Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DerPoopenfarten
Vulcan
Level 72
God Stats
3W - 4L
1,756 SR
Queue Stats
143W - 133L
1,388 Elo+
Party 1
Ravana
Ravana
NewtypeShawty
Ravana
Level 111
God Stats
35W - 33L
1,355 SR
Queue Stats
334W - 311L
1,499 Elo+
Party 2
Serqet
Serqet
NineWinds98
Serqet
Level 154
God Stats
8W - 9L
1,453 SR
Queue Stats
165W - 166L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
Ramen_Sauces
Jormungandr
Level 59
God Stats
2W - 4L
1,176 SR
Queue Stats
76W - 68L
1,441 Elo+
Party 1
Team Averages
Level 110
1,448 SR
1,468 Elo+

VS

Team Averages
Level 87
1,444 SR
1,466 Elo+
Ix Chel
Ix Chel
Joe-Foe-Shoe
Ix Chel
Level 73
God Stats
13W - 13L
1,574 SR
Queue Stats
262W - 270L
1,461 Elo+
Party 3
Heimdallr
Heimdallr
XF22RAPT0R
Heimdallr
Level 125
God Stats
10W - 20L
1,322 SR
Queue Stats
55W - 68L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
kcus777
Sun Wukong
Level 155
God Stats
0W - 1L
1,248 SR
Queue Stats
153W - 140L
1,552 Elo+
Solo
Thanatos
Thanatos
mayson_22
Thanatos
Level 34
God Stats
12W - 16L
1,466 SR
Queue Stats
73W - 96L
1,456 Elo+
Party 3
Discordia
Discordia
scorpord
Discordia
Level 47
God Stats
12W - 9L
1,608 SR
Queue Stats
110W - 128L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 2
6,622
473
7,715
8,041
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 3
7,911
565
6,333
6,405
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 4
7,791
557
8,939
4,076
3,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
13
5 / 2 / 1
8,084
577
7,087
11,134
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ramen_Sauces
Jormungandr
12
3 / 1 / 1
7,312
522
6,146
11,181
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Joe-Foe-Shoe
Ix Chel
10
0 / 4 / 2
6,378
456
6,241
10,653
4,813
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
XF22RAPT0R
Heimdallr
11
1 / 2 / 1
6,334
452
7,256
9,951
3,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kcus777
Sun Wukong
11
0 / 1 / 0
6,365
455
1,516
11,280
7,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
mayson_22
Thanatos
11
3 / 5 / 0
6,713
480
4,456
13,584
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
scorpord
Discordia
12
0 / 5 / 2
6,664
476
3,976
8,309
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
4
5
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
4
2
3
2.75
L
Ix Chel
Joe-Foe-Shoe
Ix Chel
0
4
2
0.25
W
2
0
4
4
W
Serqet
5
2
1
2.75
W
Jormungandr
Ramen_Sauces
Jormungandr
3
1
1
3.5
L
Heimdallr
XF22RAPT0R
Heimdallr
1
2
1
0.75
L
Sun Wukong
kcus777
Sun Wukong
0
1
0
0
L
Thanatos
mayson_22
Thanatos
3
5
0
0.6
L
Discordia
scorpord
Discordia
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
23,445
40,837
Taken
53,777
23,874
Mitigated
24,392
8,879
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,715
815
0
2,114
8,041
3,280
490
2,647
5,394
0
42,552
W
6,333
1,058
0
820
6,405
2,460
534
2,644
3,761
47,546
0
L
Ix Chel
Joe-Foe-Shoe
Ix Chel
6,241
566
1,912
3,603
10,653
4,813
246
3,022
7,361
29,448
0
W
8,939
1,997
0
1,369
4,076
3,178
660
198
3,878
264
46,702
W
Serqet
7,087
1,009
0
375
11,134
4,953
0
1,434
9,700
0
58,379
W
Jormungandr
Ramen_Sauces
Jormungandr
6,146
956
213
3,988
11,181
10,003
187
3,392
7,789
31,439
0
L
Heimdallr
XF22RAPT0R
Heimdallr
7,256
2,335
0
3,043
9,951
3,808
276
3,124
6,382
0
45,901
L
Sun Wukong
kcus777
Sun Wukong
1,516
385
0
3,589
11,280
7,960
0
1,328
9,672
0
42,784
L
Thanatos
mayson_22
Thanatos
4,456
1,216
0
5,762
13,584
5,081
0
2,474
11,110
0
43,705
L
Discordia
scorpord
Discordia
3,976
44
0
1,365
8,309
2,730
0
2,875
4,949
45,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
32,454
325
Minions Killed
315
0
Camps Cleared
0
1,475,771
Distance Traveled
1,308,574
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,622
473
51
4
0
275,908
6
W
Vulcan
7,911
565
75
5
0
296,378
0
L
Ix Chel
6,378
456
40
3
0
267,289
0
W
Ravana
7,791
557
69
5
0
258,821
0
W
Serqet
8,084
577
85
6
0
339,741
3
W
Jormungandr
7,312
522
45
3
0
304,923
1
L
Heimdallr
6,334
452
76
5
0
215,890
0
L
Sun Wukong
6,365
455
69
5
0
275,557
0
L
Thanatos
6,713
480
62
4
0
293,984
0
L
Discordia
6,664
476
68
5
0
255,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role