Player Matchup

Merlin
Merlin
GrandDaddyLevi
Merlin
Level 128
God Stats
17W - 16L
1,574 SR
Queue Stats
216W - 205L
1,531 Elo+
Solo
Khepri
Khepri
Khepri-GodOfDawn
Khepri
Level 90
God Stats
27W - 14L
1,536 SR
Queue Stats
79W - 63L
1,455 Elo+
Solo
Ullr
Ullr
MrMariWana
Ullr
Level 90
God Stats
2W - 5L
1,126 SR
Queue Stats
149W - 132L
1,499 Elo+
Solo
He Bo
He Bo
TheIceKid82300
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,408 Elo+
Solo
Mulan
Mulan
XNodensPanicX
Mulan
Level 50
God Stats
11W - 10L
1,499 SR
Queue Stats
42W - 53L
1,424 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,463 Elo+

VS

Team Averages
Level 36
1,481 SR
1,380 Elo+
Chernobog
Chernobog
ChalupaChan
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,409 Elo+
Party 1
Bacchus
Bacchus
ColdyBright
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,414 Elo+
Party 1
Lancelot
Lancelot
Rethicculous
Lancelot
Level 24
God Stats
0W - 3L
1,158 SR
Queue Stats
13W - 28L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
SuperMonke64
Cthulhu
Level 43
God Stats
1W - 1L
1,748 SR
Queue Stats
39W - 52L
1,446 Elo+
Party 2
Thoth
Thoth
Tangleears
Thoth
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,128
563
10,589
11,594
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 9
8,790
488
6,556
9,635
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 2 / 3
8,699
483
15,888
11,535
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 7
10,071
560
9,289
13,085
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
3 / 0 / 5
9,096
505
11,192
14,198
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChalupaChan
Chernobog
11
0 / 4 / 2
7,195
400
10,743
16,758
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ColdyBright
Bacchus
11
0 / 5 / 0
7,226
401
5,385
16,076
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Rethicculous
Lancelot
14
3 / 2 / 0
8,797
489
5,515
13,087
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SuperMonke64
Cthulhu
14
2 / 6 / 0
8,749
486
11,092
18,344
20,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
15
1 / 2 / 3
8,903
495
7,722
8,825
3,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
6
6
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChalupaChan
Chernobog
0
4
2
0.25
L
Bacchus
ColdyBright
Bacchus
0
5
0
0
W
2
2
4
2
W
1
0
9
5.5
W
7
2
3
4.25
L
Lancelot
Rethicculous
Lancelot
3
2
0
1.5
L
Cthulhu
SuperMonke64
Cthulhu
2
6
0
0.33
L
Thoth
1
2
3
1.25
W
6
2
7
4.75
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
40,457
60,047
Taken
73,090
34,524
Mitigated
55,854
19,651
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChalupaChan
Chernobog
10,743
5,742
0
5,741
16,758
6,757
673
5,652
11,097
0
55,186
L
Bacchus
ColdyBright
Bacchus
5,385
899
0
3,787
16,076
19,554
0
5,204
10,862
20,944
0
W
10,589
80
0
2,280
11,594
5,381
0
5,920
5,674
94,333
0
W
6,556
777
542
3,396
9,635
10,223
0
2,241
7,394
33,918
0
W
15,888
10,756
0
1,925
11,535
5,532
865
3,556
7,928
0
53,831
L
Lancelot
Rethicculous
Lancelot
5,515
858
0
430
13,087
5,573
0
5,098
7,987
0
65,288
L
Cthulhu
SuperMonke64
Cthulhu
11,092
1,166
409
3,565
18,344
20,433
14
4,741
13,603
53,532
0
L
Thoth
7,722
606
0
2,572
8,825
3,537
32
5,779
3,039
65,936
0
W
9,289
660
0
4,856
13,085
4,787
0
3,661
9,170
79,879
0
W
11,192
1,440
22
6,630
14,198
8,601
0
7,464
5,625
0
58,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
40,870
447
Minions Killed
395
0
Camps Cleared
0
1,771,130
Distance Traveled
1,733,090
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,195
400
66
4
0
316,926
6
L
Bacchus
7,226
401
30
2
0
350,419
0
W
Merlin
10,128
563
164
9
0
359,397
0
W
Khepri
8,790
488
30
2
0
381,176
4
W
Ullr
8,699
483
67
4
0
323,747
0
L
Lancelot
8,797
489
95
5
0
411,859
1
L
Cthulhu
8,749
486
95
5
0
369,150
6
L
Thoth
8,903
495
109
6
0
284,736
3
W
He Bo
10,071
560
111
6
0
392,510
2
W
Mulan
9,096
505
75
4
0
314,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role