Player Matchup

Jing Wei
Jing Wei
Platinum I
BlazingxFlames
Jing Wei
Platinum I
Level 158
God Stats
2W - 0L
1,796 SR
Queue Stats
198W - 170L
1,955 MMR
Solo
Vulcan
Vulcan
Diamond V
GankOrIAFK
Vulcan
Diamond V
Level 100
God Stats
3W - 6L
1,482 SR
Queue Stats
194W - 176L
1,994 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
I KOS ZBRA I
Zhong Kui
Diamond V
Level 119
God Stats
15W - 11L
1,613 SR
Queue Stats
528W - 516L
1,968 MMR
Party 1
Horus
Horus
Diamond V
PettySupport
Horus
Diamond V
Level 105
God Stats
2W - 1L
1,737 SR
Queue Stats
600W - 590L
1,980 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
SuppοrtDiff
Sun Wukong
Diamond I
Level 145
God Stats
6W - 1L
1,843 SR
Queue Stats
230W - 198L
2,119 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,694 SR
2,003 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,597 SR
1,708 MMR
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum I
 
Freya
Platinum I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
Ar4mis
Hachiman
Diamond IV
Level 157
God Stats
47W - 39L
1,739 SR
Queue Stats
316W - 288L
2,028 MMR
Solo
Susano
Susano
Diamond IV
IESPADA 999I
Susano
Diamond IV
Level 66
God Stats
161W - 128L
1,744 SR
Queue Stats
359W - 355L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 0 / 0
5,496
550
1,664
5,454
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
GankOrIAFK
Vulcan
10
0 / 0 / 1
5,804
580
2,440
3,113
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
I KOS ZBRA I
Zhong Kui
12
3 / 0 / 0
7,188
719
2,348
5,431
4,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 0
5,254
525
2,483
6,723
3,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SuppοrtDiff
Sun Wukong
9
0 / 0 / 0
5,063
506
2,986
7,473
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorMartichorasRavana

VS

Bans
Ix ChelThanatosSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 0
5,548
555
999
3,974
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
 
Odin
8
0 / 0 / 0
5,388
539
2,491
6,653
3,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
 
Freya
9
0 / 0 / 0
5,143
514
1,329
6,473
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Ar4mis
Hachiman
11
0 / 0 / 0
5,923
592
4,791
4,041
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Susano
5
0 / 2 / 0
4,145
415
1,449
3,181
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Odin
 
Odin
0
0
0
0
L
Freya
 
Freya
0
0
0
0
L
Hachiman
Ar4mis
Hachiman
0
0
0
0
W
Jing Wei
0
0
0
0
W
Vulcan
GankOrIAFK
Vulcan
0
0
1
0.5
W
Zhong Kui
I KOS ZBRA I
Zhong Kui
3
0
0
3
L
Susano
0
2
0
0
W
0
0
0
0
W
Sun Wukong
SuppοrtDiff
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,921
Damage
11,059
28,194
Taken
24,322
14,058
Mitigated
10,221
14,805
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
999
184
0
1,226
3,974
1,767
0
2,440
1,534
40,575
0
L
Odin
 
Odin
2,491
592
0
1,576
6,653
3,779
0
608
6,045
0
24,362
L
Freya
 
Freya
1,329
286
0
2,211
6,473
1,991
0
339
6,134
38,310
0
L
Hachiman
Ar4mis
Hachiman
4,791
3,014
0
3,348
4,041
1,416
872
0
4,041
0
54,481
W
Jing Wei
1,664
1,312
0
2,089
5,454
1,750
0
0
5,454
0
42,919
W
Vulcan
GankOrIAFK
Vulcan
2,440
391
0
812
3,113
1,127
90
697
2,416
51,551
0
W
Zhong Kui
I KOS ZBRA I
Zhong Kui
2,348
356
0
3,244
5,431
4,041
640
50
5,247
53,896
0
L
Susano
1,449
479
0
1,135
3,181
1,268
0
1,401
1,780
0
10,364
W
2,483
1,172
1,588
2,663
6,723
3,742
0
298
6,425
0
15,041
W
Sun Wukong
SuppοrtDiff
Sun Wukong
2,986
786
0
4,409
7,473
3,398
0
1,333
6,104
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
26,147
359
Minions Killed
329
0
Camps Cleared
0
1,003,564
Distance Traveled
850,344
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,548
555
100
10
0
184,974
0
L
Odin
5,388
539
43
4
0
212,620
3
L
Freya
5,143
514
70
7
0
198,799
0
L
Hachiman
5,923
592
100
10
0
168,278
1
W
Jing Wei
5,496
550
83
8
0
175,870
0
W
Vulcan
5,804
580
103
10
0
210,487
2
W
Zhong Kui
7,188
719
103
10
0
204,957
0
L
Susano
4,145
415
16
2
0
85,673
0
W
Horus
5,254
525
10
1
0
185,621
0
W
Sun Wukong
5,063
506
60
6
0
226,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role