Player Matchup

Discordia
Discordia
Birritem420
Discordia
Level 152
God Stats
0W - 2L
1,157 SR
Queue Stats
102W - 113L
1,480 Elo+
Solo
Cerberus
Cerberus
EdgarHellsing
Cerberus
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 274L
1,502 Elo+
Solo
King Arthur
King Arthur
Gera9235
King Arthur
Level 122
God Stats
2W - 3L
1,493 SR
Queue Stats
306W - 306L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Rithendel
Danzaburou
Level 124
God Stats
10W - 7L
1,586 SR
Queue Stats
455W - 465L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
TSg JO
Kumbhakarna
Level 217
God Stats
4W - 3L
1,500 SR
Queue Stats
464W - 473L
1,478 Elo+
Solo
Team Averages
Level 151
1,447 SR
1,508 Elo+

VS

Team Averages
Level 90
1,487 SR
1,601 Elo+
Ares
Ares
AstroViperZ2
Ares
Level 140
God Stats
2W - 1L
1,326 SR
Queue Stats
408W - 393L
1,553 Elo+
Party 2
Persephone
Persephone
FearCrowzz
Persephone
Level 109
God Stats
2W - 2L
1,321 SR
Queue Stats
164W - 157L
1,540 Elo+
Party 2
Bacchus
Bacchus
ToxicRadiation19
Bacchus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,701 Elo+
Party 1
Hachiman
Hachiman
Xyphoes
Hachiman
Level 102
God Stats
2W - 0L
1,789 SR
Queue Stats
51W - 43L
1,647 Elo+
Party 1
Baba Yaga
Baba Yaga
YungAnulEater
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Birritem420
Discordia
16
5 / 10 / 6
10,583
661
12,728
17,637
8,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EdgarHellsing
Cerberus
18
3 / 5 / 12
11,241
703
8,882
21,413
26,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Gera9235
King Arthur
19
4 / 7 / 12
11,087
693
9,474
26,674
30,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Rithendel
Danzaburou
19
7 / 6 / 5
12,268
767
19,240
19,540
11,029
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
TSg JO
Kumbhakarna
18
3 / 6 / 12
11,486
718
6,561
25,817
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
11,709
732
9,861
22,672
33,232
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
FearCrowzz
Persephone
17
3 / 5 / 10
11,129
696
12,514
11,782
5,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 5 / 22
11,196
700
8,798
19,454
33,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Xyphoes
Hachiman
20
15 / 5 / 15
14,304
894
42,204
18,633
9,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
YungAnulEater
Baba Yaga
20
8 / 2 / 18
13,279
830
24,018
9,993
6,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
22
Kills
32
34
Deaths
22
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
L
Discordia
Birritem420
Discordia
5
10
6
0.8
L
Cerberus
EdgarHellsing
Cerberus
3
5
12
1.8
W
Persephone
FearCrowzz
Persephone
3
5
10
1.6
L
King Arthur
Gera9235
King Arthur
4
7
12
1.43
L
Danzaburou
Rithendel
Danzaburou
7
6
5
1.58
L
Kumbhakarna
TSg JO
Kumbhakarna
3
6
12
1.5
W
3
5
22
2.8
W
Hachiman
Xyphoes
Hachiman
15
5
15
4.5
W
Baba Yaga
YungAnulEater
Baba Yaga
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,885
Damage
97,395
111,081
Taken
82,534
100,219
Mitigated
88,944
31,858
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,861
730
1,008
4,671
22,672
33,232
0
7,186
15,374
13,097
0
L
Discordia
Birritem420
Discordia
12,728
486
244
2,202
17,637
8,545
192
8,878
8,651
27,201
0
L
Cerberus
EdgarHellsing
Cerberus
8,882
560
1,982
7,546
21,413
26,533
123
9,459
11,886
20,994
0
W
Persephone
FearCrowzz
Persephone
12,514
973
1,181
1,418
11,782
5,806
210
4,883
6,776
29,941
0
L
King Arthur
Gera9235
King Arthur
9,474
325
495
5,580
26,674
30,118
23
12,862
13,812
0
20,550
L
Danzaburou
Rithendel
Danzaburou
19,240
9,655
203
6,298
19,540
11,029
1,528
12,616
6,836
0
37,923
L
Kumbhakarna
TSg JO
Kumbhakarna
6,561
202
645
6,663
25,817
23,994
57
11,259
14,474
15,636
0
W
8,798
405
1,146
3,301
19,454
33,769
197
6,063
12,854
17,462
0
W
Hachiman
Xyphoes
Hachiman
42,204
33,020
835
6,506
18,633
9,883
5,504
6,392
11,955
0
66,826
W
Baba Yaga
YungAnulEater
Baba Yaga
24,018
1,171
1,895
4,552
9,993
6,254
1,651
3,680
6,078
53,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
61,617
153
Minions Killed
187
0
Camps Cleared
0
1,243,544
Distance Traveled
1,440,993
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,709
732
12
1
0
271,569
0
L
Discordia
10,583
661
37
2
0
225,266
5
L
Cerberus
11,241
703
37
2
0
269,852
0
W
Persephone
11,129
696
37
2
0
290,125
0
L
King Arthur
11,087
693
29
2
0
276,343
0
L
Danzaburou
12,268
767
41
3
0
281,644
0
L
Kumbhakarna
11,486
718
9
1
0
190,439
0
W
Bacchus
11,196
700
19
1
0
304,360
0
W
Hachiman
14,304
894
57
4
0
259,720
0
W
Baba Yaga
13,279
830
62
4
0
315,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role