Player Matchup

Serqet
Serqet
Ayar2003
Serqet
Level 118
God Stats
1W - 1L
1,063 SR
Queue Stats
91W - 99L
1,490 Elo+
Party 2
Skadi
Skadi
DinyTancer
Skadi
Level 69
God Stats
2W - 0L
1,679 SR
Queue Stats
32W - 22L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
ReaperVein
Baron Samedi
Level 68
God Stats
14W - 10L
1,597 SR
Queue Stats
135W - 148L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
WillowDeath
Sun Wukong
Level 109
God Stats
2W - 1L
1,686 SR
Queue Stats
37W - 22L
1,618 Elo+
Party 2
Fafnir
Fafnir
ophis7
Fafnir
Level 143
God Stats
5W - 7L
1,477 SR
Queue Stats
84W - 65L
1,575 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,558 Elo+

VS

Team Averages
Level 134
1,490 SR
1,519 Elo+
Nox
Nox
KarmasKiss
Nox
Level 158
God Stats
208W - 224L
1,563 SR
Queue Stats
1,281W - 1,287L
1,560 Elo+
Solo
Hel
Hel
The Green Snake
Hel
Level 158
God Stats
2W - 1L
1,361 SR
Queue Stats
6W - 9L
1,397 Elo+
Solo
Martichoras
Martichoras
VloneKeyzz
Martichoras
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,605 Elo+
Party 1
King Arthur
King Arthur
adser241618
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 102L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
vloneflvme
Erlang Shen
Level 108
God Stats
17W - 18L
1,527 SR
Queue Stats
124W - 116L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ayar2003
Serqet
12
0 / 1 / 8
6,129
766
3,323
7,183
4,029
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
12
2 / 0 / 6
6,467
808
6,510
7,481
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ReaperVein
Baron Samedi
15
6 / 0 / 3
7,744
968
9,485
4,115
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WillowDeath
Sun Wukong
11
0 / 1 / 8
5,890
736
6,441
8,383
7,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
ophis7
Fafnir
13
1 / 1 / 3
6,975
872
3,232
6,838
7,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,421
803
3,158
3,106
1,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 1
5,715
714
6,112
4,497
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
VloneKeyzz
Martichoras
13
1 / 3 / 1
6,571
821
5,562
9,372
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
adser241618
King Arthur
11
0 / 2 / 1
5,957
745
3,501
6,781
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
vloneflvme
Erlang Shen
11
1 / 2 / 1
5,921
740
2,889
9,057
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
9
Kills
3
3
Deaths
9
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ayar2003
Serqet
0
1
8
4
W
Skadi
2
0
6
5
L
1
1
0
1
W
Baron Samedi
ReaperVein
Baron Samedi
6
0
3
7.5
L
0
1
1
0.5
L
Martichoras
VloneKeyzz
Martichoras
1
3
1
0.5
W
Sun Wukong
WillowDeath
Sun Wukong
0
1
8
4
L
King Arthur
adser241618
King Arthur
0
2
1
0.25
W
Fafnir
ophis7
Fafnir
1
1
3
2.5
L
Erlang Shen
vloneflvme
Erlang Shen
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
21,222
34,000
Taken
32,813
24,978
Mitigated
21,215
9,499
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ayar2003
Serqet
3,323
1,157
0
0
7,183
4,029
0
3,053
3,906
0
10,144
W
Skadi
6,510
2,948
0
1,595
7,481
2,893
952
1,162
6,261
0
19,012
L
3,158
133
345
443
3,106
1,468
0
1,537
1,569
20,239
0
W
Baron Samedi
ReaperVein
Baron Samedi
9,485
290
1,853
1,858
4,115
2,359
196
1,484
2,575
33,949
0
L
6,112
77
2,254
1,902
4,497
1,967
0
1,196
3,301
12,528
0
L
Martichoras
VloneKeyzz
Martichoras
5,562
1,970
0
965
9,372
4,551
0
4,063
5,185
0
25,808
W
Sun Wukong
WillowDeath
Sun Wukong
6,441
1,921
0
1,719
8,383
7,958
30
2,440
5,757
0
12,886
L
King Arthur
adser241618
King Arthur
3,501
311
0
500
6,781
4,810
0
2,379
4,237
0
16,373
W
Fafnir
ophis7
Fafnir
3,232
611
951
1,523
6,838
7,739
616
664
6,128
16,291
0
L
Erlang Shen
vloneflvme
Erlang Shen
2,889
1,630
0
1,961
9,057
8,419
0
3,418
5,367
0
7,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
30,585
162
Minions Killed
160
0
Camps Cleared
0
879,293
Distance Traveled
829,595
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,129
766
21
3
0
200,305
0
W
Skadi
6,467
808
28
4
0
176,413
0
L
Nox
6,421
803
48
6
0
149,836
0
W
Baron Samedi
7,744
968
66
8
0
183,440
0
L
Hel
5,715
714
23
3
0
190,885
0
L
Martichoras
6,571
821
44
6
0
157,666
0
W
Sun Wukong
5,890
736
12
2
0
131,844
0
L
King Arthur
5,957
745
32
4
0
161,883
0
W
Fafnir
6,975
872
35
4
0
187,291
2
L
Erlang Shen
5,921
740
13
2
0
169,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role