Player Matchup

Sylvanus
Sylvanus
BadBo0y-is-back
Sylvanus
Level 126
God Stats
23W - 19L
1,541 SR
Queue Stats
620W - 607L
1,512 Elo+
Solo
Cupid
Cupid
GamEKilleR_1940
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,489 Elo+
Party 1
Janus
Janus
MehdiChelski00
Janus
Level 158
God Stats
8W - 12L
1,723 SR
Queue Stats
186W - 163L
1,476 Elo+
Solo
Chaac
Chaac
OrangenSaft244
Chaac
Level 107
God Stats
3W - 1L
1,627 SR
Queue Stats
61W - 64L
1,445 Elo+
Party 1
Awilix
Awilix
YaBoyKlabuster
Awilix
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,449 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,474 Elo+

VS

Team Averages
Level 137
1,526 SR
1,476 Elo+
Chiron
Chiron
H2888
Chiron
Level 99
God Stats
0W - 2L
1,573 SR
Queue Stats
42W - 56L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
JDalziel15
Kuzenbo
Level 159
God Stats
0W - 2L
1,241 SR
Queue Stats
89W - 89L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
ShinyXx95
Zhong Kui
Level 129
God Stats
3W - 5L
1,396 SR
Queue Stats
22W - 22L
1,520 Elo+
Party 3
Thor
Thor
byDesh
Thor
Level 152
God Stats
6W - 4L
1,520 SR
Queue Stats
177W - 182L
1,490 Elo+
Party 3
Thanatos
Thanatos
omegasoldier911
Thanatos
Level 146
God Stats
2W - 3L
1,902 SR
Queue Stats
57W - 56L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 1 / 4
8,679
511
6,261
15,800
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 0 / 4
8,232
484
4,821
9,340
3,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 4
9,181
540
11,101
8,123
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 1
10,792
635
12,719
13,850
15,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 2
9,734
573
11,324
14,944
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
H2888
Chiron
15
0 / 2 / 1
8,619
507
6,672
9,046
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
JDalziel15
Kuzenbo
11
0 / 3 / 3
7,479
440
8,008
15,900
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ShinyXx95
Zhong Kui
13
1 / 2 / 1
7,926
466
6,829
13,853
11,706
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
byDesh
Thor
15
0 / 5 / 0
8,856
521
7,009
17,339
11,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
15
3 / 2 / 1
8,766
516
6,229
14,956
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
4
5
W
0
0
4
2
L
Chiron
H2888
Chiron
0
2
1
0.25
L
Kuzenbo
JDalziel15
Kuzenbo
0
3
3
0.5
W
1
2
4
1.5
W
4
1
1
4.5
L
Zhong Kui
ShinyXx95
Zhong Kui
1
2
1
0.75
W
6
0
2
7
L
Thor
byDesh
Thor
0
5
0
0
L
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
34,747
62,057
Taken
71,094
46,221
Mitigated
52,513
23,193
Healing
30,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,261
1,226
1,934
7,721
15,800
15,664
0
5,340
10,460
23,644
0
W
4,821
2,299
622
4,118
9,340
3,809
0
2,173
7,167
0
60,158
L
Chiron
H2888
Chiron
6,672
2,453
583
2,521
9,046
3,571
614
1,439
7,583
0
75,300
L
Kuzenbo
JDalziel15
Kuzenbo
8,008
3,121
0
2,153
15,900
18,948
37
5,387
10,327
24,321
0
W
11,101
406
0
1,000
8,123
3,047
0
3,273
4,850
80,118
0
W
12,719
1,374
0
5,597
13,850
15,529
387
486
13,364
0
82,836
L
Zhong Kui
ShinyXx95
Zhong Kui
6,829
488
0
7,545
13,853
11,706
158
7,549
5,878
68,291
0
W
11,324
4,559
0
2,201
14,944
8,172
0
4,250
10,694
0
102,606
L
Thor
byDesh
Thor
7,009
1,008
0
3,076
17,339
11,859
0
468
15,550
0
69,059
L
Thanatos
6,229
1,562
0
14,132
14,956
6,429
0
1,956
12,916
0
66,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
41,646
516
Minions Killed
507
0
Camps Cleared
0
1,817,228
Distance Traveled
1,677,371
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,679
511
18
1
0
329,902
7
W
Cupid
8,232
484
88
5
0
345,982
0
L
Chiron
8,619
507
136
8
0
325,544
0
L
Kuzenbo
7,479
440
30
2
0
337,685
2
W
Janus
9,181
540
137
8
0
381,142
0
W
Chaac
10,792
635
139
8
0
338,461
3
L
Zhong Kui
7,926
466
115
7
0
332,262
2
W
Awilix
9,734
573
134
8
0
421,741
5
L
Thor
8,856
521
129
8
0
301,760
0
L
Thanatos
8,766
516
97
6
0
380,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role