Player Matchup

Pele
Pele
Bronze I
Cato-The-Redneck
Pele
Bronze I
Level 123
God Stats
44W - 26L
1,752 SR
Queue Stats
75W - 86L
1,128 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,752 SR
1,128 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,554 SR
967 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
BurnzyAU
Ah Muzen Cab
Bronze III
Level 68
God Stats
0W - 2L
1,554 SR
Queue Stats
1W - 9L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
10,435
1,044
8,152
5,805
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AchillesHadesAnubisChronosFenrir

VS

Bans
HeraMartichorasHelHerculesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurnzyAU
Ah Muzen Cab
14
0 / 4 / 0
9,459
946
3,333
9,745
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BurnzyAU
Ah Muzen Cab
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,152
Damage
3,333
5,805
Taken
9,745
2,544
Mitigated
4,155
3,072
Healing
760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BurnzyAU
Ah Muzen Cab
3,333
902
0
760
9,745
4,155
0
308
9,437
0
49,280
W
8,152
800
0
3,072
5,805
2,544
248
628
5,177
0
55,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,435
Gold Earned
9,459
132
Minions Killed
113
5
Camps Cleared
5
252,288
Distance Traveled
195,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,459
946
113
11
5
195,175
4
W
Pele
10,435
1,044
132
13
5
252,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role