Player Matchup

The Morrigan
The Morrigan
BEASTGISSY
The Morrigan
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,474 Elo+
Solo
Bacchus
Bacchus
KarmaIsAMoFo
Bacchus
Level 96
God Stats
19W - 10L
1,367 SR
Queue Stats
501W - 498L
1,369 Elo+
Party 3
Sylvanus
Sylvanus
PantheraDragon0
Sylvanus
Level 84
God Stats
2W - 3L
1,363 SR
Queue Stats
232W - 239L
1,374 Elo+
Party 2
Medusa
Medusa
RtD DemonKing
Medusa
Level 104
God Stats
4W - 4L
1,527 SR
Queue Stats
318W - 345L
1,375 Elo+
Party 2
Skadi
Skadi
facefist99
Skadi
Level 103
God Stats
14W - 7L
1,620 SR
Queue Stats
602W - 610L
1,388 Elo+
Party 3
Team Averages
Level 90
1,475 SR
1,396 Elo+

VS

Team Averages
Level 49
1,463 SR
1,252 Elo+
Merlin
Merlin
Avisthehood
Merlin
Level 107
God Stats
19W - 7L
1,763 SR
Queue Stats
901W - 939L
1,466 Elo+
Solo
Martichoras
Martichoras
BigBoggzy
Martichoras
Level 52
God Stats
3W - 6L
1,053 SR
Queue Stats
337W - 423L
1,365 Elo+
Solo
Guan Yu
Guan Yu
EdenDivinity
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 1
Ah Puch
Ah Puch
Matty-hime
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,160 Elo+
Solo
Hachiman
Hachiman
SubbyEsdeath
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BEASTGISSY
The Morrigan
19
8 / 3 / 12
11,296
869
15,387
10,515
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
KarmaIsAMoFo
Bacchus
17
4 / 3 / 22
11,019
848
8,958
16,452
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
16
3 / 4 / 17
10,331
795
7,888
15,558
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
14 / 2 / 11
11,731
902
15,181
8,429
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
17
6 / 2 / 17
10,708
824
14,232
11,572
6,107
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 6 / 2
8,988
691
13,829
11,669
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
BigBoggzy
Martichoras
18
3 / 4 / 4
9,364
720
9,236
11,794
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
EdenDivinity
Guan Yu
16
3 / 6 / 5
9,030
695
3,682
14,427
9,131
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ah Puch
Matty-hime
Ah Puch
16
3 / 10 / 3
9,023
694
11,027
17,404
8,740
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SubbyEsdeath
Hachiman
13
1 / 9 / 2
7,933
610
5,627
13,207
5,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
35
Kills
12
14
Deaths
35
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
6
2
0.5
W
The Morrigan
BEASTGISSY
The Morrigan
8
3
12
4.67
L
Martichoras
BigBoggzy
Martichoras
3
4
4
1.25
L
Guan Yu
EdenDivinity
Guan Yu
3
6
5
0.92
W
Bacchus
KarmaIsAMoFo
Bacchus
4
3
22
5
L
Ah Puch
Matty-hime
Ah Puch
3
10
3
0.45
W
Sylvanus
3
4
17
2.88
W
14
2
11
9.75
L
Hachiman
SubbyEsdeath
Hachiman
1
9
2
0.22
W
Skadi
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,646
Damage
43,401
62,526
Taken
68,501
56,088
Mitigated
33,664
24,177
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,829
889
288
1,671
11,669
4,888
0
6,484
4,978
37,139
0
W
The Morrigan
BEASTGISSY
The Morrigan
15,387
2,266
1,930
1,841
10,515
5,539
1,432
4,052
6,403
36,861
0
L
Martichoras
BigBoggzy
Martichoras
9,236
905
21
570
11,794
5,673
0
4,038
7,685
0
17,335
L
Guan Yu
EdenDivinity
Guan Yu
3,682
713
2,034
2,073
14,427
9,131
0
6,727
6,880
0
5,035
W
Bacchus
KarmaIsAMoFo
Bacchus
8,958
470
1,420
3,569
16,452
24,535
988
5,705
10,575
16,141
1,003
L
Ah Puch
Matty-hime
Ah Puch
11,027
1,240
0
1,408
17,404
8,740
0
6,529
10,875
27,656
0
W
Sylvanus
7,888
1,225
3,056
3,751
15,558
15,356
565
7,630
7,742
11,058
0
W
15,181
6,032
2,417
1,781
8,429
4,551
2,292
3,669
4,538
0
31,195
L
Hachiman
SubbyEsdeath
Hachiman
5,627
3,436
0
261
13,207
5,232
168
6,462
6,727
0
10,416
W
Skadi
14,232
5,842
1,607
2,805
11,572
6,107
1,576
4,018
7,542
0
30,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,085
Gold Earned
44,338
166
Minions Killed
125
0
Camps Cleared
0
1,224,253
Distance Traveled
894,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,988
691
48
4
0
166,319
0
W
The Morrigan
11,296
869
62
5
0
224,672
0
L
Martichoras
9,364
720
26
2
0
231,129
0
L
Guan Yu
9,030
695
7
1
0
204,729
0
W
Bacchus
11,019
848
14
1
0
257,355
0
L
Ah Puch
9,023
694
34
3
0
162,942
0
W
Sylvanus
10,331
795
2
0
0
217,418
0
W
Medusa
11,731
902
41
3
0
278,258
0
L
Hachiman
7,933
610
10
1
0
129,144
0
W
Skadi
10,708
824
47
4
0
246,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role