Player Matchup

Cernunnos
Cernunnos
Jonny Karate233
Cernunnos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,281 Elo+
Party 3
Fenrir
Fenrir
MrClux
Fenrir
Level 104
God Stats
10W - 12L
1,517 SR
Queue Stats
509W - 495L
1,490 Elo+
Party 2
Anubis
Anubis
NaturallMess
Anubis
Level 114
God Stats
34W - 36L
1,498 SR
Queue Stats
563W - 540L
1,458 Elo+
Party 2
Vamana
Vamana
TheSpawnOfHades
Vamana
Level 137
God Stats
19W - 25L
1,433 SR
Queue Stats
488W - 478L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Timmytwoshots
Sylvanus
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,215 Elo+
Party 3
Team Averages
Level 124
1,490 SR
1,373 Elo+

VS

Team Averages
Level 92
1,629 SR
1,311 Elo+
Nike
Nike
Chepe3R_
Nike
Level 86
God Stats
3W - 4L
1,585 SR
Queue Stats
54W - 59L
1,291 Elo+
Party 1
Maui
Maui
M-Trazo-M
Maui
Level 69
God Stats
16W - 13L
1,585 SR
Queue Stats
70W - 70L
1,266 Elo+
Party 1
Merlin
Merlin
Narancia3473
Merlin
Level 94
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 2L
1,165 Elo+
Party 1
Fenrir
Fenrir
PhantomCorps
Fenrir
Level 127
God Stats
77W - 55L
1,640 SR
Queue Stats
325W - 298L
1,568 Elo+
Solo
Cupid
Cupid
osmarduzo
Cupid
Level 86
God Stats
6W - 14L
1,564 SR
Queue Stats
37W - 48L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jonny Karate233
Cernunnos
5
1 / 0 / 0
3,432
686
2,377
1,884
593
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
MrClux
Fenrir
6
0 / 0 / 0
3,460
692
1,024
4,583
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
6
1 / 1 / 0
3,837
767
1,630
1,954
663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,445
689
611
4,058
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Timmytwoshots
Sylvanus
5
0 / 0 / 1
3,582
716
1,333
2,116
1,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
0 / 0 / 0
3,551
710
2,030
2,990
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
4
0 / 1 / 0
2,904
581
282
4,145
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
1
0 / 0 / 0
915
183
0
0
0
Fenrir
6
1 / 1 / 0
3,463
693
861
3,194
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
osmarduzo
Cupid
4
0 / 0 / 0
2,948
590
1,089
2,252
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
0
0
0
0
W
Cernunnos
Jonny Karate233
Cernunnos
1
0
0
1
L
Maui
0
1
0
0
W
Fenrir
MrClux
Fenrir
0
0
0
0
L
Merlin
0
0
0
0
W
Anubis
1
1
0
1
L
Fenrir
1
1
0
1
W
0
0
0
0
W
Sylvanus
Timmytwoshots
Sylvanus
0
0
1
0.5
L
Cupid
osmarduzo
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,975
Damage
4,262
14,595
Taken
12,581
5,660
Mitigated
5,236
5,462
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,030
84
0
465
2,990
1,411
0
0
2,859
0
20,905
W
Cernunnos
Jonny Karate233
Cernunnos
2,377
1,564
0
631
1,884
593
0
219
1,665
0
15,957
L
Maui
282
81
0
1,254
4,145
2,513
0
929
3,216
4,220
0
W
Fenrir
MrClux
Fenrir
1,024
340
0
925
4,583
1,532
0
0
4,583
0
22,269
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
1,630
208
0
880
1,954
663
0
0
1,954
20,053
0
L
Fenrir
861
160
0
884
3,194
798
0
1,630
1,564
0
12,516
W
611
255
0
1,652
4,058
1,834
0
0
4,058
0
18,558
W
Sylvanus
Timmytwoshots
Sylvanus
1,333
661
624
750
2,116
1,038
0
126
1,990
12,047
0
L
Cupid
osmarduzo
Cupid
1,089
896
341
746
2,252
514
0
404
1,848
0
10,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,756
Gold Earned
13,781
146
Minions Killed
89
0
Camps Cleared
0
486,838
Distance Traveled
397,733
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,551
710
38
8
0
94,836
1
W
Cernunnos
3,432
686
26
5
0
87,222
0
L
Maui
2,904
581
7
1
0
106,026
0
W
Fenrir
3,460
692
43
9
0
114,666
0
L
Merlin
915
183
0
0
0
0
0
W
Anubis
3,837
767
27
5
0
87,835
4
L
Fenrir
3,463
693
29
6
0
103,748
0
W
Vamana
3,445
689
33
7
0
111,910
0
W
Sylvanus
3,582
716
17
3
0
85,205
0
L
Cupid
2,948
590
15
3
0
93,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role