
31,188
9,226
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,070
1,816
0
2,303
9,027
9,366
444
1,441
7,586
0
50,392
L
Ne Zha
4,935
2,116
0
1,424
16,038
6,103
0
2,874
12,176
0
58,775
L
Skadi
BraadyB
Skadi
6,080
2,884
0
1,952
7,760
3,045
0
1,627
5,897
0
34,737
W
Scylla
Jrxzv
Scylla
10,974
783
0
1,301
5,264
1,999
734
2,660
2,604
70,264
0
W
Hachiman
Mgdoe
Hachiman
8,213
4,826
0
3,820
9,090
3,491
615
2,323
6,767
0
46,507
W
Bakasura
NamesPlease
Bakasura
8,589
5,792
0
6,299
12,361
6,400
0
370
11,991
0
93,194
L
Achilles
Reece Quits
Achilles
4,577
1,132
0
713
13,867
9,029
0
3,333
9,544
0
42,261
L
4,997
1,465
0
2,815
10,886
9,028
0
3,190
7,550
24,021
0
W
Hades
TacticxIz
Hades
5,739
840
348
5,344
12,237
9,932
399
2,749
9,488
38,870
0
L
4,359
1,243
0
2,322
8,673
3,233
0
5,717
2,648
47,783
5,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
41,534
344
Minions Killed
487
0
Camps Cleared
0
1,425,832
Distance Traveled
1,428,620
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,854
632
86
6
0
287,139
0
L
Ne Zha
6,694
478
88
6
0
301,061
0
L
Skadi
5,965
426
53
4
0
251,179
2
W
Scylla
8,819
630
125
9
0
276,122
1
W
Hachiman
6,633
474
66
5
0
260,855
1
W
Bakasura
9,705
693
152
11
0
332,990
0
L
Achilles
6,480
463
66
5
0
327,707
5
L
Maui
6,643
475
31
2
0
283,995
5
W
Hades
7,523
537
58
4
0
271,514
0
L
Sol
7,018
501
106
8
0
261,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role