Player Matchup

Atlas
Atlas
 
Atlas
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Egirl4Saleッ
Aphrodite
Level 19
God Stats
8W - 10L
1,385 SR
Queue Stats
9W - 10L
1,409 Elo+
Party 1
Janus
Janus
Yui6703
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,726 Elo+
Party 1
Rama
Rama
Zokaly
Rama
Level 26
God Stats
13W - 8L
1,691 SR
Queue Stats
133W - 132L
1,559 Elo+
Solo
Fenrir
Fenrir
aloneXranger
Fenrir
Level 125
God Stats
3W - 0L
1,985 SR
Queue Stats
20W - 21L
1,533 Elo+
Party 1
Team Averages
Level 50
1,612 SR
1,546 Elo+

VS

Team Averages
Level 144
1,472 SR
1,532 Elo+
King Arthur
King Arthur
 
King Arthur
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Doctor_WAZOWSKI
Medusa
Level 106
God Stats
1W - 5L
1,389 SR
Queue Stats
19W - 20L
1,506 Elo+
Party 2
Anubis
Anubis
TastyBLT
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,679 Elo+
Party 3
Fenrir
Fenrir
TheDanny919
Fenrir
Level 149
God Stats
1W - 5L
1,348 SR
Queue Stats
54W - 57L
1,548 Elo+
Party 3
Eset
Eset
TheLeBronEra
Eset
Level 158
God Stats
20W - 14L
1,622 SR
Queue Stats
161W - 152L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 2 / 9
8,970
748
7,287
14,282
14,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Egirl4Saleッ
Aphrodite
16
3 / 2 / 9
8,932
744
5,870
9,171
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Yui6703
Janus
19
10 / 0 / 8
10,904
909
21,168
8,575
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Zokaly
Rama
17
6 / 6 / 7
10,004
834
12,033
15,548
6,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
0 / 3 / 8
8,132
678
5,700
13,527
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 4 / 10
8,808
734
10,949
21,841
18,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 4 / 3
9,169
764
10,119
13,393
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TastyBLT
Anubis
15
1 / 7 / 7
8,506
709
12,248
11,742
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
6 / 3 / 1
8,926
744
5,820
12,575
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 5
7,922
660
6,979
6,302
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
20
Kills
13
13
Deaths
20
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
9
2.75
L
King Arthur
 
King Arthur
1
4
10
1.5
L
4
4
3
1.38
W
Aphrodite
Egirl4Saleッ
Aphrodite
3
2
9
3.75
L
Anubis
TastyBLT
Anubis
1
7
7
0.64
L
Fenrir
6
3
1
2.17
L
1
2
5
1.75
W
Janus
Yui6703
Janus
10
0
8
14
W
Rama
Zokaly
Rama
6
6
7
1.58
W
Fenrir
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,058
Damage
46,115
61,103
Taken
65,853
36,301
Mitigated
41,609
17,436
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,287
2,509
0
750
14,282
14,342
0
4,000
9,840
20,042
0
L
King Arthur
 
King Arthur
10,949
680
0
6,983
21,841
18,190
30
7,824
13,584
0
26,342
L
10,119
2,951
0
508
13,393
6,017
2,404
8,922
4,251
0
34,470
W
Aphrodite
Egirl4Saleッ
Aphrodite
5,870
396
4,171
4,192
9,171
5,393
187
3,199
5,924
18,110
0
L
Anubis
TastyBLT
Anubis
12,248
618
0
2,104
11,742
5,783
581
7,397
4,098
31,653
0
L
Fenrir
5,820
954
0
2,086
12,575
9,217
0
5,765
6,561
0
14,897
L
6,979
265
337
285
6,302
2,402
147
3,413
2,767
13,409
0
W
Janus
Yui6703
Janus
21,168
1,449
0
1,938
8,575
4,082
547
2,363
6,212
62,831
0
W
Rama
Zokaly
Rama
12,033
10,029
0
2,977
15,548
6,248
2,995
5,457
9,800
0
41,119
W
Fenrir
5,700
1,519
0
3,408
13,527
6,236
540
4,096
9,431
0
17,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
43,331
246
Minions Killed
174
0
Camps Cleared
0
1,297,350
Distance Traveled
1,196,610
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,970
748
30
3
0
266,355
0
L
King Arthur
8,808
734
35
3
0
266,688
0
L
Medusa
9,169
764
49
4
0
245,995
0
W
Aphrodite
8,932
744
21
2
0
262,292
0
L
Anubis
8,506
709
54
5
0
191,368
0
L
Fenrir
8,926
744
13
1
0
286,815
0
L
Eset
7,922
660
23
2
0
205,744
0
W
Janus
10,904
909
104
9
0
286,542
3
W
Rama
10,004
834
66
6
0
199,759
0
W
Fenrir
8,132
678
25
2
0
282,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role