Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Borzydar
Janus
Level 175
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 28L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Maineriño3
Erlang Shen
Level 89
God Stats
7W - 7L
1,538 SR
Queue Stats
110W - 104L
1,507 Elo+
Party 1
Sol
Sol
ManoloLama001
Sol
Level 107
God Stats
6W - 1L
1,729 SR
Queue Stats
134W - 131L
1,497 Elo+
Party 1
Mulan
Mulan
UnicornPower1527
Mulan
Level 89
God Stats
7W - 1L
1,798 SR
Queue Stats
125W - 122L
1,499 Elo+
Party 1
Team Averages
Level 121
1,613 SR
1,499 Elo+

VS

Team Averages
Level 120
1,498 SR
1,544 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ALLnight1
Hercules
Level 78
God Stats
3W - 3L
1,785 SR
Queue Stats
13W - 14L
1,738 Elo+
Solo
Izanami
Izanami
DIOSEDSELA01
Izanami
Level 102
God Stats
27W - 19L
1,542 SR
Queue Stats
100W - 96L
1,507 Elo+
Solo
Poseidon
Poseidon
Darksergi23
Poseidon
Level 117
God Stats
4W - 8L
1,287 SR
Queue Stats
143W - 138L
1,487 Elo+
Solo
Nike
Nike
TomooJohnson
Nike
Level 153
God Stats
13W - 12L
1,373 SR
Queue Stats
250W - 235L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
2 / 1 / 5
5,827
583
3,795
6,112
2,163
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Borzydar
Janus
12
3 / 0 / 3
6,531
653
5,194
5,288
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Maineriño3
Erlang Shen
11
1 / 1 / 0
6,444
644
6,107
9,521
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 1 / 3
6,116
612
7,793
7,988
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 5
5,769
577
4,415
8,770
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 1
5,996
600
3,143
5,162
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ALLnight1
Hercules
8
2 / 3 / 0
5,385
539
4,432
11,833
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DIOSEDSELA01
Izanami
8
0 / 2 / 0
4,609
461
3,580
7,339
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Darksergi23
Poseidon
9
1 / 3 / 0
5,173
517
3,568
7,055
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,382
638
5,854
9,902
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
4
4
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
5
4.5
L
Zeus
 
Zeus
0
2
1
0.25
L
Hercules
ALLnight1
Hercules
2
3
0
0.67
W
Janus
Borzydar
Janus
3
0
3
4.5
L
Izanami
DIOSEDSELA01
Izanami
0
2
0
0
L
Poseidon
Darksergi23
Poseidon
1
3
0
0.33
W
Erlang Shen
Maineriño3
Erlang Shen
1
1
0
1
W
4
1
3
5.5
L
1
1
0
1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
20,577
37,679
Taken
41,291
17,819
Mitigated
22,133
16,332
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,795
991
0
564
6,112
2,163
368
2,259
3,853
0
36,178
L
Zeus
 
Zeus
3,143
474
0
1,025
5,162
1,549
150
2,107
3,055
44,268
0
L
Hercules
ALLnight1
Hercules
4,432
1,436
0
4,265
11,833
8,734
0
4,306
7,522
105
19,449
W
Janus
Borzydar
Janus
5,194
216
0
1,697
5,288
1,915
0
2,423
2,865
51,093
0
L
Izanami
DIOSEDSELA01
Izanami
3,580
2,522
0
1,518
7,339
2,610
0
4,075
3,264
0
32,711
L
Poseidon
Darksergi23
Poseidon
3,568
446
0
625
7,055
2,186
0
2,564
4,491
36,542
0
W
Erlang Shen
Maineriño3
Erlang Shen
6,107
3,767
0
5,558
9,521
5,347
0
51
9,470
0
46,987
W
7,793
4,225
0
3,940
7,988
2,350
715
541
7,447
44,365
0
L
5,854
1,304
0
2,165
9,902
7,054
0
119
9,783
0
50,959
W
4,415
690
1,528
3,045
8,770
6,044
94
1,746
7,024
0
27,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
27,545
351
Minions Killed
345
0
Camps Cleared
0
1,060,121
Distance Traveled
986,618
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,827
583
66
7
0
247,415
0
L
Zeus
5,996
600
94
9
0
193,286
0
L
Hercules
5,385
539
30
3
0
215,696
5
W
Janus
6,531
653
88
9
0
211,615
0
L
Izanami
4,609
461
54
5
0
189,073
1
L
Poseidon
5,173
517
58
6
0
217,347
0
W
Erlang Shen
6,444
644
88
9
0
204,180
0
W
Sol
6,116
612
72
7
0
190,542
0
L
Nike
6,382
638
109
11
0
171,216
0
W
Mulan
5,769
577
37
4
0
206,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role